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Fable Fortune News

SPECIAL PVP EVENT - 24-28th May


Hello Heroes!

We’re back again with another special rule PVP event! This one runs from May 24th through to May 28th.

GET RICHER QUICKER

To The Max a month ago gave users maximum gold under normal circumstances from turn 1… But why stop at 10? It still ramps up in Get Richer Quicker, but if matches drag on, you will have gold to burn, and if you’re lucky enough to have Chesty, there will be some interesting late game plays…

Win one round of this expensive event and earn a Rich Auntie to help sort out your gold woes in regular PVP or co-op!

More events to come, so for future announcements, keep up to date on http://www.fable-fortune.com, as well as our Facebook and Twitter.

SPECIAL PVP EVENT - 17-21st May

Hello Heroes!

From Humble Beginnings last week to… something a little more spectacular.

This next one from our playtesting is a going to be a little bit hectic, so consider this a magical weather warning from May 17th through to May 21st.

SPELL STORM

Build a deck full of spells and make it rain! Set your magical sights on the prize, as the card draw possibility and number of spells in a single turn are frankly ludicrous.

The event calls for a prize that’s ludicrous and magical in equal measure - so we found the Hobbe Warlock unit nicely fit the bill! Win one Spell Storm game to claim yours whilst the event runs!

More events to come, so for future announcements, keep up to date on http://www.fable-fortune.com, as well as our Facebook and Twitter.

SPECIAL PVP EVENT - 10-14th May


Hello Heroes!

Did good or evil win out with the event last week? We’re taking things down a notch this week from grand battles between the pure and the corrupt low scale conflicts of the simplest foot soldiers….

Rather than buffing units or activating special rules, this instead limits viable decks to a smaller pool of cards, so make use of those extra deck slots and build some custom decks for the next event from May 10th through to May 14th.

HUMBLE BEGINNINGS

This event limits the pool of available cards to only the lowest rarity levels - as sometimes the strongest warriors come from Humble Beginnings! The reward is one such example, a simple sheep elevated to the lofty Battering Ram!

More events to come, so for future announcements, keep up to date on http://www.fable-fortune.com, as well as our Facebook and Twitter.

SPECIAL PVP EVENT - 3-7th May



Hello Heroes!

How did you enjoy our special rule PVP arena long weekends throughout April? We have a number of new and interesting rules up our sleeves, so we’re pleased to announce we’ll be keeping them coming throughout May!

A common request of the game is to put more emphasis on our morality system, so that’s precisely what we’re doing with the next rule, running from May 3rd through to May 7th.

THE PURE AND THE CORRUPT

To reward pious purity or absolute corruption, one win in this mode will award you with a Voice of Skorm unit.

On the note of corruption, we’ve become aware of at least a few users making use of cheats and exploits. Efforts have been taken to ban individual accounts up to now thanks to the vigilant reports of active community members, but a larger scale solution that should prevent this method of cheating altogether is on the way with our next update.

Know we’re working on it and hope to have more news for you soon! Follow future announcements on http://www.fable-fortune.com, as well as our Facebook and Twitter.

1.0.3 Update Patch Notes


Hello, Heroes!

Today brings a patch with lots of quality-of-life updates. We’ve got increased deck slots, to number of cards in decks, to a slicker crafting process! For a full list of changes, please see the detailed changes listed below.

There are no balance changes for this season. Barter has calmed down a bit in terms of meta-dominance since our last patch, and we’re still keeping an eye on things. Marshal seems to be making some newfound waves with the bulkier peasants the Evil hero power now offers, and we’re excited to see continued exploration of the Knight! Next up is the Graveyard, make sure to play to unlock the new card for this season, which you can find below.

As always, sound off in the comments to let us know what you think. And keep an eye out on http://www.fable-fortune.com, as well as our Facebook and Twitter for future updates.

Happy chicken chasing!

- Gary “Cerith” Paskins, Game Designer (Mediatonic)

New Upcoming PVP Reward Card:
Bzzzzzzzz

Let us ask you something: would you get in the way of someone who carries around an army of bees? No, we didn’t think so. Potentially having a whopping 5 Strength for 2 gold, get in the way of this beekeeper and you’ll be sure to feel the sting.

New Card:
  • Oakfield Beekeeper - 2g, 3/2, “At the start of your turn, gain +2 Strength this turn if an enemy unit is in Guard.”


Features & Updates:


Heroic Tales: Knight:

Lead the charge of peasants and pigs alike, riding your finest Battleswine at the head of the charge in a battle for the common people! The nobility has always had it in for the upstart peasant-playing-knight, but this series of battles will offer some insight into humble beginnings and grand ambitions of the former pig farmer.

  • Attennn-tion! - Marshal’s Heroic Tale is now available!


Deck Slots:


Between the changing locations of PVP, weekly rotating Co-Op bosses and the new weekend events, we appreciate there are a lot of decks you might want to play with. With this in mind, we’ve tripled the amount of deck slots available to all players. Go and get deck building, you creative people!
  • So many deck slots! - Players now have 24 deck slots.
  • Deck Pages - Players switch between 3 pages, each displaying 8 decks, when selecting which deck to play.
  • Housekeeping - Decks on the deck select screen are now ordered in the order you created them.


Cards in Decks & Opponent’s Hand:


We’re happy to bring to you today an oft-requested feature: that of being able to see, in raw numbers, how many cards are remaining in players’ decks, and the number of cards in your opponent’s hand.
We have a few things we’d like to build on here, such as your ally’s remaining cards in Co-Op, easily displaying the number of cards in your hand, and enabling opponent’s hand information on Xbox One, so please let us know your feedback on these features and we’ll take them into consideration. We thought we’d get out the changes we had already, though, because of how useful they are.
  • Deck Depth - Hovering your cursor over a player’s deck (mouse input), or by holding LT (controller input) now displays how many cards are remaining in decks.
  • Hand Span - Hovering your cursor over your opponent’s hand displays how many cards are in their hand (mouse input only; coming to controller specific UI).


Simplified Crafting & Salvaging:


Crafting has always felt a bit sluggish and convoluted, as well as showing the defunct items on the crafting screen. We’ve completely removed the crafting screen, in favour of the crafting button now simply prompting you to confirm if you wish to craft the card, and then doing so without leaving that screen. Likewise, we have also removed the salvaging screen, in favour of the salvage button now prompting you whether you’d like to salvage the card with the lowest experience.
Additionally, we have added a much clearer representation of how much ink cards cost to craft, and how much ink players will get for salvaging a card. All of the above can be found on the card inspect screen.
  • Surface Info - Crafting and salvaging ink values of cards are now clearly displayed when inspecting a card.
  • Fast-Track Crafting - Crafting a card no longer takes you to the (now gone) crafting screen, and will craft the card after confirming.
  • Smart Salvage - Salvaging cards now automatically salvages the lowest experience card (after confirming), without you having to manually sift through them on the (now gone) salvage screen.