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Update 6.4



Darkness has befallen Alpenstadt. Otherworldly powers are waking up and preparing to cross over into our already troubled world. Very soon you will discover what new creatures they bring! Meanwhile, let's take a closer look at the changes that will take place in Update 6.4. New camouflages, balance improvements, and other fixes will be added to the game on October 16.

[previewyoutube][/previewyoutube]

Camouflage Creates Atmosphere

The deceptively peaceful Lucky Legendary camouflage can be now installed on the WZ-113G FT for 2,550 gold. It changes the tank destroyer's name in battle to WZ-113G FT Lucky.



We also prepared a whole set of eerily beautiful and terribly stylish Rare warpaints, as well as an unusual attachment.
  • Pumpkin Spice for 65–750 gold.



  • Spidertrap for 65–750 gold.



  • Scary Swarm for 65–750 gold.



In addition, you can dress your vehicle in a themed camouflage:
  • Pumpkin Mayhem for 65–750 gold.
  • Spooky Web for 65–750 gold.

The Woodland Ranger and Fire Sentinel Rare warpaints will no longer be available in the Appearance tab.
New attachments were added:
Bicycle for the WZ-113G FT at 1,200 gold.



Wings of Night is available for some vehicles at 400–4,000 gold.



The Standard Bearer attachment became available for the T-22 medium at 4,000 gold.

Vehicles Become Stronger

The multipliers for Combat XP and credits earned were increased for researchable Tier IV tanks. The exception is the B1 and M7, for which the multiplier for credits earned was slightly decreased.
Decreased gun reload time:
  • From 6.23 to 4.31 s for the Vickers Medium Mk. III.
  • From 6.23 to 3.84 s for the Valentine AT.
  • From 5 to 3.5 s for the M3 Light.
  • From 5 to 4.2 s for the top gun of the D2.
  • From 7.19 to 4.79 s for the Renault UE 57.
  • From 13.42 to 11.51 s for the Großtraktor - Krupp.

The average damage of an APCR shell was decreased from 40 to 30 HP for the M2 Medium Tank, M22 Locust, and M5 Stuart.

T82
For the gun:
  • Dispersion on gun traverse was decreased.
  • Dispersion at 100 m was decreased from 0.52 to 0.451 m.
  • Aiming time was decreased from 5.8 to 4.6 s.


T-28 mod. 1940
For the gun:
  • Reload time was decreased from 10.74 to 8.15 s.
  • Dispersion at 100 m was decreased from 0.412 to 0.393 m.


SU-85B
Dispersion on hull traverse of the stock and top suspension was decreased.
The aiming time for the top gun was decreased from 5.2 to 3.1 s.

Alecto
For the top gun:
  • Reload time was decreased from 11.03 to 9.59 s.
  • Dispersion on gun traverse was decreased.
  • Dispersion at 100 m was decreased from 0.499 to 0.431 m.
  • Aiming time was decreased from 5.3 to 3.8 s.


Covenanter
Dispersion on hull traverse was decreased.
For the gun:
  • Dispersion on gun traverse was decreased.
  • Magazine reload time was decreased from 11.51 to 9.59 s.


B1
The front now has a lower glacis plate. Its armor thickness is 27 mm.
All other parts of the frontal armor were evened out at 75 mm (previous values varied from 75 to 80 mm).
The armor behind the drive wheels at the front of the suspension was enhanced from 25 to 75 mm.
The side armor of the driver's cabin was enhanced from 20 to 65 mm.

T1 Heavy Tank
Increased armor:
  • From 83 to 127 mm for the upper glacis plate.
  • From 70 to 127 mm for the sloped parts of the upper and lower glacis plates.
  • From 44 to 76 mm for the side armor above the tracks.

The frontal armor of the lower glacis plate was weakened from 102 to 83 mm.
The armor of the frontal part and gun's mantlet for the stock turret was enhanced from 102 to 115 mm.
The armor of the frontal part and gun's mantlet for the top turret was enhanced from 102 to 127 mm.

