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Uprising: Dark Magic on the Battlefield!



As the Hunter's moon rises in the sky, the wind sings its mournful song. In times like this, the line between life and death becomes thinner and the laws of the universe begin to crack. But the battle must go on!

Test your skill in the new Uprising battle type. Unleash your tanks' mystical abilities upon the enemy and continue the fight even after being destroyed!

https://www.youtube.com/watch?v=kKLyLSerztY
Uprising

In Uprising, the destruction of a tank does not mean the end of the battle. On the contrary, combat is in full swing! During each battle, your tank can respawn twice, becoming even stronger and more dangerous than before. But don't get too comfortable. If your tank is destroyed a third time, you're out.

After each respawn, your tank becomes invisible and receives a major speed boost for ten seconds. Go full speed towards the spot of your destruction and wreak vengeance on the opponent who tried to send you to the Garage!

Please note that respawns and abilities available in the new battle type will enable you to cause more damage, which will pay off in increased credit earnings. However, the cost of repairs will also increase because in each battle, your tank can be destroyed several times.

Abilities

In Uprising, special mystical abilities that change the laws of the universe will be at your disposal. Harness them to make your combat potential almost unlimited!

Caught in a trap and received damage? Just rewind time.

Spotted an enemy tank? Turn invisible and strike from behind.

Found yourself surrounded? Rush off at inconceivable speed!



In Uprising battles, each tank features one permanent ability depending on your vehicle's type. Ten more abilities can be purchased in battle using the accumulated Elixir.

More details about all abilities used in the Uprising battle type can be found here.

Elixir

Elixir is gradually accumulated throughout the whole battle. Your effective actions in battle, such as causing damage or spotting enemy vehicles, will earn you even more Elixir, which will allow you to purchase more abilities.



Schedule

The Uprising battle type will be available:
  • CIS: from October 18, 08:00 (MSK) through November 2, 08:00 (MSK)
  • Europe: from October 18, 14:00 (CEST) through November 2, 13:00 (CET)
  • North America: from October 18, 6:00 (PT) / 9:00 (ET) through November 2, 6:00 (PT) / 9:00 (ET)
  • Asia: from October 18, 14:00 (UTC+8) through November 2, 14:00 (UTC+8)


To play an Uprising battle, select it in the menu next to the "Battle!" button.



Vehicles

Battles are fought in Tier V–X vehicles.

The Mode and Maps

Battles are fought only in Encounter Battle mode on all maps, except for Normandy and Falls Creek.

Uprising Avatars

For your victories in Uprising battles, you will be rewarded with a permanent avatar.
There are 7 avatar grades in total from Common to Legendary. The more you win, the higher the avatar grade you get!

Harness these mystical abilities and turn them to your advantage!

The Fierce Lycan



What have I done?! No, no... How could that happen?!

Just yesterday, these piles of debris around me were tanks. Safe, sound, and brimming with energy. But now, even their creators wouldn't recognize them. They're turned inside out, bleeding fuel and oil, their tracks in tatters, pieces of wires sticking out from blown off turrets. I did it. For I am the vehicle Lycan And you better run away from me as fast as you can!

https://www.youtube.com/watch?v=T3x5YgKeUvE
My curse — or gift, you might say — I am beholden to the Folio. This magic book contains many secrets, one of which is the secret of my creation. Complete missions, use special boosters, and earn Glyphs. They will help you decipher the Folio's pages and upgrade its level. Reach level 45 and you will become the master of the Lycan. I will fiercely fight under your command and earn you countless victories!

https://steamcommunity.com/gid/103582791456015721/announcements/detail/1580126850048411458
The Knight Legendary Camouflage


At level 60, the Folio will grant you an ancient armor created specifically for the Lycan. From the moment I don this red leather plate armor with metal containing enchanted inscriptions, I receive Lycan Knight as my battle name. At the mere sight of me, enemies will die in horror a thousand times over even before I start firing and ripping them to shreds!

Curse Gift of the Folio

I see that you firmly believe you can subdue me. But first, you have to fully understand the kind of power you are dealing with... Just look at my characteristics.

I've been blessed with steel fangs and solid armor that easily bounces off shells, and my sides are covered with paw-screens. My turret is a wolf's face with a thick screen on its very front. My tenacious clawed tracks tear into the ground and armor of the poor devils on my way with the same ease. My engine of a heart fills me with inexhaustible energy. My gun sows doom and destruction.

