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SMILE GAME BUILDER News

Update Information (January 31th, 2018)

Updated on January 31th, 2018 Bug Fix Information

SMILE GAME BUILDER ver1.10.1

  • Fixed the following bug. - When you import Unity project file with map names contain a space in the beginning/end, it might give you an error during the importing process.

Update Information (January 30th, 2018)

Updated on January 30th, 2018 Update Information

SMILE GAME BUILDER ver1.10.0

  • Skybox feature has been implemented in the map settings.
  • Skybox tab in the resource archives has been added and users' original materials can be imported.
  • Building light option has been added in the map settings.
  • The colors of lights option and the directions of shadows option have been added in the map settings.
  • During the game play, if the player chooses "Exit Game" in the menu, it returns to the title screen.


Exporter for Unity 1.1.0

  • The specification of "Divide Scenes for Each Map" feature has been changed.One map will be exported as a scene for Unity.
    The terrains and map objects will be placed in the scenes, so you can customize it with lighting effects, post effects and so on.
  • We've fixed an error: during battles, characters with abnormal state stand up just a second when they're attacked.

Update Information (January 12th, 2018)

Updated on January 12th, 2018 Update Information

SMILE GAME BUILDER ver1.9.2

  • We've fixed an error: during 2D battles, party members on the right side are not flipped horizontally.
  • We've fixed an error: when you convert the compass event into an advanced event, the name of the sheet was displayed in Japanese. (in English version only)
  • We've fixed an error: during playtests, when you try to return to the main menu by pressing Ctrl+C in the middle of 3D battles, the engine crashes.
  • We've fixed an error: when you create public games, some preset human models, Type B, were displayed in black.


Exporter for Unity 1.0.2

  • We've fixed an error: when an escape succeeds during 3D battles, party members' weapons and shields were left behind. (in Unity Project only)

Update Information Exporter for Unity 5.6 ver.1.0.1 (December 28th, 2017)

- We've fixed an error: the model scale was not the same between SMILE GAME BUILDER and Unity.

- We've fixed an error: when you convert it for smart phone, BGM loop sometimes doesn't play smoothly.

- We've improved an operation of when you repeat a sound effect in short intervals.

- We've fixed an error: when the start event was set to "When making contact with player" and also the control setting is free movement, some events don't work properly.

- We've fixed an error: when the player and an event overlap each other during free movement, the player cannot move.

- We've fixed an error: sometimes the motions of users' own materials are not applied properly.

Update Information 1.9.1 (December 28th, 2017)

- We've fixed an error: when you open your saved game files with the language setting other than Japanese at the configuration, some wording in the games are replaced with English.

- We've fixed an error: when you use WAV format for BGM instead of OGG format, it sometimes freezes while loop playing.

- We've fixed an error: when you export your project file using Unity Exporter to the same folder continuously, it deletes added users' materials in the project file.

- We've fixed an error: when you place a stairs block and a map object with "Allow Underpass" next each other, sometimes the player cannot go up/down the stairs.