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S2ENGINE HD News

UPDATE 2024.0.5

[h2]RELEASE NOTES[/h2]
  • BUGFIX: if a viewport is in focus and you click RMB on a free space upon or below the viewport the mouse cursor returns back inside the viewport
  • BUGFIX: if you try to create a project in a custom folder that is different from drive letter folder (C:\\ D:\\ etc..) the project isn't created.

S2ENGINE HD 2024.0.4

[h2]RELEASE NOTES[/h2]
  • NEW: Added "SelectObjectsInRange" GameMachine action.
  • NEW: Added "NormalClampHi" and "NormalClampLow" parameters into STX texture normal maps.
  • NEW: Added SceneParamFloat track type in cutscene editor.
  • NEW: Added "CutsceneGotoFrame" GameMachine action.
  • IMPROVEMENT: water caustics for lake objects now take into account the lake shape.
  • IMPROVEMENT: now in-editor navigation inside viewports doesn't stop when reaching the edges of the viewport.
  • BUGFIX: Text3D object isn't rendered if sky is disable and DrawPreFX flag is checked.
  • EGP: Added "EGP_SHOW_COMMANDS_SYNC" message to PlayerCharacter.
  • EGP: Added "EGP_HIDE_COMMANDS_SYNC" message to PlayerCharacter.
  • CEMETERY2: Fixed normal maps acne artifacts


Stay tuned,
PROFENIX STUDIO

S2ENGINE HD 2024.0.3

[h2]RELEASE NOTES[/h2]
  • NEW: Added "IsAnyInputPressed" GameMachine action
  • NEW: New parameter "PushTreshold" in Character object class
  • NEW: Added parameter "FadeDuration" in LoadSceneTrigger object class
  • NEW: Added parameter "FadeDuration" in LoadSceneSwitch object class

  • BUGFIX: some MessageBox crashes when clicking on OK button.
  • BUGFIX: if you try to attach an object to another without using first The pick node dialog the editor can crash
  • BUGFIX: If you use the pick object dialog to set a string parameter of a gameMachine loaded into an object the engine can crash
  • BUGFIX: On Geforce cards TerrainMesh objects produce graphics glitches (black flickering triangles on the whole screen) when TimeBasedLod flag is set.

  • EGP: Added "instancesCount" parameter in ItemTAG and DocumentTAG class objects


Stay Tuned,
PROFENIX STUDIO

S2ENGINE HD 2024.0.2 HOTFIX

I've discovered a subtle bug that could potentially crash the engine after loading a level: animation job wasn't reset during level closing.

Stay tuned,
PROFENIX STUDIO