I'm also very tenacious. My internal modules and the gun are almost completely invulnerable to being knocked out or even damaged in the slightest. I can be destroyed, but I won't let the enemy out of my death grip until my last dying breath!



I wasn't always like that. In a past life, I was a “John Doe tank”. I was one of those whose name and appearance you would forget within five minutes of encountering. Then everything changed when night fell on Alpenstadt.

At the very start of the battle, I was slow and fell behind my team. Only a moment ago, the dark streets were overflowing with tanks, but now I'm alone. And I was scared. Something was hammering the cobblestones. I thought it could be the horrible Tankenstein creeping up to get me. Or it could have been the Gravedigger who saw me as its next client. A quick shadow darted past the alley. Was it the Dracula circling me?



In a panic, I took off running without looking back, stopping only once I found myself in a dense forest. There was a book shrouded in an unearthly light, waiting for me among the trees. And a whisper, speaking inside my turret almost inaudibly: "You'll never be just another tank. You'll never feel scared again. They will all fear you, and everyone will beg for mercy. Take my gift!"

And I agreed.

It felt like a thousand shells struck my armor in a flash, the edges of my optics colored by a reddish haze. I did obtain incredible power, but... control belonged to someone else! An invisible commander took the maximum from my engine and sent me back into battle. I could only watch my performance in disbelief. I was achieving numbers I had only ever dreamed about!



Infused with magic, the engine accelerated me to 20 km/h within a mere 2-3 seconds, and within 5-6 seconds to 30 km/h, and in 8-10 seconds, I was already pushing my limit at 35 km/h. I rammed into a light tank at full speed. The poor fellow almost flipped head over tracks while I didn't lose a single hit point. It tried to run circles around me, but my turret quickly turned and caught the enemy in its sights. What a shot! The enemy’s turret flew high into the air!

While I was busy with the little guy, more serious opponent showed up. The IS and Tiger's shells hit my front, but the sloped 100 mm of "pike nose" armor withstood everything they could throw at me! I was ordered to move closer. My new gun was clearly intended for close-range combat. The retaliatory 400 HP shot forced the enemies back into cover.



Heeding my new master's will, I rolled behind the hillside. It proved a smart decision. The vulnerable lower armor plate was now well-protected. It was unbelievable! And with my 10-degree gun depression angle, I could use the turret to block damage. It's small, easily deflects shells, and has very few weak spots. Almost the whole of the turret front is shielded with an 80 mm screen . Good luck to those who try to pierce it!

At the same time, I have no problem penetrating armor. 175 mm is not the highest value, but it's just enough to easily bite through the skin of any enemy on my tier! Look who's emerged from cover. Nice of you to join the party, heavies. Fire! One down! And while 15 seconds of reloading tick by, my tracks bite into the cobblestone ground, shortening the distance between me and my second opponent. One more final point-blank shot and the second heavy became scrap metal. No one survived the city. Except for me, the Lycan...



The initial shock of what happened faded away, and with time, I recalled more details of these events. I had been turned into a ferocious machine of destruction by the Folio, compelling me to mercilessly destroy everyone in my way. I didn't mind. I liked my new appearance. Only a fool would refuse such power.

Once again, the sun's going down, and my senses become more acute. I hear other tanks' engines roaring from many kilometers away. To me their tracks are like an open book. I'll do everything in my power to save them from myself. I’ll lock myself in the Garage and throw away the key. I'll dump my fuel, remove the tracks, and unload the ammunition. But the Lycan will go hunting anyway. The poor buggers will have to run for the hills wishing for the night to end before I overtake them!

The Hunter's Moon Folio


The hunter's moon Folio is a forbidden book with its own will. Complete missions and earn ancient Glyphs to decipher the Folio’s pages and unlock its new levels.



