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BUTCHER News

What's up? We made a gig.



We had a really great but busy time before we were able to take some vacation.

We worked really hard to give an experimental game music concert with music improvised to the game played in the real time. It was one of the Pixel Heaven 2017 afterparty gigs. We wanted to stream it and publish some official recordings. However, the local staff had some technical problems rendering some of our plans impossible to realize.

Fortunately, some of our gamedev friends recorded parts of the gig for us! Enjoy:
https://www.youtube.com/watch?v=s9DWzGA5FpA
https://www.youtube.com/watch?v=Ck0XkIXdkb0

Members of the band:
Maciej Niedzielski (musician) - that bearded guy playing the piano
Krzysztof Chomicki (level designer) - that bearded guy playing the bass
Sebastian Krośkiewicz (me) (game designer) - that bearded guy playing the game (you can't see me in the videos)

Yes, we're all bearded, but they say beards are manly.

Despite having technical problems mentioned before (no recordings, delays, allowed to play only 13 minutes out of planned 30 etc.), we're happy that we managed to actually do all of this (it was my first time organizing a concert, yay!). Who knows, maybe we'll even do something similar in the future.

Demo version (already available in the Beta branch)

We're also releasing BUTCHER's demo version soon. Not because it's gonna be particularly profitable, but simply because we want to do it. It's ready to be tested in the Beta branch (it requires you to start the game again or play the levels one-by-one in the level browser).



The demo will offer 3 new levels and some new music. It takes place before the events of the main game. You start aboard the Mothership and take some calibration tests before you're allowed to go on your mission and seek your real targets.

We still need to fix some minor issues and do some tweaks, so we're waiting for your feedback!

Console releases


Thanks to Crunching Koalas, the game is also available on PS4 and XBox One! The list of consoles we support might grow in the future, but we can't tell you anything about that yet.

Also, prepare for Summer Sale starting in a few hours. Let's hope it will bring a little more gamers who like torturing pixel people as much as we do.

Remember about the level editor!


We want to play some levels made by you too! If they're really good, maybe we'll add them to the official collection as free DLCs (giving you a credit for that).

What's up? We made a gig.



We had a really great but busy time before we were able to take some vacation.

We worked really hard to give an experimental game music concert with music improvised to the game played in the real time. It was one of the Pixel Heaven 2017 afterparty gigs. We wanted to stream it and publish some official recordings. However, the local staff had some technical problems rendering some of our plans impossible to realize.

Fortunately, some of our gamedev friends recorded parts of the gig for us! Enjoy:
https://www.youtube.com/watch?v=s9DWzGA5FpA
https://www.youtube.com/watch?v=Ck0XkIXdkb0

Members of the band:
Maciej Niedzielski (musician) - that bearded guy playing the piano
Krzysztof Chomicki (level designer) - that bearded guy playing the bass
Sebastian Krośkiewicz (me) (game designer) - that bearded guy playing the game (you can't see me in the videos)

Yes, we're all bearded, but they say beards are manly.

Despite having technical problems mentioned before (no recordings, delays, allowed to play only 13 minutes out of planned 30 etc.), we're happy that we managed to actually do all of this (it was my first time organizing a concert, yay!). Who knows, maybe we'll even do something similar in the future.

Demo version (already available in the Beta branch)

We're also releasing BUTCHER's demo version soon. Not because it's gonna be particularly profitable, but simply because we want to do it. It's ready to be tested in the Beta branch (it requires you to start the game again or play the levels one-by-one in the level browser).



The demo will offer 3 new levels and some new music. It takes place before the events of the main game. You start aboard the Mothership and take some calibration tests before you're allowed to go on your mission and seek your real targets.

We still need to fix some minor issues and do some tweaks, so we're waiting for your feedback!

Console releases


Thanks to Crunching Koalas, the game is also available on PS4 and XBox One! The list of consoles we support might grow in the future, but we can't tell you anything about that yet.

Also, prepare for Summer Sale starting in a few hours. Let's hope it will bring a little more gamers who like torturing pixel people as much as we do.

Remember about the level editor!


We want to play some levels made by you too! If they're really good, maybe we'll add them to the official collection as free DLCs (giving you a credit for that).

Nexus Mods Giveaway



We are thrilled to announce that Nexus Mods is running another giveaway! The last one, in early March, was a lot of fun so we've decided to give away 25 more keys! Visit Nexus Mods on Twitter and Facebook and keep an eye out this Friday through Sunday (April 14 - 16) for instructions on entering!

If you don't win a key, fear not! We are planning to participate in the upcoming week-long Steam sale (starting Monday, April 17)!

Nexus Mods Giveaway



We are thrilled to announce that Nexus Mods is running another giveaway! The last one, in early March, was a lot of fun so we've decided to give away 25 more keys! Visit Nexus Mods on Twitter and Facebook and keep an eye out this Friday through Sunday (April 14 - 16) for instructions on entering!

If you don't win a key, fear not! We are planning to participate in the upcoming week-long Steam sale (starting Monday, April 17)!

BUTCHER Original Soundtrack available on Spotify, iTunes and other stores!

It's finally done! Our soundtrack is now available on Spotify, iTunes, Google Play, Amazon and other stores!

Play the album in Spotify

Also check out our new landing page: https://butcher.thd.vg and make sure you visit our growing Discord server dedicated to hardcore BUTCHER gamers: https://discord.gg/zrS9mHt



Also, BUTCHER's slowly heading towards Nexus Mods for people who don't want to limit themselves to Steam Workshop only (which means that GOG's DRM-free version has been recently updated as well to support the level editor). Expect more info in a few days.

Still, I know that there are some fixes and tweaks needed for the editor. I'll keep improving the tool gradually over time and plan to publish some examples of more advanced scripts (in both IronPython and C#) one day. For now though, I'll give myself a short break from that to deal with other stuff.