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SMILE GAME BUILDER News

Update Information: December 13rd, 2019

Updated on December 13rd, 2019
Update Information



  • We've fixed an error: if a player character uses a skill which monster's attribute is "Heal", the monster will be damaged instead of healed.

Fixed bug in Unity Exporter

We've fixed an error: when Android is selected for the Build Platform and a build is executed, a compile error occurs.

SMILE GAME BUILDER ver1.12.1.4

Unity Exporter
  • The new feature, Save Data Manager, has been implemented: you can import save data of exported public game files from SMILE GAME BUILDER to Unity project game data. Please take a look at page 97 of the manual for operation method.


We've adjusted the Player Camera:
  • - The issue that the camera may not move smoothly when it is moved horizontally during movement has been improved.
  • - The camera left-right rotation speed has been doubled.

SMILE GAME BUILDER ver1.12.1.3

--- Fixed Bug ---

- We've fixed an error: an exception error occurs when assigning a skill that does not involve target selection such as attacking all enemies or recovering all allies to an item effect.

SMILE GAME BUILDER ver.1.12.1

SMILE GAME BUILDER ver.1.12.1

  • We've fixed an error: the battle effect is not drawn at the correct position while the "Display/Hide Battle Window" event panel is set to "Hide".
  • We've fixed an error: an exception error occurs when trying to set the main character's graphic to "None" or return from "None" during the battle.
  • We've fixed an error: during the battle, if the main character is in a poisoned state, an exception error will occur if the character is removed from the party.
  • We've fixed an error: an exception error occurs when trying to change the event graphic using 2D graphics with the animation type "Repeat" to "None".