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Northgard Conquest Release Announcement



Save the date, as the eagerly anticipated Conquest update is making its way to Northgard on October 22nd!

Including the new standalone mode "Conquest", which brings 100+ hours of content, brand new adaptive challenges, formidable new foes and the opportunity to master the continent with a friend in the brand new co-op mode, alongside a host of other additions, this is one of the biggest Northgard updates yet!

News from Gamescom!

Hey everyone!

We were at Gamescom last week (in the business area), and we had a lot of exciting news that we shared with journalists that we want to share with you today!




First of all, this was the first time that we've had a booth of this kind of quality, and we were so proud of it! This is why we would like to thank you guys for making Northgard a successful game and for participating in the growth of Shiro Games

It's so satisfying for us to see that our work is paying off, and it's at this kind of event that we see the evolution of our beloved indie studio.

This is only the start of the Shiro Games adventure, and your support drives us onward. So that's why during the last few months, we prepared a lot of new exciting content that we hope you will enjoy as much as we enjoyed creating them.

Let's start with the news!

Northgard Conquest




We know that you were waiting for the next huge update of Northgard, and it's coming!

We're proud to present you the 3rd major free update, and the biggest one: Northgard Conquest.


Forget the lore, choose your clan, and let's fight!


Northgard Conquest is a standalone game mode that can be played solo or co-op, with a succession of various missions offering a gaming expansion of +100 hours. The difficulty of the co-op mode will be based on strong collaboration between players

The missions are completely independent between themselves and will challenge you with specific victory conditions and rules for each mission.


Challenges examples
  • Valdemar the Cursed:
    • Defeat a powerful boss in an undead infested land.


  • Winter Has Come:
    • Permafrost map with blizzards every winter.


  • The Uprising:
    • Ragnarök map with numerous and very aggressive Myrkalfars.



These missions are completely adapted to the strengths of the clans, which means that you'll get adapted missions depending on if you start the Wolf's campaign and then the Stag's one.

As you progress through your conquest you'll get to choose specific rewards to power up your clan and help you win the next mission (only work in Conquest mode). If you succeed to beat the entire campaign of a clan, you'll get a marvelous Townhall skin you'll be able to use in the online mode.




Northgard Conquest is planned for Fall 2019, you'll get more information about it very soon!



Northgard Consoles Version




We're glad to announce you that our beloved Northgard will be available on consoles (Nintendo Switch, PS4, Xbox One) from the 26th of September on digital edition (you can already pre-order it on the Nintendo Eshop), and then on physical edition!

Additionally, you'll be able to get a physical Signature Edition of Northgard, which includes:
  • The region free copy of Northgard
  • An art Book
  • The soundtrack
  • An art Card
  • A certificate
  • Two Metal Pins




Click here to get more information about it!


The consoles version of Northgard includes a brand new control system that allows you to do all the in-game actions in an ergonomic and instinctive way: The Dynamic Control Wheel.



Consoles version content
  • Solo mode
  • Campaign
  • Coop and competitive online mode
  • 6 clans
  • Ragnarök and Relics updates



Northgard Uncharted Lands




Finally, we're proud to announce the boardgame version of our beloved game: Northgard Uncharted Lands!

This boardgame is the faithful adaption of Northgard, and as the video game, you'll find similar game systems on the boardgame version.



Caracteristics:


  • Play time: 25mn / Player

  • Actions system:
    • Move,
    • Attack,
    • Recruit,
    • Build,
    • Move,
    • Explore...




  • Harvest system:
    • Gain Food,
    • Wood,
    • Lore,
    • Fame,
    • Trade resources...


  • Seasons system (Summer / Winter)

  • Deckbuilding system (add a new card to your deck)

  • Tile laying system

  • 5 clans available with specific starting powers:
    • Wolf,
    • Bear,
    • Stag,
    • Goat,
    • Raven






    Components:

  • Viking models and unique Warchiefs models

  • Modular board tiles


  • Over 100 cards with unique effects

  • Special Viking and Warchief dice

  • Resource tokens and building tokens

  • Creature Models:
    • Wolf,
    • Bear,
    • Valkyrie
    • Draugr


  • 5 Clan boards



The Kickstarter campaign will start Fall 2019, We'll have more to come soon!
And that's all!

We hope that you enjoyed reading this and are excited as we are!

This is only a preview of this news, you'll be able to find all the details soon.

This is important to us to thank you again. Without you, Shiro Games is nothing! Be sure that we're working on so many huge and different projects that we can't wait to share with you!

Stay tuned for more information, and have a good time on Northgard!