From October 8 to November 2, participate in the Hunter's Moon event! Decipher the Folio's pages to unlock its levels using ancient Glyphs. On each level, there will be unique rewards including:

https://www.youtube.com/watch?v=RdbQcZFd74U
Folio Cipher

A palaeography master solved the ancient Glyphs and created the Folio Cipher, the key to the great power. The one who gets the Folio Cipher will:
  • Immediately unlock 30 levels of the Folio
  • Receive access to 2 additional missions each day until November 2
  • Be able to unlock new levels of the Folio using gold until November 3
The Folio Cipher will be available in the Store from October 18 to November 3. The faster you get the Folio Cipher, the more rewards you'll be able to receive!
The Dreadful Nightmare


The Nightmare used to be a simple StuG III that ferociously fought against the sinister Folio's creations until it was overwhelmed by its dark influence. The hunter's moon power changed the tank destroyer: it received a gun of insuperable power and strong side screens. As for its appearance... The presence of the Nightmare on the battlefield puts terror into the hearts of enemies and makes them run away in fear!

The Fierce Lycan


Just like the Nightmare, the Lycan used to be a regular battle vehicle before it was affected by the ancient Folio and transformed into a fierce predator. Its appearance took on wolf-like features, its armor became stronger, the gun gained more power, and its internal modules are now close to invulnerable. Each Hunter's moon, the Lycan goes after its victims, ready to relentlessly destroy anyone in its way!

https://steamcommunity.com/gid/103582791456015721/announcements/detail/1580126850048352597
Schedule

When you can unlock levels of the Folio using Glyphs:
  • CIS: from October 18, 08:00 (MSK) through November 2, 08:00 (MSK)
  • Europe: from October 18, 14:00 (CEST) through November 2, 13:00 (CET)
  • North America: from October 18, 6:00 (PT) / 9:00 (ET) through November 2, 6:00 (PT) / 9:00 (ET)
  • Asia: from October 18, 14:00 (UTC+8) through November 2, 14:00 (UTC+8)

Everyone who has the Folio Cipher will be able to unlock levels of the Folio using gold until November 3.
Learn more about the Hunter's Moon event in the game or on our portal.

Update 6.4



Darkness has befallen Alpenstadt. Otherworldly powers are waking up and preparing to cross over into our already troubled world. Very soon you will discover what new creatures they bring! Meanwhile, let's take a closer look at the changes that will take place in Update 6.4. New camouflages, balance improvements, and other fixes will be added to the game on October 16.

[previewyoutube][/previewyoutube]

Camouflage Creates Atmosphere

The deceptively peaceful Lucky Legendary camouflage can be now installed on the WZ-113G FT for 2,550 gold. It changes the tank destroyer's name in battle to WZ-113G FT Lucky.



We also prepared a whole set of eerily beautiful and terribly stylish Rare warpaints, as well as an unusual attachment.
  • Pumpkin Spice for 65–750 gold.



  • Spidertrap for 65–750 gold.



  • Scary Swarm for 65–750 gold.



In addition, you can dress your vehicle in a themed camouflage:
  • Pumpkin Mayhem for 65–750 gold.
  • Spooky Web for 65–750 gold.

The Woodland Ranger and Fire Sentinel Rare warpaints will no longer be available in the Appearance tab.
New attachments were added:
Bicycle for the WZ-113G FT at 1,200 gold.



Wings of Night is available for some vehicles at 400–4,000 gold.



The Standard Bearer attachment became available for the T-22 medium at 4,000 gold.

Vehicles Become Stronger

The multipliers for Combat XP and credits earned were increased for researchable Tier IV tanks. The exception is the B1 and M7, for which the multiplier for credits earned was slightly decreased.
Decreased gun reload time:
  • From 6.23 to 4.31 s for the Vickers Medium Mk. III.
  • From 6.23 to 3.84 s for the Valentine AT.
  • From 5 to 3.5 s for the M3 Light.
  • From 5 to 4.2 s for the top gun of the D2.
  • From 7.19 to 4.79 s for the Renault UE 57.
  • From 13.42 to 11.51 s for the Großtraktor - Krupp.

The average damage of an APCR shell was decreased from 40 to 30 HP for the M2 Medium Tank, M22 Locust, and M5 Stuart.

T82
For the gun:
  • Dispersion on gun traverse was decreased.
  • Dispersion at 100 m was decreased from 0.52 to 0.451 m.
  • Aiming time was decreased from 5.8 to 4.6 s.


T-28 mod. 1940
For the gun:
  • Reload time was decreased from 10.74 to 8.15 s.
  • Dispersion at 100 m was decreased from 0.412 to 0.393 m.


SU-85B
Dispersion on hull traverse of the stock and top suspension was decreased.
The aiming time for the top gun was decreased from 5.2 to 3.1 s.

