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EmergeNYC News

0.9.4.1K live on Mac! Mac hoses fixed & up to date build!

0.9.4.1K is now live for Mac with all of the latest updates including fixed hoses, collapses, bug fixes and all of the other 50+ patches!

You may need to reset your games resolution which is in the settings menu and be sure to apply the resolution and save your settings!

0.9.4.1K is live on all branches! More Bug Fixes & Improvement

0.9.4.1K

Fixed Seated Characters remaining after a truck is deleted

Fixed MC FD Units sirens resetting when hitting the airhorn

Fixed Stillwater Tower Ladder 33 bucket nozzle not following the bucket

Improved reliability of MC Helicopter water refilling

Fixed Tiller Ladder 75 Spare having large red metal sticking out from cab/trailer connection

Fixed some script errors

0.9.4.1I Hotfix live on all Branches!

A few major issues were found while testing the last build and have been addressed in this hotfix. The changelog can be found below.

0.9.4.1I

Fixed multiplayer crashing when calls with victims spawn in or dropping a victim

Fixed seated characters not showing in seats when inside of a rig

Redesigned carrying mechanic to work more reliably

Fixed Occlusion culling in Manhattan causing some building interiors to disappear when viewed from the outside and outside to disappear when viewed from the inside

Fixed Object Pooler taking a long time to load in parked cars, trees, etc when switching vehicles

Fixed instances where debris movement was not synced in Multiplayer

Fixed issues with patient on backboard going into ragdoll mode

Fixed patient not disappearing off stretcher when dropping off at hospital

Fixed MCPD Explorer headlights on by default

0.9.4.1H is live on ALL branches! Collapse calls return, Police fixes & more!

Another day another bug fixing and improvement patch, as well as some major content that was temporarily removed with the game engine upgrade is now back and smooth as ever! No more game freezing or PC crashing when a collapse call comes in. Now it is not even noticeable! I've been solely focused on cleaning up and smoothing out the game before continuing any further with additional content or ideas as requested by much of the community. This is our 50th+ update solely focused on bug fixing and optimizations since the major game engine update and the improvements are showing.

The next patch will re add the rope mechanics to aide in the trench rescues that have been re added in this update as well as going to finish fixing the remaining issues with PD units and the unit customizer functionality. Also on the list is re adding in the other ambulances that were part of the game early on. After these things are complete and any major bugs and issues that remain I will be shifting my focus on completing the AI update.

0.9.4.1H

Readded collapse calls (Now optimized and 0 loading issues)

Fixed patient carry not working

Optimised Montgomery County a bit

Fixed grass in Brooklyn Construction sight not being transparent

Replaced ACE Arma 3 Mod UI Icons in EMS Menu with original icons

Fixed Montgomery County SCBA Mask being greyed out when in first person view

Fixed option to equip drill & torch from cribbing bag not showing up

Synced Debris movement in multiplayer

Synced patient ragdoll death when hit by collapse debris in multiplayer

Fixed not being able to enter crime scene unit van

Fixed wheels on NYPD Crown Vic being skewed and not scaled properly

Fixed Crime Scene Unit van wheels pivot points

Fixed NYPD Crown Victoria suspension height

Fixed Old NYPD Ford Explorer suspension height

Added unmarked skins to NYPD Charger

Fixed right doors of MC Charger not changing when changing skin

Fixed pink door mirror light on MC Charger

Fixed ford fusion spot light not toggling with customization menu

Fixed Rescue engine power call resetting when pressing T for the horn


EmergeNYC on Sale for 17$.+ Collapse update 0.9.4.1G on Staging Branch

EmergeNYC is on sale for the Steam summer sale for only 17$! Also Update 0.9.4.1G is live on the testing (Staging) branch and reintroduces collapse calls on all maps. There are no more major lag spikes or complete system lock ups when collapse calls are spawned thanks to a new system for loading in the collapse calls. Also included are fixes for carrying the patient, and optimizations for Montgomery County. This build will go live on the default branch Monday night if no major issues are found and fixing some remaining quirks! 2-3 more bug and optimization patches to address crashes while loading, reimplementing high angle rope rescue mechanics and then I will be shifting focus fully onto releasing the Long awaited AI update. Thanks everyone for your patience and if you’re enjoying the game a nice review would be very helpful 🙂