EasyGamePack update coming soon

Hi guys,
In these last weeks, waiting for finishing the multi-threading system re-design and finally starting the implementation of the new S2ENGINE HD 2019.2 version, I've found time for implementing new features for EasyGamePack DLC.
First I've extended the possibilities provided by the inventory system.
Now it is possible to collect documents and examining objects, in addition to using them.
Also it is possible to customize inventory layout using tabs and grids for managing items and weapons.
Also I've integrated an ad-hoc key-target management to guarantee that a key is used only in proximity of its target (or pointing at its target in case of first person).
I've also integrated a smart commands visualization that changes itself if you are using kayboard+mouse or a Pad, commands can be visualized on screen on demand (using GameMachine), the system will be responsible to show the right command icon.
The last feature is the current objective notification (with a fade-in, fade-out animation) and the notification of player actions (ex. picked up a key, used a key, etc..)
For showing all these improvements I've made a test using EasyGamePack with Haunted House DLC simulating an horro game like Resident Evil 7.
Following is the result:
[previewyoutube][/previewyoutube]
For now it is all,
Stay tuned!
PROFENIX STUDIO