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Grotesque Tactics: Evil Heroes News

Grotesque Tactics: Evil Heroes Update Released


Updates to Grotesque Tactics: Evil Heroes have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

New features
  • 10 Steam achievements
  • New optional deferred rendering system with day night cycle, screen space ambient occlusion (SSAO), depth of field, rim lighting, unlimited dynamic lights, etc...
  • Combat GUI: new damage font effect
  • Diagonal movement and combat now possible
  • Roaming characters
  • Normal maps, specular maps and parallax maps
  • New GUI elements
  • New sound effects
  • Added torches
  • New vegetation models
  • New screen effect seen on critical hits
Updates
  • Some SSAO performance optimization
  • Conversation GUI: game text speed slider affects text fade-in speed
  • Conversation GUI: raised LMB press fade speed by factor 10
  • Conversation GUI: correct behavior with LMB if text has been fully faded in
  • Conversation GUI: correct behavior of mouse wheel when conversation dialog windows are active
  • Many improved camera systems with additional options in game
  • Improved navigation (character avoidance, ground slope affects acceleration)
  • Improved performance
  • Improved terrain textures
  • Increased global games peed by 20%
  • Removed the quick talk button
  • Improved grid fading
  • Improvements to the English text

Fixed
  • Invisible Mandy if killed during the first fight before she entered the party
  • Disabled entity slider
  • Conversation GUI: invisible characters
  • A rare problem where characters have been assigned wrong grid cells
  • Memory leak that caused items not to be cleaned up after loading a save game
  • Indoor levels are now cached out
  • A selection particle rotation problem
  • A GUI problem with special attacks and right mouse button
  • A rare crash in the event system
  • An AI problem with characters being both in seduced and berserk states
  • On occasion the dialog system would freeze if it focused on a dead NPC
  • Some items overlapped in the inventory system
  • Added a tool in the root game directory to help bypass the config tool for those experiencing problems
  • Many minor fixes

75% off Midweek Madness sale!

Grotesque Tactics is now 75% off. Pick the game up for only $5!

and a HUGE update is being prepped... stay tuned!

Midweek Madness - Grotesque Tactics: Evil Heroes


Save 75% on the Grotesque Tactics: Evil Heroes in this week's Midweek Madness!

Grotesque Tactics combines the features and clichés of Western and Asian console RPGs and provides a highly addicting and entertaining change to the current, more serious role playing games.

Offer ends this Thursday at 4pm PST.

Grotesque Tactics: Evil Heroes Update Released


Updates to Grotesque Tactics: Evil Heroes have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Optimized english language texts
  • Trinigy vision engine update to 7.6.24, may improve stability (depends on DirecX SDK February 2010, you may need a local directx update)
  • Optional code for positioning hardware cursor (better results on lower framerates)
  • Performance improvements in quest
  • and dialog-system (fixes cyclic fps drops)
  • Config tool: added background music
  • Config tool: added windowed option
  • Config tool: added disable intro-videos option
  • Config tool: removed tahoma font dependancy (fixes a crash on some machines)
  • Fixed a bug where pressing escape in the option menu the first time would mess up the menu system
  • Clamped the mouse speed to 0.1
  • More error outputs if the gfx hardware does not meet the requirements
  • Charmed chars are auto-uncharmed if game goes into explore mode (fixes misc potential quest deadlocks)
  • Camera: iso move speed has been increased
  • Camera: height angles have been changed to avoid level collisions
  • Necessary release files are now copied into the related MyDocuments folders (write access is required, otherwise an error occurs)
  • Alternate improved exception handling with the option to send debug reports anonymously
  • Fixed a bug where you could not attack anymore after a levelup
  • Fixed a bug where the conversation would not continue if the related partners were out of processing range
  • Changed chocochicks fraction to friendly in order to avoid some movement deadlocks
  • Changed fraction of three soldiers in riverwind in order to avoid a movement deadlock situation
  • Dawnclaude is set to invisible before he joins the party (otherwise it was possible to kill him in advance)
  • Fixed a tooltip for dawnclaude not showing up
  • Added cheats (tba later)

Now Available - Grotesque Tactics: Evil Heroes


Grotesque Tactics is now available on Steam! To celebrate its' launch, the game will be available at 20% off now through October 22nd, 10AM PST.

Grotesque Tactics combines the features and clichés of popular Western and Asian console RPGs and provides a highly addicting and entertaining change to the current, more serious role playing games. The game is focused on providing the fascination of the Strategy RPG genre, but also weaves a humorous storyline and plenty of amusing dialogue, poking fun at some of today's most successful RPGs.

To protect the kingdom from the merciless cult "The Dark Church" which has murdered all of the kingdom’s heroes and knights, you will have to hire dubious soldiers and rescue jealous maidens who will follow you into combat as your groupies. Up to 10 heroes are deployed in tactical battles to take on the Dark Church with their mysterious special abilities.