1. Sometimes Always Monsters
  2. News

Sometimes Always Monsters News

SAM Launch Trailer is Live

What's up, Vagabonds?!
The launch trailer for Sometimes Always Monsters is officially live. Go check it out!

[previewyoutube][/previewyoutube]

Like what you've seen? Good.
We've been working really hard on it for a long time.

Consider adding Sometimes Always Monsters to your Steam Wishlist.
It'll remind you about release and discounts, as well as help us with some promotion.

Also, if you haven't already, consider Joining our Discord.
It's a pretty cool community, and we post news there regularly.

Anyway, it's back to working on the final touches and such for us. We're still an incredibly small team and this game's gotten way bigger than we ever really intended. Thanks for your support and we'll talk soon.

Launch Trailer Premieres on Feb 3rd

Hey Vagabonds,
It's been a while since we posted, hasn't it?
Bet you thought we were dead, or something.

We're just updating you to let you know that Monday, Feb 3rd at 10:30 AM EST, we'll be premiering the Launch Trailer for Sometimes Always Monsters on our YouTube channel.

Subscribe and set your notification so you don't miss it.
[previewyoutube][/previewyoutube]

Thank you all for your patience.
We look forward to updating you more as we get closer to release.

- Vagabond Dog

New Video: Will O'Neill on Writing

Greetings Vagabonds,
There's a new video on the YouTube channel today.
It features indie game and narrative maven, Will O'Neill.
https://youtu.be/0e70i9r8hvI
For those of you who aren't familiar with the man, Will O'Neill is another Toronto-born-RPG-Making-wordsmith who broke onto the scene circa PAX East 2014. He's been slinging verbs and sharpening adjectives across the industry ever since.

We are very fortunate to have him join Vagabond Dog as an Associate Writer to help develop an extensive series of unique vignette sequences that help define and expand the profiles of our bus friend characters. There's been one written for every possible pairing in the game, centralized on how the characters experience each other outside the purview of your influence.

Some other games Will has written for:

http://store.steampowered.com/app/288040/
http://store.steampowered.com/app/350970/

New Video: Game, Play, Loops

Hello Vagabonds,
We said there'd be more, and there's more.

Another new video's been posted to our YouTube channel, this time with a micro-fraction of gameplay footage buried deep within a lot of pointless talking. If you're patient and listen to the silly people ramble, you might get a glimpse at what you actually came here for.

https://youtu.be/NbVZ2suSdsc
Still haven't had enough of our nonsense?
Well, okay.

See you again soon!

Vagabond Dog

Vagabond Dog Launches YouTube Channel

Watch Here: http://youtube.com/c/VagabondDog
------------------------------

Hello Vagabonds,
We know you have been waiting patiently for updates on Sometimes Always Monsters. Many of you had begun to speculate if we'd abandoned the project, run into extreme difficulty, or just plain died.

The truth is, we have been electively quiet and hard at work on the game.

It is a much bigger endeavour than we thought when first announcing our optimistic 2016 release plan. Since failing that, we have all been working overtime so that the game may meet our internal quality standards and release to all of you as soon as possible.

Rest assured, the game is getting better each day.
However, despite all of this, you faithful deserve updates.

We know how much you miss us on the daily, but this recent absence from the community has pushed the team in exciting new directions.

So, we've partnered with an independent production company to launch our official YouTube channel.

This channel is currently featuring a short documentary and a playlist of clips from our west-coast bus tour on the way to PAX West.

We call it...
Vagabond Dog Presents: A Bus Ride to Eternity/Oblivion



You can watch it here: youtube.com/c/VagabondDog

----------------------------

Going forward we will be uploading new content of varying quality on a semi-routine schedule. Our studio has never done anything like this before, and so we will be relying on your feedback as we continue.

Completing development on Sometimes Always Monsters remains our top priority. This was the reason for us partnering with Curio Films to develop this project while our creative team continues their work.

Please, enjoy the show and set your minds at ease.
The game will be yours before long, 2020 is less than 4 years away!

All the best,
Vagabond Dog



PS: Don't forget to like, comment, and subscribe! ːboxingː