BDR G1 B
Increased armor:
  • From 75 to 80 mm for the upper glacis plate.
  • From 65 to 80 mm for the sides.
  • From 65 to 80 mm both in the front and the rear and from 30 to 50 mm on the top for the parts of armor above the tracks.
  • Lower glacis plate armor was weakened from 90 to 75 mm.

Increased stock turret armor:
  • From 65 to 100 mm for the front.
  • From 65 to 76 mm for the sides.
  • From 80 to 100 mm for the gun's mantlet.

Increased top turret armor:
  • From 90 to 105 mm for the front.
  • From 80 to 86 mm for the sides.
  • From 60 and 70 to 76 mm for the range finder on the commander's cupola.

The top gun's mantlet armor was enhanced from 70 and 30 to 100 and 100 mm.

VK 30.01 (H)
Increased armor:
  • From 50 to 100 mm for the upper glacis plate.
  • From 50 to 100 mm for the machine gun's mantlet in the upper glacis plate.
  • From 50 to 80 mm for the hull sides.

Increased turret armor:
  • From 80 to 100 mm for the front.
  • From 60 to 80 mm for the sides.
  • From 0 to 80 mm for the part behind the gun's mantlet.

The gun's mantlet armor was enhanced from 40 and 20 to 80 mm.

VK 16.02 Leopard
For the top gun:
  • The number of shells in the magazine was increased from 9 to 12.
  • The number of shells per shot was increased from 3 to 4.
  • Dispersion after firing was decreased.
  • Dispersion on turret traverse was decreased.


M6
Increased armor:
  • From 102 to 127 mm for the upper glacis plate.
  • From 86 to 127 mm for the radio operator and driver's hatches.

Increased stock turret armor:
  • From 102 and 83 to 140 and 140 mm for the front.
  • From 102 to 140 mm for the gun's mantlet.

Increased top turret armor:
  • From 102 to 150 mm for the front and gun's mantlet.
  • From 83 to 86 mm for the sides.


112 Glacial
Increased armor:
  • From 80 to 140 mm for the lower glacis plate.
  • From 0 to 150 mm for the part behind the gun's mantlet.


K-91
The UBR-412D AP shell was replaced with UBR-412DA. The average damage was increased from 310 to 350 HP.
The ZUBK4 HEAT shell was replaced with ZUBK4A. The average damage was increased from 260 to 300 HP.

Darkness Falls in the Mountains

For just one update, the Alpenstadt map received night lighting and became Horrorstadt.



Shells Fly Beautifully

The turrets of the Prototipo Standard B and Sherman Firefly can now be blown off upon destruction.
Shell tracers received a new improved look.
The vehicle names were updated: the T6 Dracula and Helsing H0 became simply the Dracula and Helsing.

Bugs are Fixed

The clan supply discount now applies to provisions for vehicles of the European nation.
The bug where the characteristics of the stock and top suspension of the 14TP were identical was fixed.
Various screens, notifications, and descriptions were improved.
General bugs and client crashes were fixed.

The German Juggernaut E 75 TS

[previewyoutube][/previewyoutube]
The E 75 TS boasts a thick sloped front, side screens, and an extremely strong turret. Its fast-firing gun inflicts high damage per minute, aims quickly, and strikes its target accurately. This even-keeled German juggernaut rips the enemy defense open like a tin can! Get the superheavy E 75 TS, demolish your foes, and earn lots of credits!
Through October 25, you'll find two bundles in the Store: one with the E 75 TS and a Garage slot and one with a complete set featuring a fully-equipped E 75 TS with the Eagle Legendary camouflage and Underwater Menace Legendary avatar.
Eagle Legendary Camouflage

This warpaint represents the predatory nature of the E 75 TS at its finest. The tank keeps a watchful eye on the battlefield, patiently stalking before single-mindedly chasing its prey. It strikes with pinpoint accuracy and in cold blood, digging its deadly claws into the victim's armor.



