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TROUBLESHOOTER: Abandoned Children News

[Notice] [Finished] Update and Maintenance Announcement.

( This text is written with the help of machine translation service. )

Hello everyone, this is the Troubleshooter development team.

Below changes and bugs fix have updated.

Update Details:
  • Fixed a bug that the [ Special Armor ] was applied based on current HP. It will be applied based on Max HP from now on.
  • Fixed a bug that the [ Cover Move ] was triggered even though a unit is in the location where cover is not allowed or a unit itself can't use conceal.
  • Fixed a bug that character scouting event had been repeated when there were no space in your inventory.
  • Fixed a bug that class and items of some units were not setup properly.
  • Fixed a bug that UI didn't work properly in specific condition.

  • Some modules that cannot be obtained for now has been deleted on the module list.
  • Some translations have updated.


Above update has finished now and it'll be applied once you update the game client.

Thank you very much.

[Notice] [Finished] Update and Maintenance Announcement.

( This text is written with the help of machine translation service. )

Hello everyone, this is the Troubleshooter development team.

Below changes and bugs fix have updated.

Update Details:
  • Players can get more EXP when Ally NPC put enemies out of action.
  • [ Witch's Bless ] has been removed from random buff list.
  • [ Witch's Prank ] has been removed from random debuff list.
  • Effect of [ Smoke Grenade ] has optimized.
  • Fixed a bug that the [ Confusion ] was always triggered by the [ Tracing Eye ].
  • Fixed a bug that the [ Purify Extractor ] was omitted from the [ Activity Report ].
  • Fixed a bug that the [ Conceal ] effect of [ Magical Armor ] and [ Base Defense ] was duplicated.
  • Fixed a bug that the filter in the [ Mastery Research ] hadn't worked properly.
  • Fixed a bug that the quest object has not been removed from minimap in specific condition.
  • Fixed a bug that the beasts you summoned can be retreated by granting command not [ Return Beast ] command.


Thank you very much.

[Notice] [N.A server] Temporary maintenance announcement

** Maintenance time has been extended. Please refer to updated time. **

** We're sincerely sorry for the inconveniences. **

Hello everybody, this is Troubleshooter development team.

We've received a report that some users can't connect to the North America server properly.

We are going to have temporary maintenance on the North America to fix these bugs.

[h2]Please be aware that you can't access the server while in maintenance.[/h2]

[h3]Schedule:[/h3]
  • Date: April 29, 2020
  • Wednesday 10:20 ~ 10:50 CET
  • Wednesday 18:20 ~ 18:50 JST
  • Wednesday 01:20 ~ 01:50 PST
  • Wednesday 09:20 ~ 09:50 UTC


We're really sorry for your inconveniences.

Thank you.

[Notice] Troubleshooter official OST has released.

( This text is written with the help of machine translation service. )

Hello everyone, this is the Troubleshooter development team.

As a part of the continuous update for the game, we have released an Original Sound Track of the Troubleshooter.

You can enjoy sound tracks used in the game in a FLAC(Free Lossless Audio Codec) and an MP3 version.

https://store.steampowered.com/app/1284900/TROUBLESHOOTER_Soundtrack/

We'll do our best to meet gamer's expectation through follow-up update.

Thank you very much.


Below bugs have fixed.
- Fixed a bug that FPS went down while you are at the [ A spreading magenta ] scenario mission.
- Fixed a bug that crafting function in the [ Shooter Street ] hadn't worked properly when you didn't install the worktable in the [ Silverlining ].

[Notice] [Solved] Connection issue to the North America server

( This text is written with the help of machine translation service. )

Hello everyone, this is the Troubleshooter development team.

We've received the report that is about the connection issue to the North America server today.

The issue had happened at 20:00 PM yesterday and it has been lasts about 20 minutes. This issue has been fixed and we've checked the server is in stabilized state.

Development team is going to handle this issue for the top priority and do everything to prevent this issue.

We're sincerely sorry for the inconveniences.

Thank you very much.