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SMILE GAME BUILDER News

Update Information 1.9.0.1 (December 19th, 2017)

----- New Features -----
When you import FBX, the following process will be executed;
- Skin Weight Normalization
- Polygon Triangulation
- Apply Scaling
- Convert old FBX format to FBX7.4

We implement the "Common Events" feature which you can use from every map.

We implement "Grouping" feature for map objects.
When you rotate a grouped map object, it rotated each place, but now it can keep the relative position and rotate around the center point of the group.

You can select map objects or events by using Ctrl+left-click.

You can copy & paste map objects and events all together.

You can choose "Free Movement" when it's in the third-person view mode.

-----Bug Fixes-----
If you choose "Use the Standard Fonts" and there is "font.ttf" in the game file folder, it'll use it to display letters.

We've fixed an error: you cannot change the wording "New Game" and "Continue" on the title screen in localize tool.

We've fixed an error: when a character attacks one of the party members with an instant-death effect weapon, the character will be knocked out but its HP will not be 0.

We've fixed an error: when party members attack with weapons which give abnormal condition such as charm, confusion, sleep and so on, its state will recover quickly.

We've fixed an error: the given percentage of abnormal condition with weapons which have an attack element is based on accuracy, not elemental attack power.

We've fixed an error: in the event panel, "Change Player Movement Speed" won't execute until the event is completed.

You can assign coordinate values by variables using event panels: "Display Image" and "Move Displayed Image".

Bug Fix

"SMILE GAME BUILDER Exporter for Unity 5.6" will be released in this winter!

スマホ、Web、家庭用ゲーム機用アプリも作れるように! ゲーム統合開発環境『Unity』との、連携を可能にする機能拡張DLC「SMILE GAME BUILDER Exportr for Unity 5.6」を今冬の発売を目指し開発中です!
こちらの機能を使って、サンプルゲーム『グランブーム国物語』をスマホアプリ化したものも配信中! 是非遊んでみでください。

詳細はこちら
https://smileboom.com/press/smilegamebuilder_exporterforunity/

説明ビデオ
https://youtu.be/n-wi55_BI_E

テストスマホアプリ
[iOS] https://itunes.apple.com/jp/app/id1315529021

[Android] https://play.google.com/store/apps/details?id=com.smileboom.grandboom&hl=af

Update Information (October 27th 2017)

You can export DLC's 3D model.(※Some exceptions are excluded. )
Please follow the EULA of each DLC's as to how to use the data.

The following bugs have been fixed and updated to 1.8.1.0.

- When you edit “Display Selection” event panels or event templates which were placed in the editor of the previous version 1.7 or older, an error shows up.
- When you save/load your game files with an exceeding total value of 0~9999 in Edit Game Data > Item > Weapons/Armor > Stat Modification, the values don’t display properly.
- When you use 3D Character Editor DLC to make a character with "c_023a_hair", its weapon and armor don’t display during the battles.
- When you have users’ original assets with “Read-Only” files, the process of making “Public Game Data” doesn’t work properly.
- Under specific condition, obtained information of items which were dropped by monsters doesn’t update well and the engine crushes because of it.
- The defense values of weapons don’t show up properly in the editor.

- We’ve added 56 new 3D character assets for presets.
- We’ve added new textures for 3D Character Editor.
- We’ve added new Halloween map objects.

Thank you for your patience and using SMILE GAME BUILDER!

SMILE GAME BUILDER has a new price from Sep. 8th, 2017

We sincerely would like to give our gratitude for your support and SMILE GAME BUILDER which was released for future creators is now welcoming the first anniversary since its release.
We're aiming for continuous usage of this software worldwide; the standardized price of the engine has been revised from $79.99 USD to $69.99 USD!
Moreover, three download contents are from $19.99 USD to $9.99 USD.