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EmergeNYC News

Update 0.8.3M + Developer Update

https://www.youtube.com/watch?v=GqH1WebgXjk&feature=youtu.be

As most of you know, I am moving to NYC tomorrow so I have been packing and getting my affairs in order hence why the amount of fixes has slowed down a little this last week. Once I am moved in and settled in, things will pick up even quicker than before. Our main focuses are finishing reimplementing Manhattan and Montgomery County. I've been working hard on updating the maps with all of the new mechanics and features and am hurrying to get those ready to be re added. Thanks for all of your patience!

Changelog 0.8.3M

Fixed a house on fire every time starting the academy
Synced Blinkers
Replaced some Radial Menu icons with improved ones
Fixed trees sticking inside the shelter in Brooklyn
Fixed Compartments opening and closing being heard anywhere on the map
Fixed Rescue Pike pickup and return

EmergeNYC is available for 20% off for the Steam Summer Sale!

Update 0.8.3L Live! More hotfixes



We have been hard at work getting Manhattan back into the game asap so our list of bug fixes isn't as long but these are some of the critical bugs we felt needed to be fixed ASAP. We hope to have Manhattan back in by the beginning of the Steam Summer sale next weekend. Thanks everyone! Enjoy!

-Raf



0.8.3L

Fixed an issue where players trying to enter rig would instead mount the turntable or deck gun
Removed the option to Spawn All in Multiplayer for all players except the host
Fixed the Riding List showing blocks instead of names
New EQ2B Automatic Siren sounds
Fixed an issue not being able to return tools sometimes (I think)
Fixed Squad 252 Horn not moving traffic
Fixed Engine 227 not moving traffic sometimes
Fixed Squad 252 Not moving after stopping
Fixed Engine 227 Not moving after stopping
Fixed a fire in the Laundromat that doesnt go out
Fixed bouncing Gear indicator and rear mdts
Fixed missing roof on mixed occupancy building
Fixed misplaced props at warehouse fire

0.8.3K is live!

Another day, another hotfix. I added some suggestions from the community and fixed a couple of bug reports, Ill be focusing the next few days on fixing bugs that are more critical and getting Manhattan back in the game as soon as we can.

https://www.youtube.com/watch?v=1fJzjuLUjgk

0.8.3K

Added more interactable pump switches, siren buttons, and foot pedals as well as working gear boxes inside the trucks
Fixed Directional Bars being on by default
Synced the lighting buttons
Fixed Engine switches on R2, L123 and L176
Fixed Helmet inside 227
Fixed helmet inside 214 saying 78
Fixed 111's exhaust hose being broken
Fixed Sweaters having Manhattan unit numbers
Fixed the inside out meshes in Commercial Fire building
Fixed collisions getting you stuck in Commercial Fire building
Fixed Chainsaw vent cut positions
Fixed Private Dwelling rooftop fire hurting you while venting
Fixed Fire Academy Volumetric clouds being on by default
Fixed Ladder 111 Engine start button being difficult to click
Fixed being able to grab portable ladder on Squad 252 (need to open compartment door now)

0.8.3J is live! Traffic Cones, Blinkers, Switches & More Fixes



In this update we took time to address more bugs that have been reported as well as suggestions from the community to add things like functional blinkers, traffic cones, and we went through and polished the first person cab interactions with the switches. Below you can find videos covering these new features.

https://youtu.be/dLEMZCfikJk

https://youtu.be/kw9sqiqv0Vk

https://youtu.be/nF9uocTdeLQ

0.8.3J

Added traffic cones
Added Blinkers to FDNY Trucks with < and > keys (Reset on left and right steer key up)
Reworked all of the first person buttons in the trucks to make sure they work
Added the option to toggle the parking brake in first person by clicking the button
Adjusted 111 First Person Driver head position
Fixed some issues with reloading game through main menu
Refined the venting mechanic to cut more accurately
Fixed Engine 227 getting stuck
Fixed 227 Riding list being behind gear rack
Fixed trucks reversing on Spawn
Fixed tools duplicating on dying from fall damage
Made manual siren and brake lights activate not just with Y and R keys but any input assigned to that action
Fixed Headlights/wig wags still being on after turning off engine
Changed color of Radial menu background
Fixed tree in garage fire in Brooklyn
Fixed see through sidewalk on fumes call
Fixed building with visible invisible side
Fixed Vent fans not working sometimes

0.8.3I More critical bug fixes!

I continue to listen to all of your feedback, bug reports, and suggestions. It is my top priority to add, fix, and tweak things that are reported to me by the community.

I finally added a return to menu option which seems simple, but took me almost the entire day.
Some things may break if you reload the game through the menu such as traffic and other AI but I haven't noticed anything else, these are of course things I will fix but need you all to test more. Plenty of other bug reports were addressed in this hotfix.

0.8.3I Change log
Added the option to return to menu
Fixed an issue being able to climb the Aerial Ladder when grabbing the vent fan
Fixed an issue where the ladder sound would continue playing when you exited the turntable
Fixed the Engines stopping when reversing
Made the Exhaust hose slide further to avoid it skipping if you park too far back
Re added the Launcher to set your graphics and resolution before the splash screen
Fixed the St Marks Pl street sign reading St Johns
Fixed some scenarios that weren't working in the Fire Academy
Fixed the player skin showing before loading the character fully
Fixed a house fire call that was missing the roof
Fixed an issue where the truck would be reversing when spawning it sometimes
Fixed an issue with duplicate nozzles when returning the quick attack line
Fixed the Multiversal pickup and return
Fixed the Damage Visualization Black flickering randomly