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Northgard: Definitive Edition News

Patch Notes for 07/01/2026

[p]V4.0.10.43165[/p][p][/p][h3]Bugfixes[/h3]
  • [p]Menu - Fixed a crash when clicking on "See Tech Tree" in clan selection[/p]
  • [p]System - General code improvements[/p]
  • [p]Owl - [/p]
    • [p]Fixed deer/fish building being proposed in Bifrost after winter[/p]
    • [p]Improved relic placement performance (additional optimizations may be needed)[/p]
[p][/p][h3]Known Issues[/h3]
  • [p]Building - Abandonned house can't be explored[/p]
  • [p]Owl - Hypnotic Spores doens't allow to trade Miklagard if placed outside your territory[/p]
[p][/p][p][dynamiclink][/dynamiclink][/p]

Patch notes for 07/01/2026

[p]v4.0.9.43154[/p][p][/p][h3]Bugfixes[/h3]
  • [p]Bifrost -[/p]
    • [p]Fixed Objective UI not appearing after reconnecting[/p]
    • [p]Fixed wood cost for the new Town Hall in Niflheim after colonizing the portal tile[/p]
    • [p]Fixed Frostbite modifier incorrectly scaling Gulveig’s damage[/p]
    • [p]Fixed Lynx lure appearing in the build menu without having Spoils of Plenty knowledge[/p]
  • [p]Ranked - Added security for FFA games[/p]
  • [p]Bonus - Fixed Conquest/Frostbite bonuses not being applied after reconnection[/p]
  • [p]Raven - Fixed a crash when raids targeted a tile with a building that has no owner (may also fix a relic-related issue)[/p]
  • [p]Rat - Fixed Valhalla event wood reward not increasing Shaman healing speed[/p]
  • [p]Save - Fixed a crash when loading a save from Master Supplier mission[/p]
  • [p]Rig's Saga - Fixed Borgil's buff in mission 9[/p]
  • [p]Idavoll - Fixed Gayant spawning instead of Jotunn[/p]
[h3]Known Issues[/h3]
  • [p]Menu - Game crash when clicking on "See tech Tree" in clan selection[/p]
[p][/p][h2]Happy new year Vikings 🎉 [/h2][p][/p][p][dynamiclink][/dynamiclink][/p]

Patch Notes for 18/12/2025

[p]v4.0.6
[/p][h2]New [/h2]
  • [p]Mod - You can now join a multiplayer lobby with mods, without having it. It will automatically subscribe to it[/p]
[p][/p][h2]Balancing[/h2][h3]Generics[/h3]
  • [p]Increased the ranked matchmaking range[/p]
  • [p]Reverted Krown rewards from Ruins and Shipwrecks 75 -> 100[/p]
  • [p]Adjusted the resources granted by the third Frostbite reward:[/p]
    • [p]Wood/Food: 200 → 150[/p]
    • [p]Krowns: 500 → 300[/p]
    • [p]Iron: 10 → 5[/p]
    • [p]Stone: 20 → 10[/p]
[h3]Horse[/h3]
  • [p]Reverted the Ruins and Shipwrecks Kröwn gain modifier 25% -> 50%[/p]
  • [p]Reduced the Great Tower health  250 -> 200[/p]
  • [p]The Bodyguard can now be recruited at the Völund’s Forge[/p]
[h3]Squirrel[/h3]
  • [p]The Bodyguard can now be recruited at the Stove[/p]
[h3]Boar[/h3]
  • [p]The Giant Boar can now move into allied territory[/p]
[p][/p][h2] Bug fix [/h2][p][/p]
  • [p]Snake [/p]
    • [p]Fixed Stolen Lore being counted twice for blessing unlocks[/p]
  • [p]Kraken [/p]
    • [p]Fixed an issue where infinite Fame could be gained on maps without events[/p]
  • [p]Raven [/p]
    • [p]Fixed allied Turtle Caravans being counted as raid rewards[/p]
    • [p]Fixed the first conquest bonus not properly adapting to the Miklagard relationship[/p]
  • [p]Owl[/p]
    • [p]Fixed an issue where some Lores could not be unlocked in the Lore Tree in Bifröst mode[/p]
    • [p]Fixed Hypnotic Spores not increasing relations[/p]
    • [p]Fixed the last Frostbite reward granting wood instead of lore[/p]
    • [p]Fixed Parasitic Vegetables not granting resources each tick[/p]
    • [p]Fixed Lores placed in allied or enemy territory not being counted in the Lore Tree display[/p]
  • [p]Hippogriff [/p]
    • [p]Fixed the Furnace Keeper not mining while Sindri was mining[/p]
  • [p]Bifröst[/p]
    • [p]Fixed an issue with Niflheim portal tiles[/p]
    • [p]Fixed the Great Tower not upgrading special towers directly into Great Towers[/p]
    • [p]The Altar is no longer proposed to the Snake clan in solo games[/p]
  • [p]Conquest[/p]
    • [p]Fixed the Rimsteel event not triggering in the Monuments of the Ancients mission.[/p]
    • [p]Fixed some maps restarting repeatedly during generation[/p]
  • [p]Event[/p]
    • [p]Fixed the Valhalla event launching on maps other than the Valhalla biome[/p]
  • [p]Unit[/p]
    • [p]Fixed an issue allowing units to bypass wall restrictions with the Wyvern tile[/p]
  • [p]Save[/p]
    • [p]Fixed some rewards being incorrectly granted after loading a save[/p]
  • [p]Relic[/p]
    • [p]Fixed Mjöllnir applying its armor-ignoring effect to the unit hit[/p]
  • [p]Treasure[/p]
    • [p]Fixed ornament filters not working[/p]
    • [p]Fixed Townhall and Units being visible in the main menu[/p]
  • [p]Mod[/p]
    • [p]Fixed saved maps with all clans in Any not being reloadable[/p]
    • [p]When removing a Neutral Faction now reset the tile[/p]
    • [p]Fixed API addBonus from played
      [/p]
[h2]Known issue[/h2][p][/p]
  • [p]FFA - ranked game may not start[/p]
  • [p]Owl - Healing Herbs heal foes on neutral tile[/p]
  • [p]Localization - Missing some localization[/p]
[p][/p][p][/p]

