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Redeemer News

Update 1.3 Now Available - Includes Full Russian V.O. Support!

Hey there again fellow vengeful monks,

We’re really excited to announce that we’ve just released a culturally important update for the game. Being a studio based in Moscow, we’ve also wanted to capture the Russian flair with Redeemer. Therefore we’re thrilled to let you guys know that this latest update adds Full Russian VO to the game! When we first dreamt up Vasily as a character when we’re only 8 years old, we always imagined what he would sound like in our native Russian tongue. So we’re really excited to be able to give him a Russian voice and share it with all of you. We really hope that you guys enjoy the extra level of flair that this adds to the game as much as we do!

That’s not all though, as this update also introduces some additional requested improvements to the game. Here is the full overview of everything included:
  • Full Russian V.O.: Thanks to the lovely talented folks at GameSVoiCE we’re excited to add full Russian V.O. support to the game.
  • 1 Additional Checkpoint has been added to Level 9 (after the gate power on)
  • Some enemies have been improved to make them feel more responsive
  • Music has now been added to the final credits scene when you complete the game
  • The Bodhi and Reptile achievements have been fixed following player feedback
  • Numerous balance tweaks to make the game more enjoyable.

We really hope that you guys like this update and that everyone enjoys Vasily’s new voice. Rest assured that we still have some exciting plans for the game, and are currently working on two other big fan requested features/updates. So please watch this space for future updates and announcements.

Thanks a lot for your continued support!

Redeemer Soundtrack Now Available

Hey there again Brawler lovers,

We just wanted to let you know that we've made the Redeemer Official Soundtrack Available here on Steam. It includes all 18 spine-tingling and heart pumping original tracks which were created for the game by the talented Nadia Gourskaya. All tracks are delivered in high quality MP3 files.



Besides this, we're also working on adding the Number #1 Most Requested Feature that most of you have been asking for to the game. This will come in the form of a upcoming free update and we can't wait to tell you guys more about it. So please keep an eye on this space for future update announcements and new information.

Thanks a million for your continued support!

Redeemer Soundtrack Now Available

Hey there again Brawler lovers,

We just wanted to let you know that we've made the Redeemer Official Soundtrack Available here on Steam. It includes all 18 spine-tingling and heart pumping original tracks which were created for the game by the talented Nadia Gourskaya. All tracks are delivered in high quality MP3 files.



Besides this, we're also working on adding the Number #1 Most Requested Feature that most of you have been asking for to the game. This will come in the form of a upcoming free update and we can't wait to tell you guys more about it. So please keep an eye on this space for future update announcements and new information.

Thanks a million for your continued support!

Update 1.2 Now Available!

Hey there again fellow brawler aficionados,

We just wanted to let you know that Update 1.2 is Now Available and ready to be installed. This update includes a new language option for Hungarian, and many changes that some of you have been asking for.

Here’s a full breakdown of everything that is new in the update and all of the changes/fixes that it introduces:
    Hungarian language localization
    Level 9 lighting has been updated to add a new look and feel by making them darker
    Added the option of performing a fatality on small mutants
    Weapons now generate light when shooting (flash light)
    Crosshair now has some outline which makes it more noticeable on screen (for keyboard/mouse play)
    Defeating the Big brute mutants now provides a larger health boost
    Fixed issue where enemies can at times enter an infinite stun phase after been shocked with emp grenade (cyborg head)
    Fixed issue where an invalid animation can be displayed after defeating the Berkut boss fight
    Fixed issue with enemies getting stuck in level 9 if there was a dead body laying in the vicinity before
    Fixed 1 location where enemies have been reported to get stuck-on in level 11
    Added more checkpoints in level 15
    Balance tuning in level 12
    Fixed issue which can cause Vasily to perform an invalid rotation when being attacked by big brute mutants
    Balance tweaks in level 7[l/ist]

    Besides this, we’re currently working on a Massive New Feature that a lot of you have been requesting! It’s one that we’re really excited about as we believe that it will add a whole new level of depth to the game and help open-up the brawling goodness to more players. This feature is currently being tested to ensure that it’s as fun as possible and we’ll be sharing more information about it soon. Please keep an eye on this space for future updates about the game and any new features which get added.

    Thanks a million again for your continued support guys and we hope that you’re all enjoying your time roundhouse kicking the day away in the game!

    Update 1.2 Now Available!

    Hey there again fellow brawler aficionados,

    We just wanted to let you know that Update 1.2 is Now Available and ready to be installed. This update includes a new language option for Hungarian, and many changes that some of you have been asking for.

    Here’s a full breakdown of everything that is new in the update and all of the changes/fixes that it introduces:
      Hungarian language localization
      Level 9 lighting has been updated to add a new look and feel by making them darker
      Added the option of performing a fatality on small mutants
      Weapons now generate light when shooting (flash light)
      Crosshair now has some outline which makes it more noticeable on screen (for keyboard/mouse play)
      Defeating the Big brute mutants now provides a larger health boost
      Fixed issue where enemies can at times enter an infinite stun phase after been shocked with emp grenade (cyborg head)
      Fixed issue where an invalid animation can be displayed after defeating the Berkut boss fight
      Fixed issue with enemies getting stuck in level 9 if there was a dead body laying in the vicinity before
      Fixed 1 location where enemies have been reported to get stuck-on in level 11
      Added more checkpoints in level 15
      Balance tuning in level 12
      Fixed issue which can cause Vasily to perform an invalid rotation when being attacked by big brute mutants
      Balance tweaks in level 7[l/ist]

      Besides this, we’re currently working on a Massive New Feature that a lot of you have been requesting! It’s one that we’re really excited about as we believe that it will add a whole new level of depth to the game and help open-up the brawling goodness to more players. This feature is currently being tested to ensure that it’s as fun as possible and we’ll be sharing more information about it soon. Please keep an eye on this space for future updates about the game and any new features which get added.

      Thanks a million again for your continued support guys and we hope that you’re all enjoying your time roundhouse kicking the day away in the game!