OOTP 18 Update #3, Version 18.4.45 Available!
Hey folks!
While Matt is on vacation, Andreas, Jorin and I spent some time to fix reported bugs and improve the 3D support. So, we have just released an OOTP 18 update, version 18.4.45.
Here is the changelist for this version:
- Updated Opening Day roster sets (need to create a new game for changes to apply) with tweaked default stats output (less HR / offense)
- Fixed an issue with pitchers not bunting enough in the MLB standard game (set league strategy for bunt to "Rarely" and sac bunt totals modifier to 1.0 to fix this in your existing games)
- Added team selection dropdown to team colors dialog
- Tweaked SP injury rate (slightly increased chance of injury)
- Added player size factor in settings dialog for 3D in-game (Facegen & 3D tab)
- Fixed Facegen problems when running with minimized Window
- Fixed some Steam Workshop problems and added the skin source files to the workshop
- Added frames-per-second display to 3D screens. Activate with parameter fps_display on command line or in app.cfg
- Reduced CPU/GPU usage by implementing the "max frames-per-second" setting
- Mac Books will no longer switch to slower integrated GPU on 3D screens
- Fixed bug where OOTP reset team colors after changing them
- Fixed 7-day lineup exporting issues in online lagues
- Many other bug and cosmetic fixes
We'll continue to work on the game in the next weeks and release more updates, and we'll also continue development on our super secret OOTP-related project, which will launch in late summer / fall. Stay tuned!
Cheers!
Markus & the entire OOTP Team
While Matt is on vacation, Andreas, Jorin and I spent some time to fix reported bugs and improve the 3D support. So, we have just released an OOTP 18 update, version 18.4.45.
Here is the changelist for this version:
- Updated Opening Day roster sets (need to create a new game for changes to apply) with tweaked default stats output (less HR / offense)
- Fixed an issue with pitchers not bunting enough in the MLB standard game (set league strategy for bunt to "Rarely" and sac bunt totals modifier to 1.0 to fix this in your existing games)
- Added team selection dropdown to team colors dialog
- Tweaked SP injury rate (slightly increased chance of injury)
- Added player size factor in settings dialog for 3D in-game (Facegen & 3D tab)
- Fixed Facegen problems when running with minimized Window
- Fixed some Steam Workshop problems and added the skin source files to the workshop
- Added frames-per-second display to 3D screens. Activate with parameter fps_display on command line or in app.cfg
- Reduced CPU/GPU usage by implementing the "max frames-per-second" setting
- Mac Books will no longer switch to slower integrated GPU on 3D screens
- Fixed bug where OOTP reset team colors after changing them
- Fixed 7-day lineup exporting issues in online lagues
- Many other bug and cosmetic fixes
We'll continue to work on the game in the next weeks and release more updates, and we'll also continue development on our super secret OOTP-related project, which will launch in late summer / fall. Stay tuned!
Cheers!
Markus & the entire OOTP Team