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Oxygen Not Included News

[Game Update] - 496912

Hey friends,

We’ve got a minor update going out today!

If you’ve had a chance to check out our roadmap post here, you know that our main focus these days is on improvements for later updates.

But we made time to work on a few key things to make sure they’d be available in time for the Steam Deck launch.

Highlights:
  • Better controller support for Steam users using Big Picture Mode:
  • Wider range of actions that can be activated by a controller.
  • Mouse/trackpad is still the most comfortable way to play, but a controller can now activate a virtual cursor
  • Added default controller configurations for: Steam Deck, Xbox 360 Controller, Xbox Wireless Controller, DUALSHOCK™4 Wireless Controller
  • Steam Deck support.
  • Minor UI adjustments to support smaller resolutions.
  • Fixed issue where Duplicants could get stuck depressurizing an Oil Well.

Keep those bug reports, comments and suggestions coming!

For full patch notes, see our post on the official forums.

[Game Hotfix] - 494396

Hi everyone, just a small hotfix for some issues we've been seeing in the base game and Spaced Out!
[h2]Changes and Improvements[/h2]
[h3]All versions[/h3]
  • Updated Chinese, Russian localizations to latest.
  • Updated .pot file with latest strings to allow community translations to come up to date.

[h2]Fixes[/h2]
[h3]All versions[/h3]
  • Fixed crash if an entity outside the grid tries to navigate somewhere.
  • Remove skill point earned notification when a Duplicant dies.
  • Fixed a number of crashes related to Duplicants being removed.
  • Fixed crash that could occur when Duplicants enter the Temporal Tear.

[h3]Spaced Out! only[/h3]
  • Edited descriptions of Nuclear Fallout, Nuclear Waste, and Solid Nuclear Waste.

Oxygen Not Included to get some improvements for the Steam Deck

Oxygen Not Included from Klei Entertainment is a brilliant building sim and it's getting some Steam Deck improvements.

Read the full article here: https://www.gamingonlinux.com/2022/01/oxygen-not-included-to-get-some-improvements-for-the-steam-deck

Oxygen Not Included Roadmap January 2022


Hey everybody,

It’s been a few weeks since Spaced Out! launched—it’s time to share our roadmap for ONI’s shiny future!

[h2]Recap[/h2]
The DLC’s debut on December 16th marked the end of two busy years spent building and testing new multi-world gameplay, expanded rocketry, new planetoids, nuclear and radiation systems, new critters and lots of other cool stuff.

And of course, our efforts in the final year were propelled by our incredible Early Access community. Thank you for all of your helpful feedback, bug reports and great ideas!

So what’s next?

[h2]Roadmap[/h2]
We’ve got two core projects happening in the first half of the year: tech improvements and a free content update!

After a whirlwind two years, we’re excited to finally have time to dig into the backlog of technical tasks for both Spaced Out! and the base game.

We’ll start by working on highly-requested mod support for WeGame (just launched!) and support for Steam Deck in the coming weeks.

Then the next several months will be all about:
  • Performance improvements
  • Bug fixes both old and new!
  • Building out our collection of developer tools
  • Streamlining our workflow behind the scenes


While the programmers concentrate on that, the art team is dreaming up an awesome new content update—free for all players of both the base game and Spaced Out!

Some of the ideas we’re exploring for this free content pack include quirky new Duplicants, new critter morphs, and fresh decor and recreation buildings, all designed to expand opportunities for expressive gameplay.

We’re aiming to get this out to you just before summer, in time for Klei Fest.

[h2]What about a DLC2?[/h2]
All we can say for now is that we’re actively investigating possible themes and directions for DLC2. (As soon as we can tell you more about that, we will!)

[h2]Summary[/h2]
We’re hammering away on tech improvements and a free content update while we regroup and begin concepting ONI’s exciting next chapter. This roadmap will be updated in the summer.

We read everything you post to the forums–whether it’s praise, constructive feedback or genius new ways to turn bodily fluids into valuable resources–so keep it up!

It takes a colony to produce ONI. Thanks for being part of ours.

[Game Update] - 493472

Hey everyone,

Welcome to the first patch of 2022! Just a few minor things we’ve been working on since Spaced Out! launched in December.

Highlights include:
  • WeGame mod support
  • Fixes for Linux worldgen issues
  • Helped Sweepys get a little more confidence…they’re no longer afraid of everything, just critters
  • Adjustments to meters on many buildings when using colorblind settings
  • Critters won’t idle where Pneumatic Doors are being constructed anymore
  • Plenty of crash and bug fixes


Check out the full patch notes on the official forums to see all the other things we’ve fixed or polished.

You can continue to report bugs here.

Also: keep an eye out for our 2022 roadmap! It explains what’s happening behind the scenes at ONI, and where things will be going for the next little while. We’ll link to that post here by the end of this week.