Alecto
For the top gun:
  • Reload time was decreased from 11.03 to 9.59 s.
  • Dispersion on gun traverse was decreased.
  • Dispersion at 100 m was decreased from 0.499 to 0.431 m.
  • Aiming time was decreased from 5.3 to 3.8 s.


Covenanter
Dispersion on hull traverse was decreased.
For the gun:
  • Dispersion on gun traverse was decreased.
  • Magazine reload time was decreased from 11.51 to 9.59 s.


B1
The front now has a lower glacis plate. Its armor thickness is 27 mm.
All other parts of the frontal armor were evened out at 75 mm (previous values varied from 75 to 80 mm).
The armor behind the drive wheels at the front of the suspension was enhanced from 25 to 75 mm.
The side armor of the driver's cabin was enhanced from 20 to 65 mm.

T1 Heavy Tank
Increased armor:
  • From 83 to 127 mm for the upper glacis plate.
  • From 70 to 127 mm for the sloped parts of the upper and lower glacis plates.
  • From 44 to 76 mm for the side armor above the tracks.

The frontal armor of the lower glacis plate was weakened from 102 to 83 mm.
The armor of the frontal part and gun's mantlet for the stock turret was enhanced from 102 to 115 mm.
The armor of the frontal part and gun's mantlet for the top turret was enhanced from 102 to 127 mm.

BDR G1 B
Increased armor:
  • From 75 to 80 mm for the upper glacis plate.
  • From 65 to 80 mm for the sides.
  • From 65 to 80 mm both in the front and the rear and from 30 to 50 mm on the top for the parts of armor above the tracks.
  • Lower glacis plate armor was weakened from 90 to 75 mm.

Increased stock turret armor:
  • From 65 to 100 mm for the front.
  • From 65 to 76 mm for the sides.
  • From 80 to 100 mm for the gun's mantlet.

Increased top turret armor:
  • From 90 to 105 mm for the front.
  • From 80 to 86 mm for the sides.
  • From 60 and 70 to 76 mm for the range finder on the commander's cupola.

The top gun's mantlet armor was enhanced from 70 and 30 to 100 and 100 mm.

VK 30.01 (H)
Increased armor:
  • From 50 to 100 mm for the upper glacis plate.
  • From 50 to 100 mm for the machine gun's mantlet in the upper glacis plate.
  • From 50 to 80 mm for the hull sides.

Increased turret armor:
  • From 80 to 100 mm for the front.
  • From 60 to 80 mm for the sides.
  • From 0 to 80 mm for the part behind the gun's mantlet.

The gun's mantlet armor was enhanced from 40 and 20 to 80 mm.

VK 16.02 Leopard
For the top gun:
  • The number of shells in the magazine was increased from 9 to 12.
  • The number of shells per shot was increased from 3 to 4.
  • Dispersion after firing was decreased.
  • Dispersion on turret traverse was decreased.


M6
Increased armor:
  • From 102 to 127 mm for the upper glacis plate.
  • From 86 to 127 mm for the radio operator and driver's hatches.

Increased stock turret armor:
  • From 102 and 83 to 140 and 140 mm for the front.
  • From 102 to 140 mm for the gun's mantlet.

Increased top turret armor:
  • From 102 to 150 mm for the front and gun's mantlet.
  • From 83 to 86 mm for the sides.


112 Glacial
Increased armor:
  • From 80 to 140 mm for the lower glacis plate.
  • From 0 to 150 mm for the part behind the gun's mantlet.


K-91
The UBR-412D AP shell was replaced with UBR-412DA. The average damage was increased from 310 to 350 HP.
The ZUBK4 HEAT shell was replaced with ZUBK4A. The average damage was increased from 260 to 300 HP.

Darkness Falls in the Mountains

For just one update, the Alpenstadt map received night lighting and became Horrorstadt.



Shells Fly Beautifully

The turrets of the Prototipo Standard B and Sherman Firefly can now be blown off upon destruction.
Shell tracers received a new improved look.
The vehicle names were updated: the T6 Dracula and Helsing H0 became simply the Dracula and Helsing.

Bugs are Fixed

The clan supply discount now applies to provisions for vehicles of the European nation.
The bug where the characteristics of the stock and top suspension of the 14TP were identical was fixed.
Various screens, notifications, and descriptions were improved.
General bugs and client crashes were fixed.