Clan of the Kraken










Description




The Clan of the Kraken knows first hand how dangerous the sea can be.

They worship the gigantic Creature, fearing it's brutal might, honoring it's instinctual knowledge, and using its powers when he deigns bestow them.



Starting Bonuses
  • No commercial Victory. No port. No Lighthouse. Can build Fishery on lake tiles and beaches to assign fishermen.

  • +50% colonising and building cost on non coastal zone. -30% on non coastal zone.

  • Can build Hörgr to assign Norns. Only female vikings can become Norns. Replaces Tavern.

  • Norns produce and Wyrd (new resource).

  • may activate special abilities.
The Clan of the Kraken starts with 400 .





Fame Bonuses


When you gain more , the clan of the Kraken will get the following exclusive rewards:

  • Thane : Future Sight - 200
    • You are warned of events long before they happen.
    • You gain 400


  • Jarl : Howl from the Sea Master - 500
    • Whenever you kill military units on enemy or neutral zones, they have 10% chance to become Spectral Warriors under your control (max 5). Spectral warriors bring to the zone controller.






The clan of the Kraken introduces its exclusive units:

  • The Norns try to elucidate the will of the Kraken, bringing foresight and good fortune to the clan. They produce and .

  • Wielding divine power, the Valkyries are the most powerful members of the Kraken's army. Your clan can only control one at a time.








The Fishery is an exclusive generating building for the Clan of the Kraken. This building can be built on shores and beaches. You can assign 2 Villagers to this building to transform them into Fishermen (3 Villagers if upgraded).







The Hörgr is the second exclusive building for the Clan of the Kraken. You can assign only female villagers to this building, transforming them into Norns. You can assign 2 of them to this building (3 if upgraded).






is a Kraken Clan's exclusive resource. It can be spent to activate special abilities. The Clan of the Kraken starts the game with 400 and a passive production of +1 .



Shallow Waters - Costs 100


  • Improves a coastal zone to accept one additional building.
  • It can be cumulative with usual zone improvement.


High Tide - Costs 300


  • You can only cast HighTide on a non-coastal zone adjacent to non-coastal zones or zones affected by HighTide.
  • This cancels the Kraken's building and attack penalties.
  • You can colonize this zone at the normal cost.



Road to Valhalla - Costs 600


  • Consecrate one of your Norns.
  • She becomes a Valkyrie and joins your army.
  • You can control only one Valkyrie at a time.


The Valkyrie is one of the exclusive units of the Clan of the Kraken.




Ancient Spirits - Costs 1 000


  • Summons 5 hostile Spectral Warriors to target enemy's coastal zone.








The Clan of the Kraken has 5 exclusive lore:

Near the Sea Spirit - Replaces Trading


  • Generates +1 every 3 buildings on coastal zones.
  • Enables Trade Routes with Trading Posts.



Endless Tide - Replaces Weaponsmith


  • Reduces the cost of military units by 20%.
  • Each military camp gives +1 .
  • Gives +20% to military units.



Knowledge from Beyond - Replaces Shipbuilding


  • Reveals all neutral factions.
  • Trade routes with neutral factions earn you 20% more .
  • All Trade Routes give you +3 .



Fresh Fish


  • Fishermen produce 20% more .
  • Their tool improvements are free and their forging time is reduced by 2.



Foresight


  • Norns generate 20% more and 50% more .






The Kraken clan has its own Relic, the Edda of Vör. Given by Vör, wise and curious, so that no one can hide anything from her.

  • This Relic allows your Norns to earn .
  • When the Relic is built, it gives 1 000 .







  • The Valkyrie’s weapon gives +10% .
  • After forging the Valkyrie’s weapon, they gain the Purify ability and can sacrifice themselves to instantly colonize a neutral zone or an enemy zone being uncolonized
  • Cooldown: One year








The Kraken itself roams around Northgard and punishes those who do not fear it. The Kraken attack lasts for 3 month, sinking boats and damaging ports.

No one can survive the attack of the Kraken.

  • This event is not linked to the presence of the Clan of the Kraken.






Statistics

We've added various statistics to the end game screen (via a new View Statistic button).

They will show:
  • Production
  • Usage and changes over time for many resources
  • Population
  • Military units
  • ... and more!



Clan of the Snake
  • Stolen Lore can steal "Knowledge from Beyond".



Achievements
  • Day of the Tentacle
    • Win with the Clan of the Kraken [not in Story Mode].


  • Kraken Master
    • Achieve 50 Victories with the Clan of the Kraken [not in Story Mode].


