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Sector Six News

Sector Six: Now available on Itch.io, GameJolt, and VoxPop Games!

Get it now for a historically low price - Sector Six enters Itch.io and GameJolt with its first 80% discount!

Sector Six on Itch.io >>

Sector Six on GameJolt >>

Sector Six on VoxPop Games >>

(First 80% discount on Steam will be happening in January, probably)

If you guys would Rate/Like the game on these new stores I'd be eternally grateful!
Right now games are my only source of income, so every dollar matters to me =]

Thanks again for buying Sector Six on Steam, the game just passed 150 reviews, it's truly amazing

Update! Simplified Chinese translation added

This update adds Simplified Chinese translation by Wang Li a.k.a. Jether!

Also fixed Lantern of Chances + Azimar's Killframe bug thanks to playstrike2004.

Until next time!

Major update! Set rework and endgame shortcut

This update is an attempt to even out power levels of the sets. Lodeon's Ultimatum should no longer be the only set capable of reaching 10+ waves in Absolute Deterioration.

The new and improved set effects:

Etherion's Clash

If your spaceship's installed abilities are of the same color:
Weapon damage is multiplied by X
The multiplier is based on the number of weapons installed
Armor generated by armor generation is added to base maximum armor
Armor generation is doubled
Always active:
+10% armor generation per Etherion's Clash set component installed

Cor's Voidmass

If your spaceship has no compressed parts installed:
Triples core attributes
+10 levels to Unload, Detonate, and Attract Mines abilities per weapon installed
Maximum armor is multiplied by 1 + 0.01 per alloy used during the mission
Capped at 1000 alloy
Always active:
+5% to core attributes per Cor's Voidmass set component installed

Ultranid's Torment

Cooldowns of all abilities are set to 0.5 seconds
Activating an ability deals damage to your spaceship
Damage dealt is equal to 10% of maximum armor
+10% damaging wave damage per every damaging wave chance percent that is above the cap
Current damaging wave chance: X%
Current damaging wave damage: X%
Always active:
+10% damaging wave damage per Ultranid's Torment set component installed

Kithalia's Blight

Maximum ether and maximum armor is multiplied by blight multiplier
When ether reaches 100%:
Ether is set 0 and the blight multiplier increases by 0.1
The multiplier is capped at 10
While your spaceship has no relays and nodes installed:
Weapon damage is multiplied by X
The multiplier is based on the number of weapons installed
Always active:
+10% ether generation per Kithalia's Blight set component installed

Oesa's Radiance

Weapon damage is multiplied by 1 + 0.01 per 1000 ether
3 seconds invincibility after an enemy is destroyed
Always active:
+10% maximum ether per Oesa's Radiance set component installed

Azimar's Killframe

Weapon limit is equal to the part limit
Ether is removed
Damage reduction is halved and the reduction cap is set to 100%
Your spaceship takes damage when a minion is destroyed
Damage is equal to 10% of weapon damage
Nuke ability damage is multiplied by X
The multiplier is based on the number of installed parts that increase ability levels
Always active:
+10% weapon damage per Azimar's Killframe set component installed

Lodeon's Ultimatum

Base weapon damage is equal to 100% of the maximum armor
Effect strength is based on the number of parts installed
Every second the damage is dealt to your spaceship
Damage dealt is equal to 2% of maximum armor
Always active:
+10% maximum armor per Lodeon's Ultimatum set component installed

Endgame shortcut

The endgame is now more accessible than ever!
Start a new game and jump right into the endgame by skipping leveling and story.

Other changes

Better Unload attacks, Awakening of Inner Power, mission-saving items, automatic containers + quality of life changes!
  • Relays + Unload: Mines created by this combo now deals 10% less damage instead of 50%.
  • Updated store and library assets.
  • Pylons + Unload: Mines created by this combo now gain damage while immobile and start seeking enemies automatically after 5 seconds.
  • Nodes + Unload: Mines created by this combo now pierce enemies.
  • Awakening of Inner Power ability now also removes minion maximum armor.
  • Added armor text to the HUD armor bar.
  • Set description now shows a total number of set components installed. E.g.: "Etherion's Clash - 11/6 components".
  • Sacrificial alloy containers, Lantern of Chances, and Pearl of Deterioration now give 5 seconds of invincibility after saving the spaceship.
  • Relics that increase relic limit no longer require one empty relic slot to be installed.
  • Fragment fusion is now instant when fusing more than 4 relics.
  • Replaced Steam store page artwork.
  • The leaderboard button now opens the leaderboard in the Steam browser.
  • The leaderboard button now opens the Absolute Deterioration leaderboard.
  • Fixed: Automatic alloy containers are not counting towards Consumer achievement.
  • Fixed: Automatic alloy containers are not helping with Malasmar fight.
  • Fixed: Automatic alloy containers are slow.
  • Fixed: Alloy containers are inheriting tooltip lines from relics.
Have fun!

Update! Linux performance improved and crash fixed + set rework info

Hey all, just a small update - version 1.5.6c - for Linux.

Version 1.5.6 used to crash for some users because of a debug command I forgot to remove.
Also, it was slower. I can't tell how much exactly, but quite significantly.

I am only 90% sure that the new version will work, so I left version 1.5.6 accessible:

Go to Library > Sector Six > Properties > Betas:
Enter the password "fallbackbranch" and select "fallback" from the list.

If the Linux crisis is finally over, I'll start doing set rework in a week or so.

I really want to do set rework well - I want this update to have a huge positive change to endgame build diversity.

Because nerfing Lodeon's Ultimatum doesn't seem like a desirable option, the goal is to bring other sets to Ultimatum's power level.

That is the goal, but the way there is unknown.

These factors make it impossible to not do set rework blindly:

- It would take a while to test every known build thoroughly even with cheats and I don't have much time allocated.
- I don't have any tools to accurately model the stats of endgame spaceships.
- There is always some uncertainty when making changes like that, even in with the best tools.

So here's the plan:

- I'll hack together a set rework giving buffs and changes based on my experience in the endgame and the power level of Ultimatum.
- After it's released, I'll continue making smaller-scale changes based on your feedback until all sets feel decent.

I have created a pinned discussion for that:
https://steamcommunity.com/app/465020/discussions/0/1737762134390535712/

So that's the news for now, thank you for your patience, and until next time!

Linux: New version is available in beta

Hey all,

I have uploaded Linux version 1.5.6b which is faster and doesn't have that crash caused by a leftover debug command.

I couldn't make it live because it has one problem: Clicking "Play" in the Steam library does not run it.

To run it:

Go to Library > Sector Six > Properties > Betas
Enter password: "password12345", select "beta - Beta branch".
Then "Browse local files" and run SectorSix executable or run.sh script.

I have tried several things yesterday and I can't figure out what is the problem.
If you get an error that could help me or have any ideas on what's wrong, leave a comment.

Until next time.