The Eagle Legendary camouflage costs 1,450 gold, is effective on all map types, does not require replenishment, and changes the tank's name in battle to the E 75 TS Eagle. Attack the enemy like a merciless predator!

Irrepressible Power

Is it that irrepressible? Strong armor? How much? And what about the fast-firing gun? For answers to these and other questions, check the precise numbers of the E 75 TS stats.

The E 75 TS is first and foremost durable armor. Its upper armor plate and turret front are almost invulnerable for standard shells of medium tanks and most Tier VIII heavies. The enemy will need at least 245 mm of penetration to damage the turret front, while the upper armor plate will be a tough nut to crack for even most Tier X guns!

The weak spot is the tank's lower armor plate. It can be easily penetrated, so whenever possible, hide behind cover or destroyed tanks. The terrain can also help. The 10-degree gun depression angle allows the E 75 TS to play in the American style. If there is no such opportunity, then approach your opponent head-on! When going toe-to-toe, the guns of most enemies simply cannot reach the lower armor plate, while the E 75 TS penetrates the defenseless top of the enemy's turret.



Another way for the E 75 TS to block damage is to sidescrape behind cover. In this position, the lower armor plate is hidden and the 120 mm side with its 15 mm shield is perfectly sloped for ricocheting. It's the perfect situation. You deal damage while taking none! The only drawback to this tank is that the front of its suspension can sometimes be penetrated, so it's better for you not to stay in the same place for a long time. Also, remember to always keep a Repair Kit on you.
The gun of the E 75 TS deals 2,086 damage per minute, among the best rates for Tier VIII heavy tanks. Combined with provisions and equipment, the E 75 TS can deal damage up to 2,400 HP! When you take aim at your opponent, its HP will melt as quickly as ice cream on a hot day!


The E 75 TS penetrates the hulls of most Tier VIII heavies with ease in spite of its modest 215 mm of penetration. However, it may experience some difficulties when dealing with the Tiger II or Tier IX vehicles. In this case, use APCR shells.

The gun of the E 75 TS features high accuracy, quick aiming, and small reticle dispersion when moving and turning the hull or the turret. Combined with strong armor, this means you'll be able to unleash the full potential of the E 75 TS' impressive firepower: play aggressively, hit frequently, and achieve penetration even when moving at full speed!

The engine of the E 75 TS has a difficult task to perform. It needs to move a huge 85-ton machine! It huffs and puffs, using all 780 horsepower to work, but it copes with its task with dignity, accelerating the tank to 20 km/h in 4-5 seconds and to 30 km/h in 10 seconds.

A price must be paid for the armor of the E 75 TS, which is its low power-to-weight ratio and slow chassis. A close encounter with a quick maneuverable tank may prove to be fatal. Use Improved Control or Engine Accelerator and take Standard or Improved Fuel when going into battle, and then enable Engine Power Boost when carouselling. Everything that can increase engine power or hull traverse speed also increases your chances of survival.



Such a heavy mass has its pros for the E 75 TS. If you happen to meet an unfortunate, lightly armored fellow on your way, just ram it without remorse! Successful ramming will deprive the opponent of 100-350 HP. You won't be able to resist laughing maniacally when a careless light tank explodes after bumping into you!

The E 75 TS was made for fighting face-to-face on the frontline with the most dangerous opponents. It's an armored wedge that you can force through the enemy's defense shell by shell, breaking through and paving the way to victory for your allies and yourself.

The Furious Vulcan



Welcome the new hero of the Valkyria Chronicles! The state-of-the-art imperial tank Vulcan] has arrived in World of Tanks Blitz straight from the epicenter of European War II. This well armed and perfectly armored combat vehicle will intimidate your enemies and tear them to pieces!

Until October 18, bundles featuring the brand-new Vulcan, as well as the iconic Edelweiss, Lupus, Nameless, and Hafen, are available in the Premium Store.

