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Dead Army - Radio Frequency News

UPDATE 1.2 - Survive Mode - New Game Mode Available

The game has been updated with a new game mode

Survive Mode

Now you can control the soldiers to fight against zombies.
Survive 10 waves creating units and use the best strategy to survive.

Remember all zombies available in campaign mode is your enemy including zombie bomb.

Good Luck!!

How to Play

Main Menu -> Single player -> survive mode -> Survive the night

With this update we will check the balance between soldiers and zombies to create the best balancing for multiplayer mode.

Thank you for all your feedback

Patch 1.1 - Bugs Fixes and Performance improvement

The game has been updated with a new patch to improve gameplay experience and fix some bugs and performance issues.

Bugs fixed:

- AI friend-to-friend warning - fixed
- AI running out-of-bounds - fixed
- UI Minimap causes performance issues - fixed
- Zombie Bomb cause crash with explosion - fixed
- Prologue levels crashes fixed (Thank you kingoo1)

Performance:

- Dx11 compatibility issues fixed
- Dx9 shader error fixed
- Lights and shadows issues fixed
- Ambient Occlusion Fixed

Thank you for all feedbacks

Patch 1.06 - Preparing for multiplayer and Bugs Fixes

The game has been updated with a new patch to improve gameplay experience and fix some bugs.

Bugs fixed:

- Screen resolution bug
- Game settings save updated
- AI optimization
- Collision area for some maps updated

We are working to release the multiplayer with a new game mode. Soon we will release more info about this.

If you have suggestions, create a thread on steam community forum
Thank you for all feedbacks

Patch 1.05 - Bugs Fixes, Achievements and Units Balancing

The game has been updated with a new patch to improve gameplay experience and fix some bugs.

New achievements added:


  • Long life to Zombies
  • Occupational Hazard


Bugs fixes:


  • Unit bullets accuracy improved
  • Level "Survive" from Prologue campaign now show the Final Boss.
  • Texts in-game fixed
  • Level "Worrisome News" from Prologue campaign now have more space for view camera movement


Units balancing:


  • Damage from law enforcers decreases 10%
  • Damage from Sunwalkers descreses 8%
  • Range from Zombie Bomb explosion increase 10%
  • Range from Zombie Ballistae view increase in 5%


Level balancing:


  • Level "Imminent vaccination" from Prologue campaign now have more enemy reinforcements
  • Level "survive" from Prologue campaign now have less enemies per wave and more Waves incoming
  • Level "survive" from Prologue campaign now have Zombie Bombs


We hope you enjoy these updates
If you have suggestions, create a thread on steam community forum
Thank you for all feedbacks



Patch 1.04 - Achievements added

The game has been updated with a new patch to improve gameplay experience.

Finally we added achievements, now you have more challenges to complete.
We will add more achievements gradually.

Have fun
Thank you for the feedbacks