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SMILE GAME BUILDER News

Update Information: January 23rd, 2019

Updated on January 23rd, 2019 Update Information

SMILE GAME BUILDER ver1.11.4

  • - We've fixed an error: it didn't work when you select "Leader Only" in Revive Setting of Game Over Setting.
  • - We've fixed an error: some GPUs make the editor terrain cursor shift/blink.
  • - We've fixed an error: when you use "Escape Loop" in multiple loops, it escapes after the next first "End Loop".
  • - We've fixed an error: some GPUs make a graphic left in the preview window, even if you delete a member in the "Starting Party".
  • - We've fixed an error: "Heal by x% of Magic Attack" didn't work properly on the field maps.
  • - We've fixed an error: in the English version, the sentence when an event template was switched into an advanced event is grammatically incorrect.
  • - We've fixed an error: a sample model, B3_Castle.fbx, is now FBX2014 Binary format.
  • - We've fixed an error: it gives you an error when you cancel the overwrite save in the 3D Character Editor.
  • - We've fixed an error: the "Monster Position" button in the event panel, "Place Battle", can be clicked even if the battle setting is the 2D battle system.
  • - We've fixed: if it fails to save the data during the saving process, you can choose to revive the last saved data.
  • - We've implemented: you can search event contents by text using "Event Search" window if you press Ctrl+F during the map editing.


Exporter for Unity 1.1.2

  • - We've fixed an error: an import error shows up when you import exported project data using Unity2017.2.
  • - We've fixed an error: an import error shows up when you import a model which contains more than 32 materials.
  • - We've fixed: now you cannot export Unity project data in the game file folder.
  • - We've fixed an error: if a model containing material animations is placed as an event, it doesn't animate properly.

Update Information (June 21th, 2018)

Updated on June 21th, 2018 Bug Fix Information SMILE GAME BUILDER Ver.1.11.3
  • We've fixed an error: when you turn on the perspective view on the editor, you sometimes cannot select the terrains properly.
  • We've fixed an error: the default BGM/SE volume settings in the Edit Game Setting don't work properly during plays.
  • We've fixed an error: the magic attack value of weapons and armors show as double.
  • We've fixed an error: the attack power of "x% of Magic Attack as Damage" in the Skill Effect worked as "non-equipped value".

Update Information (June 11th, 2018)

Updated on June 11th, 2018 Bug Fix Information SMILE GAME BUILDER Ver.1.11.2
  • We've fixed an error: after adding materials, copy and paste didn't work properly.
  • We've fixed an error: Make Player Walk, Make Player Invisible/Visible or other panels didn't work properly on the Party Train.
  • We've fixed an error: you couldn't add/remove choices on the Display Selection in Text Mode.
  • We've fixed an error: monster's magic attack cannot be set.
  • We've fixed an error: the skill which lowers monsters' defense didn't work properly after Ver.1.11.0.
  • We've added a new feature: the default in-game BGM and SE volume can be adjusted from Edit Game Data > Option.

Update Information (May 18th, 2018)

Updated on May 18th, 2018 Bug Fix Infomation SMILE GAME BUILDER ver1.11.1

  • We've fixed an error: when the party train moves to other maps, it didn't work properly.
  • We've fixed an error: Game Over Setting didn’t work properly under certain conditions.

Update Information (May 17th, 2018)

Updated on May 17th, 2018 Update Information

SMILE GAME BUILDER ver1.11.0

  • Party Train and Party Train Order.
  • Monster Spawn Regions.
  • Moving Range of NPC.
  • Number of Item Slots and Maximum Quantity for Each Item.
  • Game Over Setting.
  • Text Input.
  • Display/Control String Variables.
  • Loop in Events.
  • Re-design Event Panels.
  • Additional FPS Sample Game.