  • Victorious Squid
    • Witness a boat sunk by the mighty Kraken.


  • Fresh Sea Air
    • Win a game without colonizing any non coastal zone.


  • Pride of the Kraken
    • Build the Edda of Vor [not in Story Mode].



Balancing & Bug Fixes
  • The Warrior bonus versus Shieldbearer decreased from 15% to 10%.

  • The “Deer Hunter” achievement is fixed.

  • [Bear] Hibernation: Doesn’t heal sick people anymore.

  • The Giant Boar has a trigger warning when uncolonizing.

  • The production of the Sailors has been decreased by 20%.

  • Now all maps will always have at least one neutral faction.

  • The Fallen Sailor event now can appear in every game, not only in Ragnarök.






https://youtu.be/XDvErtua6v8




https://store.steampowered.com/app/1088640/Northgard__Lyngbakr_Clan_of_the_Kraken/



We hope that you enjoy playing the Clan of the Kraken!

We still have a lot of awesome content coming in the near future and we can't wait to share more with you.

Release the Kraken!




What's going on at Shiro Games?

Hey Guys!

We just thought we’d provide you with a little insight into what we’re currently working on here at Shiro Games!



The team is currently hard at work on the next clan to join the battle, The Clan of the Kraken! This clan will arrive in a couple of weeks. The Clan of the Kraken know first hand how dangerous the sea can be. They worship the gigantic behemoth, fearing it's brutal might, honoring it's instinctual knowledge, and using its powers when he deigns bestow them.



Ho! And for this update, we intend to release something that has been asked for a very, very long time ;-)

The team is also working on a huge new game update that will bring many new and exciting ways to play the game including multiple co-op options. We'll have much more to share on this update very soon!

Finally, we are also working away on the console version of Northgard that will be in stores late September. We can’t wait for you to be able to try it out!



As for what's going on with the rest of the studio, well it’s been a crazy couple of months for sure. Our office was destroyed in a Fire/resulting water damage. We have now settled in to new temporary accommodation and we’re back up and running!





The Darksburg team are hard at work on the game and are really excited with how its all taking shape! We've posted the introductions to the survivors on Steam and Twitter so you can get to know them! You can stay up to date with the development of Darksburg on Twitter @Darksburg or by wishlisting the game on steam here:

https://store.steampowered.com/app/939100/Darksburg/

We just released a new trailer showcasing the PVP side of the game! Check it out on Youtube:
https://youtu.be/oheCJX5rQpA

Again, we cannot wait to show you everything we have prepared for the next few months!

Cheers,

The Shiro Games Team

Balancing Patch



Ohoï Warchiefs!

First, We'd like to thank you for your continued support of Northgard and the feedback and suggestions that you continue to provide us!

We've taken it all on board and are delighted to share our summer balancing patch! You can find all of the changes below.




Clan of the Stag




  • Food Preservation
    Increased production by (+2) +3 for each silo, and (+4) +5 if upgraded.

  • Glory of the Clan
    • +20% on gains.
    • NEW - All productions gets +1% per 100 .


  • The Value of Great Deeds
    • Skalds will produce +1 , and +2 if their building is upgraded.
    • NEW - Skalds tool upgrade is free and take -50% time to forge.


  • Hall of Skalds
    • Cost becomes 80 and 40


  • Bug Fix
    • Skalds' tool did not correctly increase production.



Clan of the Goat




  • NEW - Shepherd - formerly Cooking Mastery
    • 2 free Sheep.
    • +10% Sheepfold production.


  • Starting Bonuses
    • The Clan of the Goat now has a (30%) 20% Feast bonus.


  • Sheepfold
    • Upgrading the Sheepfold increases its production by (50%) 20%.



Clan of the Wolf




  • Starting bonuses
    • NEW - When do not have any Warband member, the first military unit recruited is free (Warchief excluded).
    • NEW - Happiness generation: Having 1 Warrior grants +1 . The larger your army is, the less per Warrior you’ll get.


  • Veiled Threats
    • +75% if you have a Berserker.
    • NEW - +150% for Trade Route in the same tile as Berserker.
    • NEW - You can even when at War.



Clan of the Raven







  • NEW - Negotiators: Replaces Trading
    • Gain +3 production and +20% .
    • Allows Trading Routes & Lighthouse. LightHouse is free.



  • NEW - Gear Upgrade
    • +1% and +1% per merchant or sailor (max 15%).
    • Reduce Cost for weapon upgrade by 50%.


