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Making History II: The War of the World News

The Second World War is in Alpha Testing



We've just recently begun the Alpha testing phase for Making History: The Second World War. The game is feature complete but we still have content to add, UI to polish and some models to import into the game. As we test, we'll be making AI improvements and evaluating the feedback we receive from our qualified testers. We hope to announce the Beta version by the end of August leading to an early Fall release.

We have release a teaser video on Youtube here: https://youtu.be/Dhzd2iymN-I


MH2 Update: Linux Multiplayer Improvements

We've fixed a few issues that affected the performance for some Linux users. Includes change to population number for Galicia.

Update: The Second World War - Air Power



New post on the Factus Games website about air units, features and strategy. More screenshots too.

https://factusgames.com/blogs/news/the-second-world-war-air-power

MH2 Update: Linux Multiplayer Improvements

While implementing Linux for The Second World War, we found some hidden issues that can cause trouble for Linux Multiplayer's. The problems were traced to the initial MH2 implementation. When this code was ported to TGW the issue was partially transferred to that product.

Most of the fixes were performance related. However in one case, if a human player left a game, the AI would not take over the country and it would basically become dormant. This was only ever bugged for Linux users and it has now been resolved.

New Post on Second World War



Latest news on Making History: The Second World War includes new in-game screenshots and units. Also, description of Naval gameplay and features.

Read about here:

https://factusgames.com/blogs/news/the-second-world-war-naval-gameplay-and-carriers