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Eleven Table Tennis News

236.0

236.0 - live: quest,oculus,steam, pico pending
-updated room reset UI button functionality. Now it works regardless of the checkbox state to the left of it
-fixed room repositioning toggle. It wasn't hooked up to anything, which is why many people couldn't recenter
the room all of a sudden, and couldn't fix it
-some logging updates to catch some bugs
-another net message display fix
-fixed steam tracking debug page
-fixed invite over capability against monitor users
-disabled avatar2 scene object. (avatar2s aren't even enabled at the moment, but it was causing an issue for one user)


patch to the patch

the temporary work around had a flaw, this is a patch for the flaw.

(this is likely not to be the last update. This recent big push had a lot of deep and shallow changes so bugs are bound to be found and fixed asap..sorry in advance)

0.234.0

0.234.0
-added more logging and a temporary work around for the environment override bug
-fixed some user maintenence code
-updated custom room code length to 4-20 characters.
-rooms jointed through custom code support ranked play.
This may be temporary or permanent, but for now this
is the only way to allow for the various tournaments to
make ranked play mandatory and easily verifiable
-added whitelist/blacklist versioning so that I can force an update
for platforms while allowing a specific, still functional older version to work (pico)
This way i don't have to wait for the Pico qa process. Another situation that occured was
that I pushed an update that I wanted to force people to undo, but didn'table
have the means to do so without kicking people on an earlier version off.
-server update to allow for revert/reverse for matches for over a week
-server side updates for the quickmatch process. The default behavior for now will be
that the filters you set in the quickmatch screen will be hard limits. I've also
added more logging so that I can see what is going on.
-net message visibility fix

wmr controller and quadrants fix

fixed Quadrants score display
fixed Quadrants scoring issue (you'd lose a point even if hitting a quadrant)
fixed avatar AI getting stuck
fixed wmr controller input issue for room button
added back steamvr tracking debug options

fix for environment override bug

fix for environment override bug:

before this version, if you overrided the environment, it'd break play...sorry :(
now it should be good (and if it isn't, i'll keep working on it ;) )