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Eleven Table Tennis News

New Default Mask and Game Breaking Fixes

Masks


A challenge we are facing with masks is we want people to choose their own masks over multiplayer, not chose to see your opponents with whatever masks you want locally. We are however going to revamp the multiplayer system for cross platform and so the masks update took a backseat.

But as a small compromise because the scary mask seems to really upset some peope we are pushing a patch now to replace the rabbit with something more acceptable to all ages. This mask will also be used in replays to replace the old white floating orb.



C++ Game Breaking Bug Fix


We have also included a fix for a major game breaking bug with frozen physics and animation that was ocuring for some users after a windows update broke their c++ redistributable.


Previews!


Finally, we know the wait has been long. So we are re-balancing the development priorities from our intense focus on cross platform to ship more regular small content updates. Here is a preview of the towers mode, practice mode, and the desert envrionment that will be in some of the next patches!





Followup Patch

Users were reporting errors with being spawned on the wrong side of the table and settings not being saved for some paddle parameters we have made the following fixes:

- correct table spawning logic reinstated.
- corrected saving of paddle speed paramter that potentialy caused other settigns to not save correctly

Restart steam to get this latest update

Leftie + Oculus Models

Hi All, just pushed [Leftie+Oculus models] update. Please let me know if anything breaks.

In the coming days, we'll likely be pushing a bunch of small updates.

At any point, if something breaks, please feel free to post to the forums; we listen.

Tiny Patch

Fixes/tweaks:




  • fix paddle turn off bug (thanks Tom for finding and providing video)
  • Put the bunny to sleep (well almost, it shouldn't come up very often now)
  • smoothen AI..speed up movement for lower levels, reduce shot speed and spin for pro
  • fixed ball freeze bug after watching full replays
  • added slider highlight on cursor-over
  • sped up AI response time/speed for serve



Updates:




  • Added player history. Whenever you play with someone, they get added to your history. We couldn't get the steam-recently-played to work, but it works in game. When you click on Multiplayer, you will see a new icon. Clicking it will show you a list of people you have played with and their states. If they are available, and you are friends with them, you can invite them to a match right from here. If you aren't friends with them, you can click their names to view their profile, and add them as a friend! No more "oh man i wish i got that person's steam account name"
  • Now when you end the game, you have a prompt to save replay..in case you need to end the game early for some reason but don't want to lose the replay.
  • While playing a player, you can view their profile and friend them.

Small Patch

Hi All. After the recent patch, a few new bugs have been found. We have tried to patch them up as best we can. As always, if you find something odd, please let us know.

Patch updates:

- Rematch button works now. If you are playing a multiplayer game, and you want to just free hit, press the menu button (on the controller) to hide the end of match menu. Note: you won't be able to start a game with that person again from the main menu directly if you do this.

- fixed bug where inviting a person on your list of friends sent the invite to the bottom list member

- Added the ability to invite a friend who isn't currently playing the game. In order for this to work, you need to have played with them at least once after this patch.

- Fixed a bug where the AI was invisible after ending a match sometimes

- fixed bug where ai would serve out of position

- fixed paddle reposition bug

- fixed replays getting cut short if you watch an instant replay.

- added a check box to choose to be able to reposition yourself while in menu or while out of menu. Many people asked for this as they were moving themselves accidentally.

- fixed bug where you'd be loaded in the game out of position.

- adjust friction numbers on the paddle (a bunch) and on the table (a tiny bit). Let me know how it is. Any tourney players out there can comment?