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Angeldust v3.3 release notes

Here's the list of changes in Angeldust v3.3:

Beam my baby

After years of fan requests, horizontal girder blocks are now available for building in Angeldust. And they're glorious:



You can buy girder blocks from the in-game shop just like any other block. Girder blocks come in all existing vertical column variants as well as three new designs for Angeldust v3.3!

Girder blocks will vertically snap to panel blocks so you can make new and interesting designs. Hopefully a bit more pleasing than this example screenshot:



The village walls have also been updated to include girder blocks as decoration:



Atmospheric lighting

To accentuate game world contours and depth Angeldust v3.3 features improved atmospheric light that simulates humidity and dampness. The results are stunning:



This new lighting model is enabled on all operating systems and devices at no performance cost.

Mr. Wonderful

When visiting the many wonders of Angeldust using the telecharger you will now see the wonder's name and its builder. Wonders are now rotated in sequential order and the total number of available wonders is shown:



These changes make wonders feel more, well, wonderful and allow you to easily send a friend request to wonder builders.

Photon imitator—create-a-creature

The photon imitator spawns a creature of your liking when triggered by a photon. You can spawn almost any type of creature that you've discovered in the game world to create a (petting) zoo, museum or battle arena.

The imitated, holographic creatures have a distinct yellow/white glow and will not be able to affect the game world. Outside of the village imitated creatures will interact and attack you when provoked, so be careful!

When an imitated creature is killed, it drops a photon ball. You can use this mechanic to build arenas where fighting is mandatory to progress. Imitated creatures do not give rewards or quest progress.

Photon counter—what's the count?

The photon counter counts the number of photon passing by it, from 0 up to 9. Then it wraps back to 0 while dropping a photon ball. Use the photon counter to create visual displays and 'loops' like in any programming language.

The game world village now includes a photon counter demo machine to illustrate some of its use cases.

More photon goodness

Photon balls no longer de-spawn when devices are nearby and vice-versa. Photon balls will now magnetize to conveyor belts so you can more easily build drop zones that trigger by photon ball:



Photon blocks will now always play a sound and spawn a spark shower when triggered by a photon so you know that a block got activated. If the desired effect doesn't take place there is a precondition not being met.

Tree's company

Angeldust v3.3 ships with oft-requested 'tree bark' blocks that you can use to create things looking like tree bark. Wow:



Hol' up!

Holo blocks, the photon injector and photon remover now make a very audible and satisfying 'click' sound when activated. This gives much better feedback of your in-game actions. Thanks to everyone suggesting this feature, it makes life much better.

What you see is what you get

The block construction interface now properly renders transparent and multilayered materials. So finally your in-hand water barrel looks like a water barrel. Why didn't I think of this earlier?



Launch time

Angeldust v3.3 includes a cute little 'launch trail' animation when heroes get launched into the air by springs, trampolines, photon blocks, creature attacks, Sky Walk and more. Here it's caught in all its glory on Angeldust Live!:



Angeldust PostFX for Windows

You might already know that you can download Angeldust PostFX for Windows to spice up your in-game graphics. Angeldust v3.3 is now fully compatible with the post-processing add-on, resulting in beautiful scenes everywhere.

View Firefly's livestreams on YouTube and Twitch to see it in action!

Security shame

Shortly after the release of Angeldust v3.3 I received a bug report about not being able to send the '%' character in private and friend chat messages. I instantly recognized this for the security issue it was (an uncontrolled format string attack). 20 minutes later I had patched the server to prevent player crashes.

Since then I've audited the entire Angeldust source code and put protections in place to prevent this kind of bug from ever resurfacing. The attack was limited to this one instance. As far as I can check in the log files no players other than a willing test subject have been affected by the issue.

The upcoming Angeldust v3.4 update will re-enable the '%' character in private and friend chat messages. Thanks to obi2002 and others for reporting the issue.

Additional changes
  • Fix world map hero sprite rendering artifacts
  • Improve 3D sprite rotational rendering accuracy
  • Polish particle shower effects
  • Don't render stray dust circles for empty photon blocks
  • Expand standalone game mode block collection
  • Hide chat strings when placing customized blocks
  • Add Android x86_64 ABI build
  • Add missing 'quest progress' sound on Android
  • Hide account age on website to improve player privacy
  • Support even more game controller models


Be social!

If you like Angeldust, please write a positive review on Steam! You can also stalk us everywhere. Thanks in advance:

Angeldust Live! #256 ZE GOGGLES!

Join Frank "Firefly" Lucas for the Angeldust badge lottery, tips, tricks and developer commentary:
YouTube—https://www.youtube.com/watch?v=rbSb4GIn2FA
Twitch—https://www.twitch.tv/events/Yhn91RDvTWeBkf56o0y-4Q

App Store: https://appstore.com/angeldust
Google Play Store: https://play.google.com/store/apps/details?id=nl.metagaming.angeldust
Steam: https://store.steampowered.com/app/488440/
Itch.io: https://metagaming.itch.io/angeldust
Mac App Store: https://appstore.com/mac/angeldust

Official merchandise: https://www.redbubble.com/people/MetagamingBV/shop/recent
Soundtrack (OST): https://timbeek.bandcamp.com/album/angeldust-soundtrack

© Frank Lucas, Metagaming B.V.

Angeldust Live! #255 TAKE A BYTE!

