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Game Update 550759 - Whatta Blast!

Hi friends,

Welcome to the Whatta Blast! update.

Notable additions for both base game and Spaced Out! Include lots of new meteor-shower play, a new way to receive cosmetic skins—aka blueprints—and a paleontology-themed story trait we think you'll really dig. (Couldn't resist.)

We've got a new ONI short out, too!



[h3]Meteors![/h3]
Meteor shower intensity can now be adjusted in the new game settings. We've also added a new Meteor Blaster building to blow incoming meteors to smithereens when they get within range. Aside from the obvious fun of shooting things down in a spray of sparkles, this keeps your colony's surface setup from being damaged.

The projectiles for this building are produced at the Blastshot Maker, which can be operated by Duplicants with the new Pyrotechnics skill.

Some Duplicants get extra hyped about meteor showers! These Duplicants possess the new Rock Fan trait, which increases all of their attributes by +3 when there's a meteor shower in progress.

[h3]Timed Blueprint Drops![/h3]
This update introduces weekly blueprint drops that unlock at randomized time intervals during gameplay. We're starting with 3 individual items per week and you should get everything within 6 hours—these numbers will likely be adjusted in the future. You can check the drop counter on the Klei Rewards page to see how many you have left! Don't forget to redeem your Klei Rewards crate while you're there.

To claim the Klei Rewards crate: Click on “Supply Closet” in the Main Menu, and hit the “Claim Blueprints'' button to navigate to the Klei Rewards webpage. Once you've redeemed your crate, you can view your collection of blueprints in your online inventory or in-game, in your Supply Closet.

[h3]Fossils![/h3]
There's an unidentified new critter in the colony. The catch? It's been dead for a very, very long time! But with careful excavation and inspection of the fossils it left behind, your Duplicants can glean key info about where it came from...and what might be waiting for them out there in the galaxy. Plus, assembling the full skeleton for study unlocks a deep cache of resources.

[h3]Summary [/h3]
New meteor shower-related buildings, traits and skills! Fresh new blueprints unlocked while you play! A fossil story trait and a new short! We've also squashed some bugs and fixed a few crashes.

If your mods are breaking or you need a little extra time before switching over, you can opt in to the temporary, unsupported .


Let us know what you think. Bug reports can be submitted here and feedback right here. We read it all, and appreciate it more than you know.

[Game Hotfix] - 546664

Small hotfix to official Russian translations.

Changes
  • All Versions
    • Updated Russian translations.
Fixes
  • All Versions
    • Fixed issue causing Korean text to appear in Russian language patch notes.

[Game Hotfix] - 545357

A small hotfix to update official translations and fix some localizations bugs.

Fixes
  • All versions
    • Fixed localization of strings using "click" and "press" verbs.
    • Fixed several invalid or unsupported characters in strings.
    • Fixed issue preventing patch notes summary showing correctly when Korean language selected. 
    • Updated Chinese localization.
  • Spaced Out! only
    • Fixed issue causing build menu category buttons to bounce for an unreasonable amount of time when switching active worlds.

[Game Hotfix] - 544793

Hi all, this fixes a couple of issues some OSX users were experiencing in the new update. We're still working on other fixes but wanted to get these ones out quickly.


Fixes
  • All Versions
    • Fixed issue causing sudden slime lung and radioactive contaminant germ blooms.
    • Fixed DLL related error on OSX save game loading and new game starting.

February 2023 Quality of Life update!


Hey friends,

Welcome to our February 2023 Quality of Life update!

This update includes a bunch of fixes, additions and changes designed to help colonies look and feel even better in both the base game and Spaced Out! DLC. That includes UX improvements—like a new search function for the build menu!—along with bug fixes, sweet new cosmetic skins (aka blueprints) and a snippy new tool.

[h3]Bugs! Fixes! Changes! [/h3]
We’ve been steadily squashing bugs and making changes. Recent efforts include: Critters no longer get stuck in their “Waiting to be Groomed” state! Equipping a suit at a dock no longer plays the yellow alert sound when the suit was previously marked as yellow alert! Drywall can now be rotated! …and more.

[h2]Highlights[/h2]
[h3]All versions[/h3]
  • Added search function to the Build Menu.
  • Added list view option to the Build Menu.
  • Added a new Disconnect tool.
  • Equipping a suit at a dock no longer plays the yellow alert sound when the suit was previously marked as yellow alert.
  • Drywall can now be rotated.
  • Added new cosmetic skins.
  • Dream Journals can now be stored in any storage that allows inedible solids.

[h3]Spaced Out! Only[/h3]
  • Squelchy Asteroid now starts with random geysers, like the other Classic-style asteroids.
  • Replacing one rocket module with another now returns materials from the original.
  • Asteroids will no longer be seen on the top edge of certain asteroids, above the red-lined world limit.


[h3]Searchable Build Menu[/h3]
There are a lot of buildings in ONI, so we’ve made it easier to find the one you’re actually looking for. The build menu’s new search function pulls up any building whose name is typed into the search field, no matter which category it’s in.

You can also search by subcategory (e.g. searching for “Pipes” will pull up all of the pipes in the game) or click on the new list-view icon in each category to browse the subcategories in that section.

[h3]New Disconnect Tool[/h3]
You can now sever the connection between pipes, wires, Transit Tubes and Conveyor Rails yourself, using the new Disconnect tool. That means your Duplicants can focus on more interesting tasks…or spend more time at the water cooler, if you’re feeling generous.

[h3]Supply Closet [/h3]
The next time you’re in the Supply Closet, turn up the volume! We’ve added new music and UI sound effects, so it’s more fun than ever to restyle Duplicant outfits and swap out blueprints. (Hint: the latest batch of blueprints includes whimsical new floating friends for Balloon Artists!)

To claim your new ONI blueprints: Click on “Supply Closet” in the Main Menu, and hit the “Check Shipments'' button. That’ll take you to the Klei Rewards webpage, which has two free mystery crates up for grabs—you’re welcome to redeem both. You can then view your collection of blueprints in your online inventory or in-game, in your Supply Closet.

[h3]Summary[/h3]
The build menu is now searchable and sorted into subcategories, there’s a new way to cut conduits and connectors, the Supply Closet sounds are jammin’, and we’ve squashed some bugs!

You can share bug reports, feedback or ONI-themed philosophies about life here. We really appreciate your input.

If your mods are breaking or you need a little extra time before switching over, you can opt in to the temporary, unsupported Previous Update branch.

Full patch notes on the official forums here.