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Stronghold 3 News

Dev Diary: Samurai & Imperial Troops

https://www.youtube.com/watch?v=kK-Ue_sssbg
Join the Stronghold Discord - https://discord.gg/u3ms8MK

The latest episode in our 'Soldiers of Warlords' series finally takes us to feudal Japan, as we reveal the first Japanese troop type coming to Stronghold: Warlords. With the ability to charge down enemy units foolish enough to stand in their way and eliminate high profile targets like enemy Lords, the Samurai makes for a unique addition to your medieval army. True to their historical roots and long history in games, we've tried to do justice to these disciplined feudal fighters with interesting attributes and a powerful unit ability.



We also return once more to ancient China with the reveal of two additional Imperial troop types, namely the mace-wielding Guardsman and almost unstoppable Imperial Warrior. Expensive to recruit and powerful once mastered, these Imperial troops will make a serious dent in any enemy siege force. With the Guardsman's ability to deal area damage when he swings his Heavy Mace and the high damage output of the thickly armoured Warrior, we expect Imperial troops to feature in the later stages of the single player campaign and online multiplayer.



We hope you enjoy today's video and look forward to even more unit reveals as we approach launch later this year! With 16 troop types and even more siege equipment, we're aiming for Warlords to provide players with more tactical siege options than ever. In bringing back classic siege weapons, features and making the most of our new setting with all-new troop types, Warlords is being designed as the definitive 3D Stronghold.

https://store.steampowered.com/app/907650/Stronghold_Warlords/

Stronghold Sessions - Paul Harris

New Interview with Series Producer!

https://www.youtube.com/watch?v=Jo5pwX9RQIc
Welcome to Stronghold Sessions. Today marks our second episode in a series of extended, unedited interviews lifted from the '20 Years of Stronghold' documentary released last year. Join us as we sit down with Paul Harris, General Manager and Producer of many Stronghold and non-Stronghold titles here at Firefly Studios for more than 15 years!



Paul discusses the early beginnings of Stronghold 2 including tales from the trenches, design goals and player feedback. We then move onto how 'The Lord of the Rings' and 'His Dark Materials' inspired Stronghold Legends and even what Paul's ideal future Stronghold title would look like. Suffice to say the man is a fan of castle customisation!



There are many more planned Stronghold Session interviews for later down the road. So if you're interested in hearing more extended interviews from Firefly Studios developers - from Marketing to Programming - then make sure you subscribe to Firefly Studios on YouTube to catch the latest episodes.

https://store.steampowered.com/app/907650/Stronghold_Warlords/

Screams of Stronghold Competition

https://www.youtube.com/watch?v=u4FihZ7Cke8
Join the Stronghold Discord - https://discord.gg/qMG7Zae

Firefly Studios is asking YOU - the Stronghold fans - to submit your screams, grunts, shrieks, hollers and groans to be featured in the final game. Unable to source actors and record audio in person, our hope is that enough players will be willing to warm up their vocal chords and scream into a microphone for the chance to themselves perish in-game.



While in the past we have invited fans to vote on weapon designs, armour and even which deceased animals can be thrown by trebuchet, submitting screams is new for us! The current global pandemic is presenting developers of all shapes and sizes with unique challenges, but we're hoping players will enjoy letting it all out and bursting a few ear drums in the process.



You can take part by joining the #screams-of-stronghold channel on the official Stronghold Discord server (link above), where you can find out more about the submission process and technical requirements to make their screams useable in-game.

https://store.steampowered.com/app/907650/Stronghold_Warlords/

Stronghold 3 Update

A few bugs were fixed in a recent mini update and a little change was made.

1. Some people experienced issues saving the game, that bug should be fixed now;
2. The Objective of Mission 12 wasn't clear. The Objective text was changed an a new hint was added to makes it clearer where Lady Catherine will be waiting;
3. The limit for buildings and troops was removed in Freebuild mode.

Stronghold 3 Update

A few bugs were fixed in a recent mini update and a little change was made.

1. Some people experienced issues saving the game, that bug should be fixed now;
2. The Objective of Mission 12 wasn't clear. The Objective text was changed an a new hint was added to makes it clearer where Lady Catherine will be waiting;
3. The limit for buildings and troops was removed in Freebuild mode.