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Dead Army - Radio Frequency News

Patch 1.1 - Bugs Fixes and Performance improvement

The game has been updated with a new patch to improve gameplay experience and fix some bugs and performance issues.

Bugs fixed:

- AI friend-to-friend warning - fixed
- AI running out-of-bounds - fixed
- UI Minimap causes performance issues - fixed
- Zombie Bomb cause crash with explosion - fixed
- Prologue levels crashes fixed (Thank you kingoo1)

Performance:

- Dx11 compatibility issues fixed
- Dx9 shader error fixed
- Lights and shadows issues fixed
- Ambient Occlusion Fixed

Thank you for all feedbacks

Patch 1.06 - Preparing for multiplayer and Bugs Fixes

The game has been updated with a new patch to improve gameplay experience and fix some bugs.

Bugs fixed:

- Screen resolution bug
- Game settings save updated
- AI optimization
- Collision area for some maps updated

We are working to release the multiplayer with a new game mode. Soon we will release more info about this.

If you have suggestions, create a thread on steam community forum
Thank you for all feedbacks

Patch 1.05 - Bugs Fixes, Achievements and Units Balancing

The game has been updated with a new patch to improve gameplay experience and fix some bugs.

New achievements added:


  • Long life to Zombies
  • Occupational Hazard


Bugs fixes:


  • Unit bullets accuracy improved
  • Level "Survive" from Prologue campaign now show the Final Boss.
  • Texts in-game fixed
  • Level "Worrisome News" from Prologue campaign now have more space for view camera movement


Units balancing:


  • Damage from law enforcers decreases 10%
  • Damage from Sunwalkers descreses 8%
  • Range from Zombie Bomb explosion increase 10%
  • Range from Zombie Ballistae view increase in 5%


Level balancing:


  • Level "Imminent vaccination" from Prologue campaign now have more enemy reinforcements
  • Level "survive" from Prologue campaign now have less enemies per wave and more Waves incoming
  • Level "survive" from Prologue campaign now have Zombie Bombs


We hope you enjoy these updates
If you have suggestions, create a thread on steam community forum
Thank you for all feedbacks



Patch 1.04 - Achievements added

The game has been updated with a new patch to improve gameplay experience.

Finally we added achievements, now you have more challenges to complete.
We will add more achievements gradually.

Have fun
Thank you for the feedbacks

Patch 1.03 - AI Behavior and Challenge improvement

The game has been updated with a new patch to improve gameplay experience and fix some bugs

Human AI Behavior

  1. Now humans have reactions and can run away from zombies more fast.
  2. Police officer now have a chance to run away if he judge necessary.
  3. Humans infected loses velocity and HP gradually
  4. Bosses now have more HP
  5. All soldiers have a better vision range


Zombies AI Behavior

  1. Speed increase for Mutilated zombies (green zombie)
  2. Little HP reduction for Militia zombies


Bugs fixed
Interface loses focus during tutorial
presentation of new zombie showing wrong zombie

Performance improvement
Levels with more than 200 units now have a stabilized framerate

*Achievements will be added soon

Thanks for the feedback.
Enjoy