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God of Word News

Patch v 1.0.4

Time for another patch! Here's your updates:

  • Added Delete Live Act Save Data option in the Level Select options menu
  • Damage Potions are 50% weaker
  • Combat damage indicator stays on screen for longer when time runs out
  • Time Bonus Tile coloured changed to help differentiate between it and the Gold Bonus Tile
  • Rewards for overkill (2x, 3x, etc) damage now shown on level end slate
  • Fixed some typos
  • Various bug fixes

Enjoy!

- The Mega Dwarfs

Patch v 1.0.4

Time for another patch! Here's your updates:

  • Added Delete Live Act Save Data option in the Level Select options menu
  • Damage Potions are 50% weaker
  • Combat damage indicator stays on screen for longer when time runs out
  • Time Bonus Tile coloured changed to help differentiate between it and the Gold Bonus Tile
  • Rewards for overkill (2x, 3x, etc) damage now shown on level end slate
  • Fixed some typos
  • Various bug fixes

Enjoy!

- The Mega Dwarfs

Patch v 1.0.3

Back once again more patch notes!
  • Reduced Charge required for all weapons by 20%
  • Potions will now be refunded on player loss
  • Changed Hangman per-guess timer to 20 seconds
  • Created Rehearsal (Very Easy) difficulty for the Typing Mode
  • Re-Balanced Typing Easy difficulty to be between Rehearsal and Medium
  • Greatly improved upon the potion cooldown graphic
  • Hangman & Chest answers will stay on screen longer so you can see what they were more easily
  • Increased volume of sound played when entering letters
  • Damage & Time potions enabled and balanced for the Cyclops battle (both potions increase consciousness meter)
  • Various bug fixes


And here are some current plans for future patches:

  • Create option to delete Live Act save progress
  • Moving letter tiles closer together for increased readability
  • Continue to show damage dealt during attack sequence
  • Show rewards for Overkilling (2x, 3x, etc.) an enemy on level end slate


If you have more suggestions for future patch notes, be sure to let us know!

- The Mega Dwarfs

Patch v 1.0.3

Back once again more patch notes!
  • Reduced Charge required for all weapons by 20%
  • Potions will now be refunded on player loss
  • Changed Hangman per-guess timer to 20 seconds
  • Created Rehearsal (Very Easy) difficulty for the Typing Mode
  • Re-Balanced Typing Easy difficulty to be between Rehearsal and Medium
  • Greatly improved upon the potion cooldown graphic
  • Hangman & Chest answers will stay on screen longer so you can see what they were more easily
  • Increased volume of sound played when entering letters
  • Damage & Time potions enabled and balanced for the Cyclops battle (both potions increase consciousness meter)
  • Various bug fixes


And here are some current plans for future patches:

  • Create option to delete Live Act save progress
  • Moving letter tiles closer together for increased readability
  • Continue to show damage dealt during attack sequence
  • Show rewards for Overkilling (2x, 3x, etc.) an enemy on level end slate


If you have more suggestions for future patch notes, be sure to let us know!

- The Mega Dwarfs

Patch v 1.0.2

Hey everyone!

Back again with another Patch. Here's the changes:

  • Fixed issue with some achievements sometimes not updating progress correctly
  • Medusa mirror tile is now more easily distinguishable from other tiles
  • Key press sound will now play when you enter a correct letter in Typing Mode
  • Base Hangman guesses increased from 3 to 5
  • Price of potions has been dramatically decreased from 2500 to 500 gold
  • Easy Difficulty for Typing has been updated. Scenarios with many enemies on screen at once are now balanced correctly.
  • Minor bug fixes


Thanks to everyone for the feedback, keep sending it our way!

Enjoy,
- The Mega Dwarfs