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TROUBLESHOOTER: Abandoned Children News

[Notice] Update and Maintenance Announcement

( This notice was written with the help of machine translation. )

Hello everyone, this is Troubleshooter development team.

Most of all, I'm sorry for the late update.

Although the update has been delayed too long but we think there are lots of things have to be improved.

The development team is ready to improve the contents through additional updates.

We're sorry we didn't show you our trust!

We beg to inform you that game server maintenance and update details.

  • During the maintenance, all servers will be unavailable.
  • Please finish the missions completely before server shutdown.
  • Update Detail will be release after maintenance is started.


Maintenance Schedule
  • Daylight saving time is not applied.
  • Date: May 7th, 2021
  • Monday 10:00 ~ 12:00 CET
  • Monday 17:00 ~ 19:00 JST
  • Monday 01:00 ~ 03:00 PST
  • Monday 08:00 ~ 10:00 UTC


Update Details:
  • Added the level 52 Violent case [ Disaster ].
    - Originally, this mission has to be added after update of the related scenario mission but due to the development team's situation, we decided to update the violent case first. We will resume the delayed update of scenario missions as soon as possible. We apologize for the inconvenience.
    - Added a new type beast [ Crabmit ].
  • Added mastery sets.
  • Added a new mastery to existing beasts.
    • Ash
    • Snow
    • Spotted Negoori
    • Greedy Dorori, Gold Wing, Red Big Dorori
    • Gold Wing, Red Big Dorori
    • Gold Wing


  • Added new set items.
    • Arms Alchemy set
    • Monster Hunter set
  • Added the Steam Achivements.
    • Burned out Mountain of Fire
    • Molten Mountain of Ice
    • Trampled Garden of Flowers


  • Increased the ABILITY type mastery slot count of advanced classes and all the beasts by 1.
  • Changed the beasts' loyalty [ Rebellious ] as follows.
  • Increased the maximum beast count of [ Beast Keeper ] by 10.

  • Fixed a bug that the tamed beast was put out of action while it is on the way back to Giselle.
  • Fixed a bug that the units were duplicated in the same tile because of [ Confusion ] debuff.


Thank you.

[Notice] Changed the Update Schedule Announcement



Hello everyone, this is the Troubleshooter development team.

There was a lot of delay in our development process, so we postponed the update scheduled for tomorrow(May 4th) to 17:00 on Friday (GMT + 9, May 7th).

Due to this, content production is being delayed and translation is being disrupted.

Since announcing the update schedule, the development team knows that many people have been feeling uncomfortable and tired due to frequent delays in the schedule.

Nevertheless, the team is very sorry to tell you that we have to postpone the schedule.

We sincerely apologize to those who have been waiting for the update for a very long time.

Although the update has been postponed, the development team will do their best to correct the problem as much as possible and provide stable updates.

Thank you very much.

[Notice] Next Update Announcement



Hello everyone, this is Troubleshooter development team.

It's already been a month since the last update.

We're sorry we couldn't tell you the update for this long without any notice.

The development team is developing a new Violent Case now.

Through this mission, you can acquire materials for making 50 level items and will add a new kind of beast.

However, by our lacks of development power, it took a lot of time to design another beast different from previous beasts.

The development team will do our best to finish this content so that it can be another fun elements.

Thank you for supporting the game and development team, which still have a lot to improve.

---------------------

The next update will be on May 4th at 5 p.m. (GMT + 9)

As soon as the details of the update are decided, we will let you know through additional notice.

Thank you.

[Notice] Update and System Maintenance Announcement



( This notice was written with the help of machine translation. )

Hello everyone, this is Troubleshooter development team.

It's already been almost a year since [ Troubleshooter: Abandoned Childred ] was officially released.

Nevertheless, the development team hasn't been able to show you everything the team promised during the official launch. Among them, the scenario missions and the violent cases are difficult to develop at the same time as other development tasks, resulting in a lot of delays.

As a result of this, we decided not to add a new mission in this update because we thought we could not add less-than-completed content. However, we decided to proceed with the update because we believe that we can no longer delay the update of convenience features that have been requested.

We know better than anyone that this news will be a huge disappointment to those who have already completed all the content of the game and are waiting for a new mission.

This is entirely due to the lack of capabilities of the development team. I'm sorry.

We will let you know the next update schedule as soon as possible.

As the update is delayed, we will do our best to add even one more small content.

Thank you very much.



We beg to inform you that game server maintenance and update details.

  • During the maintenance, all servers will be unavailable.
  • Please finish the missions completely before server shutdown.
  • Update Detail will be release after maintenance is started.


Maintenance Schedule
  • Daylight saving time is not applied.
  • Date: April 5th, 2021
  • Monday 16:00 ~ 18:00 CET
  • Monday 23:00 ~ 01:00 JST
  • Monday 07:00 ~ 09:00 PST
  • Monday 14:00 ~ 16:00 UTC


Update Details:
Added the [ Weight ] to the item option system.
  • Some options will be picked up more frequently if the weight is high.
  • You can check the details in the [ Help ] → [ Game System ].
  • New prefixes are added to some items.
    - Strategist, Stranger, Shadow
  • Changed the max value of some options. The star rank of some options could be lowered because of this change.
Added [ Package Research ] function to the [ Mastery Research ] UI.
  • Once the research condition has met, you can research the mastery at one click.
  • Changed the required sub masteries and the amount of required masteries.
  • Changed the masteries that require 0 TP to request at least 1 TP when the mastery has no fixed masteries.
Added the function that allow you to change the order in the UI of [ Roster ], [ Beast ], [ Machine ].
  • Changed order will be maintained until you change it again.
  • Please let the development team know if there is anything has to be improved or something inconvenience.
Added the upgraded version of [ Mark of ~~ ] that can be acquired through the quests.
Added the function that allow you to set up the drone's masteries again.
  • Drone's masteries that was given randomly can be set up again using this system.
  • This system is similar to the the [ Beast Retrain ] and you can select the options in the range of 6 randomly picked options.
  • [ Output Improvement ] cannot be choosen through this system.


Changed the upgrading system to require more various of [ ~~ Primal ~~ ].
Changed the controller functions.
  • You can activate the mouse cursor using left trigger.
  • While you are selecting an ability, You can check the ability tooltip by pressing right analog stick.


Fixed a bug that units were located in the same time because of [ Firecracker ].
Fixed a bug that [ Magic Relief ] was activated to the enemy who had not been in the adjacent tiles.


Thank you.

[Notice] The Next Update Schedule



Hello everyone, this is the Troubleshooter development team.

It seems like only yesterday since 2021, but it's already April. Are you all having a good and healthy time?

The development team is currently preparing to update DLC-related missions and convenience functions.

We will do our best to complete the first DLC as soon as possible.

The next update will be on Monday, April 5th.

The update is a little late, but we'll be back with as many improvements and content as we can.

Thank you for always supporting the team.