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Vertigo News

Jan 8th Update!

Got some nice bugfixes here.


  • Hitboxes added to forklifts and shrunken cave puzzle door
  • Shrunken cave jigsaw puzzle edge pieces marked
  • Bloom effect adjusted
  • OST includes a couple more songs


I'm planning on adding in an infinite wave shooter mode and an asymmetric multiplayer minigame!

12/30/16 Update: More bugs squished!

Fewer bugs!


  • Fall damage works!
  • Ladder with only every other rung fixed
  • Sniper rifle Icon fixed


Also, still trying to fix the crashing on level 2. Not made any progress yet, but not giving up on it

Vertigo Day 2 Hotfix

Thanks for all the bug reports, keep 'em coming! It's great to have thousands of testers.

Anyway, fixed some common complaints and annoying problems.

TUTORIAL/DEMO:
- Music changed; volume decreased
- Now returns to menu after finishing
- Updated demo with more current tutorial


MAIN GAME:
- Continue button works!!
- Improved wave triggering in 2nd boss fight
- Fixed bugs in 2nd boss fight
- Made 2nd boss fight path more intuitive towards end
- Fixed DNA test bug
- Fixed minor graphical errors
- Pause menu now black and white, cause it looks cool
- Fixed some colliders and walls you can fall through
- Said hello to Steven (the carrot in the main menu)
- Added more killzones at the bottom of holes, so you don't just fall in and get stuck


Enjoy!

Now Available on Steam - Vertigo

Vertigo is Now Available on Steam!

Vertigo is a first person story-based shooter for the HTC Vive. Explore the sprawling underground facilities of Planck Interdimensional Energy Solutions' Quantum Reactor, filled with dark secrets, adorable drones, and parallel universes. You find yourself in the bowels of this machine after being whisked away from your home, and, armed with only the tools and weapons you can find, you must make your way to the surface, and the truth.

Demo update, major improvements and bug fixes

Hi everyone! We've got a nice update to the demo, with some new stuff and improved old stuff.

New Stuff:

• Slider for comfort grid opacity
• Slider for FOV reduction amount
• Sliders for skin and hair color
• Plasma Sword in demo level
• Big Easter Egg!
• Interactable Items Highlight

Improved Stuff:

• No more walking in the air after falling
• Portal now opens automatically if you quickly press and release the trigger, no matter how far you're teleporting
• New sword sound maybe?
• A bunch of Spacetime manipulator bugs fixed (Couldn't walk after cancelling portal)
• Artificial Locomotion bugs fixed


Enjoy!
Good luck with the easter egg.