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Ghosts and Dragons News

Update Notes for 19th Mai

Dear Adventurers!

a small regular update added:

- some improvement on Dragon animations and some interactions.
- spatial sounds for footsteps
- performance improvements

There is still a lot of content to be added, progressively faster:

- more levels
- enemies
- more dragons
- levels with multiple dragons and light puzzle elements

Cheers!
Dragon Snack Developer

Update Notes for Mai 9th

Dear Adventurers!

the game in mearing a faster development cycle to introduce more levels and other Dragons.

Currently my development style is sadly "early access" style, where the game is still far from completed.

If you want to support me, test the game and provide feedback on the discussion forums!
Thank you!

What is added in this update:
- widescreen resolution support for Ui scaling (also older 640 x 480 / 1024 x 768 resolutions)
- added tutorial XR instructions in case you play the game in VR
- spatial sounds ex. dragon footsteps

Upcoming:
- more levels and general game content: traps, enemies

Update Notes for April 17th

Hello Dear Adventurers!

Added:
- better main menu model
- fixed tutorial character interaction and dialogue window interaction and icons

Upcoming:
- Dragon tutorial level, more levels coming soon

Update Notes for April 16th

Hello everyone!

a short update for today includes following:

Added

- main menu story details
- tutorial modifications

Pending

- tutorial for Dragon controls
- dragon levels
- controls tweaks

Update Note for 15th of April

A patch fixing:

- tutorial character animations
- UI interact animations
- general improvements