Patch notes for 11/12/2025

v4.0.2.43046

[h2]Changes and Balancing[/h2][hr][/hr][h3]Generics[/h3]
  • House - Nerf pop growth granted on upgraded houses : 5% -> 2.5%
  • Victory Condition - Lore victory base requirement increased : 800 -> 1000
  • Raven - Added notification when a Raven player scout a player tile
  • Relic
    • Gefjun’s Jar
      • Max production bonus 15% -> 20%
      • Production bonus by happiness 1.5% -> 2%
      • Happiness requirement 20% -> 30%
    • Jörmunr
      • Lore production decreased by 30%
[h3]Kraken[/h3]
  • Endless Tides
    • Pop growth and Spectral growth increased by 20% -> 10%
[h3]Horse[/h3]
  • Warchiefs forge speed bonus decreased 40% -> 20%
[h3]Boar[/h3]
  • Nerf Giant Boar stats
    • 120 / 16 / 12 -> 110 / 13 / 12 (hp/atk/def)


[h2]Bugfixes[/h2][hr][/hr]
  • Boar - Fixed relic abuse allowing to spawn multiple Giant Boar
  • Raven - Fixed an issue showing two recruitable Warchief in military building
  • Hound - Fixed crash when using keybind to collect carcass
  • Turtle - Fixed Fertile soils and Lynx lure not allowing caravan to produce food from wheat or deer
  • Owl - Fixed an issue with Skuld and Source of Urdarbrunnr setting move speed to military unit at 0
  • Kingdom - Fixed an issue preventing Lords to move freely at 1 tile when allowed
  • Bifrost - Fixed issue on condition to propose some bonuses (Taverns, Shield Bearer camps)
  • Event - Fixed displayed value on Valhalla event
  • Treasure - Fixed UI issue and showed Towhall not available
  • Crashes - Fixed several crashes, including cases occurring when loading older Bifrost saves.


store.steampowered.com/app/466560/Northgard/

Viking RTS Northgard is now Northgard: Definitive Edition, thanks to an update that folds in its major DLC and adds a bunch of new stuff free to existing players




The recent history of real-time strategy has been more dark age than golden era, but there have been a few bright spots over the last decade. One of those is Northgard, a Viking-themed RTS that was released in 2018. Built on traditional strategy foundations, Northgard added novel ideas like game-altering weather systems and a region-based expansion system...
Read more.