Join Frank "Firefly" Lucas for the Angeldust badge lottery, tips, tricks and developer commentary:
https://www.youtube.com/watch?v=EPsEjcwphMU
https://www.twitch.tv/events/MqqZQP4dSM6KrFiNuSJJtg

App Store: https://appstore.com/angeldust
Google Play Store: https://play.google.com/store/apps/details?id=nl.metagaming.angeldust
Steam: https://store.steampowered.com/app/488440/
Itch.io: https://metagaming.itch.io/angeldust
Mac App Store: https://appstore.com/mac/angeldust

Official merchandise: https://www.redbubble.com/people/MetagamingBV/shop/recent
Soundtrack (OST): https://timbeek.bandcamp.com/album/angeldust-soundtrack

© Frank Lucas, Metagaming B.V.

Angeldust Live! #254 TO THE BEACH!

YouTube—https://www.youtube.com/watch?v=xHXxyHYYNj4
Twitch—https://www.twitch.tv/angeldustlive/dashboard/events/WF1cmFiPSZiUzP7bnyfjDg

Angeldust v3.2 release notes

Here's the list of changes in Angeldust v3.2:

Put your faith in the light!

Angeldust v3.2 brings a whole new category of fun and interactive building tools: photon blocks. Use photon blocks to build automated machinery and gadgets like doors, key locks, music boxes, elevators and much more!

The game world village contains new demo machines to showcase some of the photon block functionality:



Light my way

Get photon blocks from the in-game shop for a relatively modest price and spice up your buildings:



The set of photon blocks consists of:
  • Photon injector: spawns 'toggler' photons (star-shaped particles) to activate machines
  • Photon conduit: allows photons to travel around, split and loop
  • Photon block: toggles on and off to create game world effects
  • Photon faucet: wraps photons in photon balls (bubbles) bouncing in the game world
  • Photon remover: spawns 'resetter' photons to deactivate and reset machines


Angeldust creator 'Firefly' shows off an early version of photon blocks in action on a previous YouTube live stream (at about 2:11:00):
https://www.youtube.com/watch?v=gzaIvArAbaU&t=7900

Photon injector—start me up


The photon injector—when stepped on—spawns 'toggler' photons on all sides that have either a photon conduit or a photon block. Star-shaped toggler photons make photon blocks toggle between their 'on' and 'off' state.

Photon conduit—sizzling circuits


Photons travel inside photon conduits. Build elaborate circuits using the photon conduit to make T-splits, loops and timing devices. Photon blocks next to the conduit will be triggered by photons inside the conduit.

Photon block—multitalented rockstar


The photon block is the main interactive photon element. Place photon blocks next to, or in line with, photon conduits to make the functional part of your machines or devices.

Photon blocks can toggle between an 'off' and 'on' state. When doing so, the block exhibits several different behaviors:
  • toggle between physically non-blocking ('off') and blocking ('on'), so you can make doors;
  • toggle between light-emitting ('on') or not ('off'), to make interactive lamps and lighting;
  • produce a (user-customizable) sound like a click, percussion, bass or musical notes, to make melodies;
  • throw heroes in the air when switching from the 'off' to 'on' state, so you can make elevators.


When a photon block is placed in line between two photon conduit blocks it will act as a switch and only toggle from its 'off' to 'on' state, not vice-versa.

Photon faucet—balls of light


The photon faucet wraps photons in a bouncing 'photon ball' that can be manipulated in the game world by heroes, conveyor belts and trampolines. The photon ball triggers photon blocks, photon injectors and photon removers. It dissolves when touching water.

You can use the photon faucet and photon ball to build interactive mini-games and puzzles. obi2002 built a fantastic 'photon ball' stadium with the help of other players:



Photon remover—clearing the way


The photon remover spawns 'remover' photons on all its sides containing a photon conduit or photon block. These photons will travel through photon conduits and set any connected photon blocks to their 'off' state. Use the photon remover to reset machinery to a known-good starting state.

Walls of steel wonder

The game world village walls have been redecorated, based on a new design by space is green. So in addition to the new photon block demo machines, the village now feels very fresh:



Smoke and a pancake

Millions of players asked for improved visuals when placing smoke on top of a column block. If this is not to your liking, then there is no pleashing you:



That's hot. Times three.

Another specially requested feature: adding a third hotbar for inventory management. Available now, in three different colors:



Use the keyboard tilde (~) or Alt-/Option-key, your game controller's D-pad up and down, or swipe left-to-right over the inventory grid icon on a touchscreen to switch between different hotbars.

Additional changes
  • Fix disconnection when using private or friend chat with new friends
  • Remove quest creature type health bar highlight when quest is completed
  • Raise chat indicator text balloon above heroes riding a creature
  • Show a 'descend' touchscreen button when flying on a drakeling
  • Improve Android device compatibility and stability
  • Fix a few translations
  • Support even more game controller models


Be social!

If you like Angeldust, please write a positive review on Steam! You can also stalk us everywhere. Thanks in advance:
  • Steam reviews: http://steamcommunity.com/app/488440/positivereviews/?browsefilter=mostrecent
  • Developer live stream: https://www.youtube.com/AngeldustLive
  • Twitch channel: https://www.twitch.tv/AngeldustLive
  • Facebook: https://www.facebook.com/AngeldustLive
  • Instagram: https://www.instagram.com/playangeldust/
  • Twitter: https://twitter.com/AngeldustLive
  • Community Discord server: https://discord.gg/m8FekP3