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Surviving Mars News

All Aboard the Martian Express! 3 new Content Creator Packs coming soon!

Hello Survivors,

News of highly requested features are arriving with a honk! We've got 3 new Content Creator Packs coming your way on April 28th, available separately, or in a "All New In" bundle! Change up your game dramatically with the Martian Express Pack by veteran modders Lucian "LukeH" Hada and Sylvain "Silva" Maupetit, give your buildings some new flair or listen to 70ish min of new music!

The Martian Express Pack allows you to move your colonists and resources between stations facilitating access to far away domes and remote resource deposits. Other outside manned buildings will also be buildable near stations without needing a dome.

Check out the trailer for the Martian Express Pack:[previewyoutube][/previewyoutube]

Key features of the Martian Express Pack include:

  • Welcome commuters! - Build your stations anywhere on the map and help your colonists get to work and back. Click on the info panel to see their reason for travelling and make sure that everyone gets their seat. otherwise, they’ll have to wait for the next train - and be frustrated, nobody likes to miss the train.

  • New tracks - Click and drag to create tracks that connect your stations. Tracks will be elevated allowing your rovers and drones to pass underneath together with power cables, while pipes can cross over them.

  • Same train, different cargo - Travelling on the red planet has never been safer (and efficient!). Trains will have 2 wagons to transport colonists and resources at the same time. Don't worry: they'll travel on the same track with no risk of collision. Build your trains in the stations, assign them to the connected tracks and watch them go.
The Martian Express pack will be available for a price of 6.99 USD / 6.99 EUR / 5.19 GBP.

In addition to the Martian Express Pack, two new additional Content Creator Packs for the base game will release:

Future Contemporary Cosmetic Pack
10 terrestrial building skins to give your colony some added flair. The Future Contemporary Pack will be available for a price of 4.99 USD / 4.99 EURO / 3.99 GBP.

Revelation Radio
16 new songs from 4 artists for approximately 70 minutes of music from the comfort of your own dome. Revelation Radio will be available for a price of 3.99 USD / 3.99 EURO / 2.89 GBP.

Starting today, you can wishlist all 3 packs, so go ahead and mark your calendars and we'll see you aboard the Martian Express!

Below & Beyond Content Update #2 - Hotfix 3

Release date: 2022-02-08

Version:
Steam: 1010838
GOG: 1010838
Epic: 1010838
Windows Store: 1010838
Paradox Plaza: 1010838
XBOX: 1010838
MAC: 1010838
Linux: 1010838
PS4: 1010838

Bug Fixes
Fix the game becomes unresponsive when ordering unskilled colonists from the underground
Fix no disasters when starting a new game with mods active (Fixed for save games)
Fix Colonists working in the Sanatorium/School Spire have the "Not working in home dome" status
Fix Recon discovery events are recurring while they should not
Fix loaded cargo isn't shown in the Asteroid Lander payload tooltip on quick bar when it arrived on Asteroid
Fix the Drone Hub and Hub Extenders active range is displayed after more than 2 hubs were converted into Prefabs at the same time
Fix Lander rocket always defaults to auto mode on the Asteroid and user preference is always overridden
Fix the Mystery Log cannot be dismissed on the Asteroid after completing the "Asteroid from outer space" mini-mystery
Fix Fireworks are not displayed even if Show Fireworks option is enabled
Fix the default cargo priority approving waste rock, causing issues with events
Fix the menus being allowed to open on console while having the payload menu open

Known issues/ notes:
No disasters save game bugfix: In existing savegames that have the issue where disasters are not triggered, the disasters will be reset and treated as if a new game has started. This means that it will take the same amount of time for disasters to start occurring as if a new game was started with max disasters settings.

Get Surviving Mars and expansions in the latest Humble Bundle plus a big sale

Want to get a copy of Surviving Mars and plenty of extra content? Check out the Humble Surviving Mars Bundle. Plus, there's a Winter Sale on at Humble.

Read the full article here: https://www.gamingonlinux.com/2022/01/get-surviving-mars-and-expansions-in-the-latest-humble-bundle-plus-a-big-sale

Below and Beyond Content Update Hotfix - Patch Notes

Game version: 1010784

Balance Changes
  • Adjust the Fungal Farm to have higher food production in the underground and lower food production on the surface.
  • Adjust recon center discovery rate; discovery frequency is now less extreme, with no more multiple events on the same sol or long periods without asteroids. This also fixes recon centers with a low recon per sol not contributing to discoveries.
  • Reduce oxygen and water consumption for underground domes, to be more in line with surface domes.
Bug Fixes
  • Fixed expeditions rockets not loading colonists (now on all platforms).
  • Fixed waste rock not appearing in the command center timeline stats in existing save games (now on all platforms).
  • Fixed multiple Drones not being able to be reassigned/moved with the suggested hotkeys on the controller.
  • Fixed The War Tension in the "Last War" Mystery not changing.
  • Fixed Power of Three: With S.H.E.P.I.D researched, Black Cubes can appear inside of the colony with active sensor towers.
  • Fixed crash when Toxic rain starts.
  • Fixed Cargo UI displaying prefabs that are not available.
  • Fixed drones endlessly fixing an Elevator on Mars’ surface because the underground Elevator is shrouded in the rubble.
  • Fixed the underground staying dark in Photo Mode.
  • Fixed Lander Rockets' Auto Mode not being able to request Seeds and Waste Rock.
  • Fixed resources being unloaded from the Elevator being subtracted and ignored from requests.
  • Fixed Lander rockets losing drones while transporting them to an Asteroid if more than 20 drones were requested.
  • Fixed dome passages appearing on the other map when switching maps during construction.
  • Fixed drones trying to make their path to deposits through underground walls if the proper route was first blocked and then cleared.
  • Fixed drones trying to get to the unreachable areas on Asteroids in order to gather resources.
  • Fixed orphaned drones not being able to be transported via the Elevator's Cargo UI.
  • Fixed the Asteroid Lander having an "Unknown launch issue" status when the destination is set, the fuel tank is full but resources are still being unloaded.
  • Fixed the missing anomaly near the Underground Entrance on a particular map.
  • Fixed underground anomalies spawning under stone formations.
  • Fixed regular anomalies having technical text instead of the correct description in Turkish.
  • Fixed an issue with the remaining time of Asteroids in the Planetary view having technical text in Spanish.
New game only bug fixes:
  • Fixed Underground resource nodes spawning in tunnels; they now only spawn in rooms.
  • Fixed no disasters appearing in some cases, though this can still occur on old saves and in specific edge cases.

Below & Beyond: Steam Hotfix - Patch Notes

Hello Survivors!

We just released a small emergency hotfix which addresses a few issues found in the Content Update #2 for Below & Beyond DLC.

Patch notes
  • Fixed expeditions rockets not loading colonists.
  • Fixed the issue with waste rock not appearing the command center time line stats in existing save games.
  • Fixed the disaster settings being reset (to defaults such as very low) when starting a new game with mods.

Let us know if you encounter any more issues by reporting them on Steam or PDX forums. Thank you!