  • Starting Bonuses
    • NEW - Upgrading an Harbor grants +20% exploration speed.
    • NEW - +10% production from Merchants and Sailors.


  • Fame 500: Mercenaries
    • NEW - Harbors can be assigned one additional sailor.



Clan of the Bear




  • Starting Bonuses
    • NEW - The Clan of the Bear doesn’t start with Kaija anymore. Costs 40 to recruit.



Clan of the Boar




  • Herbalism
    • Each active Mender provides (5%) 7% production in Mender's Hut territory.
    • NEW - +20% Healing speed.



  • Lay of the Land
    • Frequency of attack from Wolves and Draugrs: -70%.
    • NEW - +10% production in Forests, Swamps and Shoals.


  • Osmosis
    • NEW - Each zone gives you some . Forest, swamps and shoals give triple.



Clan of the Snake




  • Stolen Lore
    Choose one clan-specific Tech of another clan from the following list:
    • Field Rations (Wolf clan)
    • Industrious (Goat clan)
    • Food Preservation (Stag clan)
    • Journeymen (Raven clan)
    • Harpoons (Bear clan)
    • Legacy (Boar clan)
    • NEW - Dragonic Frenzy (Dragon clan)
    • Ancestral Influence (Horse clan)


  • Age 18, Rite of Passage : Scorched Earth
    • NEW - Signy now has a better (x2) when she scorches the Earth.


  • Rapacious Exploitation
    • Ruins & Shipwreck give +2 .
    • Special zones bonus is doubled.
    • NEW - Scouts can explore Ruins and wrecked ships in uncolonized tiles.



Clan of the Dragon




  • Starting bonuses
    • NEW - When a Dragonkin is recruited, he is entirely healed up.


  • Draconic Frenzy
    • Military units gain +50% if fighting alone in a tile.
    • NEW - The Frenzy isn’t limited to Dragonkin anymore.


  • Capture
    • Enslaved Myrkalfars count as (3) 2 Slaves, Giants count as (5) 4 Slaves.


  • Dragonkin
    • NEW - The AOE’s Dragonkin has been increased from +70% to +80%.



Clan of the Horse




  • NEW - Warchiefs stats modification
    • Their Attack Power is decreased from 13 to 12.
    • Their Health is decreased from 75 to 70.


  • Excavation
    • Each Warchief mining or earns (+4) +3 and (+6) +5 if you have discovered Metalcraft.





  • Ranked Games Update
    Points earned depend on the map's World hostility:
    • High: No change
    • Medium: -25%
    • Low: -50%


  • Healers / Menders
    • Healing speed increased by 20%.


  • Food Production
    • Farmers: No change
    • Hunters: +5%
    • Fishermen: +10%
    • Hunter's Lodge cost has been increased at 80
    • Fishermen's Hut cost has been increased at 80


  • Axe Throwers
    • Defense is increased from 3 to 4.


  • Monster Slayer
    • +50% vs Mystical Creatures.
    • NEW - +50% XP from Mystical Creatures.


  • HearthStone Tech
    • Reduces extra Firewood consumption during Winter by 50%.
    • NEW - Reduces the winter food penalty by 20%.


  • Eldhrumnir Relic
    • (+40%) +20% bonus.
    • -50% cost.
    • Your units regenerate Health during a .




  • The “Rally to Warchief” button has now changed.

  • The size of the map is now displayed in the lobby.

  • Forge
    • An icon is now added, allowing the player to see the progression of the forging item.





  • Healers and Menders buildings upgrade
    • The Healers and Menders Hut upgrade now increases the regeneration speed by (100%) 20%.
    • Healers (with medecine) doesn't profit Silos Production bonuses anymore .


  • Trading
    • When trading or , your Trading Partner could not see the / income in his resources list, he now can.


  • Horse Clan deposits
    • A bug didn’t allow the player to see the new deposits on the minimap.


  • Mining close to Thor’s Wrath
    • If a deposit was too close to Thor’s Wrath, the player wasn’t able to mine it.


  • Horse Clan’s Great Towers
    • Great Towers, which are a specific Horse Clan feature, could be built by other clans.


  • A bug often only displayed ‘invite only’ games in the games list. It has been fixed!

  • On Macbooks, we fixed a bug on the invite button.

  • The latest Horse Clan patch broke the Chapter 10 of the Campaign, especially its secret objective. It has been fixed.

  • When a player created a multiplayer game, teams and clans were visually reversed after the validation of the game. This has been fixed.





Thanks again for all of your support! We hope that you enjoy the changes that we've made. We still have plenty of awesome content to come so stay tuned for more on that very soon!