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SMILE Characters Vol. 1 is now available!

SMILE Characters Vol. 1 is now available from today!
This is a 3D model resource pack of cute deformed characters created completely new by Last Smile.

---Details---
[SMILE Characters Vol.1]
Fifty 3D models (9 variations of characters) + bonus

10 Hero models
10 Heroine models
26 people models
4 Evil models
9 variations of characters
Bonus data
Sample game "SMILE Character Quest

[h2]Store Page[/h2]

Human&Zombies Pack Update Information April 18,2022


- Added human models that were not included.
female_02
male_04_a
s_005
s_006
(s_007 intentionally not included)

- In battles, if human models are given weapons, they should be able to hold them properly.
- The KO_blood motion was not bleeding, so it was modified to bleed (this motion does not work in Unity at this time).
- UV and texture correction of zombies
- Added run, attack, biting, agonizing, and scream motions to all zombie models

- Added zombie models for human models which did not have zombie models.
female_01_zombie
female_02_zombie
female_03_zombie
male_04_a_zombie
s_001_zombie
s_002_zombie
s_003_zombie
s_004_zombie
s_005_zombie

April. 18,2022 updated

SMILE GAME BUILDER Ver1.12.10

New Functions
Update Information
- For the player and event teleport panels, the coordinates can now be specified with variable boxes.
- For the "Advanced Variable Box Operations" panel, it is now possible to get the current number of party members.
- Category names can now be renamed for terrains and objects in user materials. Note that renaming a category to the same name as another category will merge the two categories but will not separate them again.

Bug Fixes(SMILE GAME BUILDER)
- The time required for loading BGM, such as during encounters, has been improved to be very short.
- Fixed a bug that caused an exception when adding a "Rename Party Member" panel if the character's original name was longer than 8 characters.
- Fixed a bug that caused map objects with the "Billboard" checkbox checked to not work as billboards when made into events.
- Fixed a bug that caused defenses to not work on skills using damage calculation formulas.
- Fixed a bug that caused the event panel "Display/Hide Battle Window" not to work in 2D battles.
- Fixed a bug regarding the specification of "Turn 0" behavior of monsters, which did not consider MP outage even if the AI type was specified as "Wise".
- Fixed a bug that caused the HP and MP gauges to appear empty until the turn progressed when adding a party member to the party in a battle event.
- Fixed a bug that caused camera angles, etc. to be reset when entering a map if the "Disable Camera Switching" checkbox was checked on the map setting.
- Fixed a bug that sometimes-caused data saved using the "Display Save Screen" event panel while player operations were prohibited using the "Enable/Disable Player Control" event panel to not be able to be unprohibited.


Bug Fixes(Unity Expoter)
- Fixed a bug in Unity where the status UP/DOWN Emoticon was not displayed during battles.
- Fixed a bug that caused the motion of models included in the Human&Zombies Pack to not play in Unity.
- Fixed a bug in Unity that caused the sitdown motion of the TypeB character to appear slightly floating.

"Additional Terrain Pack" is available for free!

To celebrate the 5th anniversary of the release of SMILE GAME BUILDER, users have received the ”Additional Terrain Pack”, a terrain texture DLC. It is a small gift, but we hope you will make use of it.
Please check "Add Assets" > "DLC"tab.Enjoy!

"Human & Zombies Pack" is available for free!

For the Halloween Sale, the 3D model DLC "Human & Zombies Pack" has been distributed to all SMILE GAME BUILDER users. After launching the engine, go to Add Assets > DLC tab. Enjoy!