The Vulcan bears a very strong resemblance to German tank destroyers, despite the fact that it has a solid turret instead of casemate.



The first thing you notice about the Vulcan (characteristics) is its reliable armor. The front of the turret is 155 mm thick, while the hull is 160 mm. The sides are less armored, but still pretty impressive due to the protective shielding. Despite being quite well-armored, the Vulcan requires wise combat tactics. Its front is thick, but not invulnerable. To make sure you’ll live to the end of the battle, avoid open areas and use cover.

Although the Vulcan is a heavy tank, it is quite speedy for its class. The 900 hp engine and high specific power guarantee good dynamics. This vehicle can accelerate to 36 km/h and maintain its speed well. Additionally, the tank boasts great maneuverability as the Vulcan acts quickly and accurately, making it perfectly suited for dynamic second-line combat.



The new imperial “heavy” is armed with a 110 mm gun. Its penetration indicators are equal to the Nameless. However, the Vulcan’s AP and APCR shells deal more damage per shot at 350 HP and 290 HP respectively. That's enough to make enemies think twice before approaching.

This combination of solid armor, a powerful gun, and good maneuverability will let you support the offensive, break through enemy lines, and reduce anyone who gets in your way to ashes.

In Valkyria Chronicles, the Vulcan is in the service of the 502nd Imperial Heavy Tank Battalion, better known by its unit name Ausbruch. Its commanding officer was Lieutenant Colonel Klaus Walz. The tank was named after the Roman equivalent of the Greek god, the smith Hephaestus, who was associated with fire in all its aspects, including forges, metalworking, and volcanoes.

Western Front Special


The European nation has joined the fight! To get an Italian Tier X tank faster and dress up your new vehicles in a showy camouflage, you'll certainly need resources. From September 20 through 27, complete missions to earn War Bonds and exchange them for rewards in the Store:

The "6,000 Free XP", "1 Day of Premium Account", and "200,000 Credits" bundles can be purchased up to 5 times each. The "Tactical Shield Camouflage" bundle can be purchased up to 3 times.
Duration of the special:
  • CIS: from September 20, 08:00 (MSK) through September 27, 08:00 (MSK)
  • Europe: from September 20, 14:00 (CEST) through September 27, 14:00 (CEST)
  • North America: from September 20, 06:00 (PT) / 09:00 (ET) through September 27, 06:00 (PT) / 09:00 (ET)
  • Asia: from September 20, 14:00 (UTC+8) through September 27, 14:00 (UTC+8)

For more information about participation in Twister 2019 operation, please go to the game client and our official website.

Update 6.3

It finally happened! The European nation, the highly anticipated new branch, becomes available September 18! Research it to the top and enjoy the advantages of an Italian Tier X tank with an autoreloading system. Dress the Progetto M40 mod. 65 and P.44 Pantera in a Legendary camouflage right off the bat. Last but not least, try out the provisions and consumables introduced in recent updates on Chinese tank destroyers and American heavies.
[previewyoutube][/previewyoutube]
New Nation
The European nation has joined the game. For Tiers VIII–X, it is represented by Italian medium tanks featuring a gun autoreloading system. The branch includes: Vickers Mk. F, 10TP, 14TP, Lago, Strv m/42, P.43 bis, P.43 ter, P.44 Pantera, Prototipo Standard B, Progetto M40 mod. 65.
Each tank has its national flag as the background. At the same time, a union flag of the European nation is used to represent the whole branch for the pre-tutorial screen, Tech Tree screen, Profile statistics screen, and vehicle selection filter.
With the release of Update 6.3, all players will receive the Vickers Mk. F and a Garage slot.