The German Juggernaut E 75 TS

[previewyoutube][/previewyoutube]
The E 75 TS boasts a thick sloped front, side screens, and an extremely strong turret. Its fast-firing gun inflicts high damage per minute, aims quickly, and strikes its target accurately. This even-keeled German juggernaut rips the enemy defense open like a tin can! Get the superheavy E 75 TS, demolish your foes, and earn lots of credits!
Through October 25, you'll find two bundles in the Store: one with the E 75 TS and a Garage slot and one with a complete set featuring a fully-equipped E 75 TS with the Eagle Legendary camouflage and Underwater Menace Legendary avatar.
Eagle Legendary Camouflage

This warpaint represents the predatory nature of the E 75 TS at its finest. The tank keeps a watchful eye on the battlefield, patiently stalking before single-mindedly chasing its prey. It strikes with pinpoint accuracy and in cold blood, digging its deadly claws into the victim's armor.



The Eagle Legendary camouflage costs 1,450 gold, is effective on all map types, does not require replenishment, and changes the tank's name in battle to the E 75 TS Eagle. Attack the enemy like a merciless predator!

Irrepressible Power

Is it that irrepressible? Strong armor? How much? And what about the fast-firing gun? For answers to these and other questions, check the precise numbers of the E 75 TS stats.

The E 75 TS is first and foremost durable armor. Its upper armor plate and turret front are almost invulnerable for standard shells of medium tanks and most Tier VIII heavies. The enemy will need at least 245 mm of penetration to damage the turret front, while the upper armor plate will be a tough nut to crack for even most Tier X guns!

The weak spot is the tank's lower armor plate. It can be easily penetrated, so whenever possible, hide behind cover or destroyed tanks. The terrain can also help. The 10-degree gun depression angle allows the E 75 TS to play in the American style. If there is no such opportunity, then approach your opponent head-on! When going toe-to-toe, the guns of most enemies simply cannot reach the lower armor plate, while the E 75 TS penetrates the defenseless top of the enemy's turret.



Another way for the E 75 TS to block damage is to sidescrape behind cover. In this position, the lower armor plate is hidden and the 120 mm side with its 15 mm shield is perfectly sloped for ricocheting. It's the perfect situation. You deal damage while taking none! The only drawback to this tank is that the front of its suspension can sometimes be penetrated, so it's better for you not to stay in the same place for a long time. Also, remember to always keep a Repair Kit on you.
The gun of the E 75 TS deals 2,086 damage per minute, among the best rates for Tier VIII heavy tanks. Combined with provisions and equipment, the E 75 TS can deal damage up to 2,400 HP! When you take aim at your opponent, its HP will melt as quickly as ice cream on a hot day!


The E 75 TS penetrates the hulls of most Tier VIII heavies with ease in spite of its modest 215 mm of penetration. However, it may experience some difficulties when dealing with the Tiger II or Tier IX vehicles. In this case, use APCR shells.

The gun of the E 75 TS features high accuracy, quick aiming, and small reticle dispersion when moving and turning the hull or the turret. Combined with strong armor, this means you'll be able to unleash the full potential of the E 75 TS' impressive firepower: play aggressively, hit frequently, and achieve penetration even when moving at full speed!

The engine of the E 75 TS has a difficult task to perform. It needs to move a huge 85-ton machine! It huffs and puffs, using all 780 horsepower to work, but it copes with its task with dignity, accelerating the tank to 20 km/h in 4-5 seconds and to 30 km/h in 10 seconds.

A price must be paid for the armor of the E 75 TS, which is its low power-to-weight ratio and slow chassis. A close encounter with a quick maneuverable tank may prove to be fatal. Use Improved Control or Engine Accelerator and take Standard or Improved Fuel when going into battle, and then enable Engine Power Boost when carouselling. Everything that can increase engine power or hull traverse speed also increases your chances of survival.



Such a heavy mass has its pros for the E 75 TS. If you happen to meet an unfortunate, lightly armored fellow on your way, just ram it without remorse! Successful ramming will deprive the opponent of 100-350 HP. You won't be able to resist laughing maniacally when a careless light tank explodes after bumping into you!

The E 75 TS was made for fighting face-to-face on the frontline with the most dangerous opponents. It's an armored wedge that you can force through the enemy's defense shell by shell, breaking through and paving the way to victory for your allies and yourself.