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Oxygen Not Included News

Stellar colony sim Oxygen Not Included adds new buildings, with more DLC to come

Oxygen Not Included stands tall alongside the best colony sims on Steam, taking the base building and people management aspects of games like Rimworld and transferring it into the vastness of space. Already a huge winner on the Valve store, boasting an 'overwhelmingly positive' 96% user score from more than 113,000 reviews, another update has just landed that introduces additional buildings. Even better, you can try it out completely free on Steam right now, as developer Klei Entertainment teases its next paid DLC.


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Oxygen Not Included gets a Free Weekend, big update live and new DLC coming soon

Oxygen Not Included is one of my favourites from Klei Entertainment, a space-colony simulation game that's Steam Deck Verified and has full Native Linux support.

Read the full article here: https://www.gamingonlinux.com/2024/11/oxygen-not-included-gets-a-free-weekend-big-update-live-and-new-dlc-coming-soon

Oxygen Not Included Quality of Life Update, DLC Announcement and More!


 Hi everyone! 

Our November 2024 Quality of Life update is out today!

This free minor update features new buildings, UI improvements, bug fixes, and performance improvements for both the base game and Spaced Out! There are also changes and additions to The Frosty Planet Pack. 

Before we get into the free update, we've got some exciting news: 

New DLC Coming Soon!
We've been working on a new DLC, and it's absolutely electric! In this paid DLC, we introduce new bionic Duplicants, portable power banks, buildings that allow Duplicants at one end of the planetoid to operate machinery way over on the other end—and more. 

Check it out here and wishlist it to make sure you're the first to know when it's out! We'll be announcing the date very soon.

https://store.steampowered.com/widget/3302470/



Free Weekend & Deal!
The whole ONI universe—including the base game, Spaced Out! and The Frosty Planet Pack—is on sale from now until December 4th! Curious new space explorers can play the base game for free from November 21st to 25th.

Now back to today's free update...

New Buildings
Redistributing gas canisters and bottled liquids is easier than ever, thanks to the new Canister Drainer and Bottle Drainer buildings that allow contents to be released directly into connected pipes. There's also a new Bottle Filler that automatically stores piped liquids into bottles. These buildings have been added to all versions of the game.

QoL
The Schedule screen now supports multi-cycle schedules in all versions of the game, along with easy ways to duplicate schedules, shift schedule blocks left and right, or swap entire schedule rows with the ones above or below them. 

Duplicants now prioritize finding a new errand once they've completed their current one. They'll spend less time idling before they get back to work, which will be most noticeable in late-game saves. 

We've increased the drop rate and recycling yield rate for blueprints (aka cosmetic skins). That means more opportunities to collect, recycle and print new styles to customize your colony. 



The Frosty Planet Pack
There's a new Regal Bammoth morph! Feed it Squash Fries and watch it grow a shiny crest that can be shorn for gold amalgam. We tweaked diets to give these behemoths (along with their fellow Ceres critters) an appetite for additional foods, so that they can thrive in DLC-scrambled worlds outside of their native biomes.

Take on fresh challenges in the new Spaced Out!-style mini asteroid cluster: it features a new Ceres Mantle starting world, as well as Sweet Ceres and Ceres Core asteroids.

Bugs
We fixed a set of bugs that were causing temperature miscalculations: Materials that become debris or recently entered or exited storage will now show the correctly updated temperature. For example, if something falls onto an existing pile of debris, its temperature will change the pile's overall temperature appropriately. 

Sublimating elements (like Oxylite) are now allowed to emit their gasses into adjacent tiles in situations that would otherwise delete mass.

For a full list of patch notes, please see the official forums.

Summary
There's a new DLC coming soon! We've added Canister Drainer, Bottle Drainer and Bottle Filler buildings! Schedules can now last for multiple cycles! Blueprints will drop more often! The Frosty Planet Pack has a new Regal Bammoth morph, expanded critter diets and a new mini asteroid cluster! Sim heat transfer bugs got squashed!

If your mods are breaking or you need a little extra time before switching over, you can opt in to the temporary, unsupported .

Help us track down new bugs to fix, or click here to send us your feedback and ideas! We appreciate all your input. 


[Game Hotfix] - 626616

Changes
  • All Versions
    • Jet Suits now provide immunity to Chilly Surroundings and Toasty Surroundings.
    • Duplicants will no longer perform Recover From Heat and Recover From Cold errands during red alert.
    • Slight changes to save game presentation in the Load Game screen to better accommodate DLC settings. 
    • Fixed an issue that prevented the loading of a backup save made when adding The Frosty Planet Pack to an existing save.
    • The Thermal Tolerance Overlay hovercard text now includes a description of the cell's projected Chilly Surroundings or Toasty Surroundings status.
    • Added new strings for the Duplicant thermal tolerance tooltips for Body Heat Loss and Body Heat Retention to specify that they are associated with Chilly Surroundings and Toasty Surroundings respectively.  
    • Updated localizations.
  • Spaced Out!
    • Lead Suits now provide immunity to Chilly Surroundings and Toasty Surroundings.


Fixes
  • All Versions
    • Fixed incorrect coordinates being displayed on the destination selection screen when first opened.
    • Modding
      • Fixed issue where modded Scramble DLC settings were not applied correctly. 
  • Spaced Out!
    • Fixed a minor typo in the Cosmic Archaeology Steam Achievement. 
  • Frosty Planet Pack
    • Fixed Wood Tiles not tiling correctly beside regular tiles.
    • Fixed missing body temperature string in critter Happiness tooltip.  
    • Edited the Blocked Geo Vent description to specify that the hot liquid would have to be pumped through the vent in order to clear the obstruction.Fixed Ice Kettle indicating it had some water when it did not.
       

[Game Hotfix] - 623711

Changes and Improvements

  • All Versions

    • Updated Localizations.

Fixes


  • All Versions

    • Fixed crash that could occur when loading some saves.
    • Fixed crash when starting the game related to old worldgen files being present.
    • Fixed layering issues with DIY Cot
    • Fixed a bug where hovering over critter "Excretion" in their UI was displaying an incomplete tooltip on critters that can eat plants directly.
    • Fixed double "Click to view store page" text in DLC icon tooltip.
    • Fixed Full Steam Ahead achievement showing on the Printing Pod sidescreen when not playing on a Ceres asteroid.
    • Fixed bug in the Power overlay causing preview buildings to use gray tint for ports.

  • The Frosty Planet Pack

    • Fixed a Bammoth navigation issue preventing them from going down one cell.
    • Fixed issue where the Wood Heater's decor value was inconsistently presented in the build menu.
    • Fixed issue where the Wood Heater changing decor values did not update the room type.
    • Fixed an Issue where the Geothermal Heat Pump could get stuck due to floating point rounding.
    • Fixed an Issue where polluted water inside the Geothermal Heat Pump would off-gas.
    • Worldgen

      • Fixed Ceres Fragment (Scramble DLC world) geysers from spawning close to the surface which could result in them appearing above the Temporal Tear Opener if replacing the Tundra Asteroid.
      • Improved worldgen failure rate of base game and classic style Ceres.