Provisions and Consumables

The Cinnamon Roll (+3% to crew mastery) and Cheesehead (+10% to crew mastery) provisions are available for Tier VI–X tanks of the European nation. Tier IV and V vehicles can only grab a cinnamon roll for the battle.
The Reticle Calibration and Reactive Armor consumables, as well as the Sandbag Armor and Enhanced Sandbag Armor provisions, are now available for Chinese Tier VII–X tank destroyers.
The Improved Engine Power Boost and Reactive Armor consumables, as well as the Sandbag Armor and Enhanced Sandbag Armor provisions, are now available for American Tier VII–X heavies in the T110E5 branch.

Camouflage

You can dress the Italian newcomers in a Legendary camouflage right off the bat:
  • Furious for the P.44 Pantera at 1,450 gold. Changes the tank name in battle to P.44 Pantera Furious.
  • Gladiator for the Progetto M40 mod. 65 at 2,550 gold. Changes the tank name in battle to Progetto 65 Gladiator.

Or get a Common camouflage using 50–3,000 credits (for all vehicles of the European nation):
  • Heatwave and Tree Bark for summer maps.
  • Winter Steppe and Ice Mosaic for winter maps.
  • Sun-scorched and Bronze Green for desert maps.

The following new Rare camouflages can be applied to all vehicles in the game:
  • Area 52 for 65–750 gold.
  • Golden Carp for 65–750 gold.

The Missile Arsenal and Missile Salvo Rare camouflages are back in the Store for 65–750 gold.
While the Full Forward, Retro, Blitz, and Faster, Higher, Stronger camouflages are no longer available for purchase.
Take a closer look at the new camouflages in the Camouflage in Update 6.3 article.

Balance Changes

Engine power was increased from 650 to 750 hp for the WZ-113G FT.
Gun reload time was reduced from 9.11 to 8.34 s for the WZ-121.
Tiger II
Increased armor:
  • From 150 to 160 mm for the upper glacis plate.
  • From 120 to 160 mm for the lower glacis plate.
  • From 80 to 100 mm for the upper part of the side.

Increased top turret armor:
  • From 185 to 220 mm for the front.
  • From 80 to 100 mm for the side.
  • From 40 to 55 mm for the turret roof.
  • From 80 to 100 mm for the commander's cupola.
  • From 80 to 180 mm for the gun mount.
  • From 0 to 180 mm for the gun mount opening.
  • To 180 mm for all gun mantlets (previous values varied from 20 to 145 mm).
VK 36.01 (H)
Increased armor:
  • From 100 to 145 mm for the upper glacis plate.
  • From 100 to 145 mm for the machine gun's mantlet and covers of the drive wheels.
  • From 86 to 100 mm for the lower glacis plate and upper part of the transmission roof.
  • From 60 to 80 mm for the lower part of the side.
  • From 60 to 80 mm for the side hatches and bottom of the rear.
  • From 0 to 80 mm for the side rear observation slits.
  • From 100 to 145 mm for the driver's observation slit.

Increased top turret armor:
  • From 100 to 145 mm for the front.
  • From 60 to 100 mm for the rear part of the mantlet.
  • From 0 to 100 mm for the gun mount opening.
  • To 135 mm for all gun mantlets (previous values varied from 20 to 100 mm).


New Matchmaker Rule

Testing of the matchmaker rule for players who show extremely low efficiency in recent series of battles has been extended for CIS and EU live servers.

Medals

You can put some more medals on your chest:
  • Technical Engineer: European Nation — research all tanks of the European nation.
  • Expert: European Nation — destroy each tank of the European nation at least once.


National Flag

The Ram II is now displayed with the Canadian flag as a background, while the AC 1 Sentinel and AC IV Sentinel are with the Australian flag.


Bug Fixes

A hole between the T-44's triplex and turret was removed.
On Vineyards, bushes and windmill will no longer be able to stop shells with invisible textures. Also, gaps between objects and terrain were removed.
For the Mines and New Bay maps, unplanned passages and areas where players could get stuck were removed.
The Black Dragon camouflage, when used on the Dead Rail map, will no longer look like a hole in space.
Various screens, notifications, and descriptions were improved.
General bugs and client crashes were fixed.