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The Precinct News

Hotfix for Minor Bugs

Following our major K-9 update last week, we've released this hotfix to clean up some minor bugs.

This hotfix includes the following:
  • Fixed resisting or fleeing suspects becoming 'stuck' after the K-9 detects narcotics
  • Fixed suspects becoming invincible under certain conditions
  • Fixed the player being ejected from the car without any input

Thank you so much to all of the players who reported these bugs and helped us to resolve them!

The K-9 Update is OUT NOW!

[h3]“You must treat our four-legged friends with the same respect you’d afford to any fellow officer” - The Chief

We’re excited to announce that our long-awaited K-9 Update is officially OUT NOW![/h3]

The new K-9 system lets officers deploy a fully trained working dog from the precinct kennels. Your partner can be washed, fed and customized there — breed, harness, collars and more — before heading out on patrol. The dog will obey commands, ranging from subduing dangerous attackers, pursuing fleeing suspects, or sniffing out concealed narcotics.

A new callout tasks your K-9 with tracking a wanted suspect using a recovered scrap of clothing. If you're on duty without a dog, you can summon a K-9 unit as backup via your radio. A purpose-built Station Wagon variant offers dedicated transport, though the dog will readily ride shotgun in any patrol car!

Alongside the new K-9 system, we’ve added the following quality of life changes to this update:
  • Added an XP penalty for putting a suspect on tracks for a train collision
  • Added collisions to the Longmile Bridge to prevent helicopter clipping issues
  • Drivers now leave overturned vehicles more quickly
  • Boosted traffic light effects to make them more noticeable
  • Added an unmarked livery for Police Pickup Truck.
  • Added an unmarked livery for Police Buzzard.
  • Dispatch can now request backup from the player to support other officers.
  • Suspects can now hide in portable toilets.
  • Additional ranks added with new unlocks (Ranks PO26-PO30).
  • Civilians can now carry briefcases and handbags.


And the following bug fixes:
  • Fixed a softlock in one of the missions when all gang members are force-restrained
  • Fixed VintageLightbar “Coffee Cans” not being illuminated in specific configurations
  • Fixed a wrong pop-up appearing when requesting a tow
  • Fixed the missing ammo marker on police pickup truck vehicles
  • Fixed the upper arm overlapping with the body when using the flashlight
  • Fixed missing interaction prompts for suspects in the subway during some callouts
  • Fix for Timed Breath UI meter movement not matching the size of the bar in different resolutions
  • Fixed suspects fleeing when cuffed in some situations
  • Fixed cars/junk floating in the air when using the crane
  • Fixed camera getting stuck when opening a customisation menu with suspects in the car
  • Fixed sometimes getting a penalty for suspect fleeing when interacting with them
  • Fixed an issue with helicopter support sometimes focusing on a suspect after an arrest
  • Fixed dialogue cutscene not playing when selecting a non-gang member shift, then starting the gang member mission by talking to detectives


https://store.steampowered.com/app/490110/The_Precinct/

[h3]We’d like to say a huge thank you to all ACPD officers for your continued support. Without you, none of this would be possible!

If you do experience any bugs or have any feedback about this update, please let us in the Steam Forums or in our Discord.[/h3]



Nominate The Precinct for Best Soundtrack in the Steam Awards

[h3]Averno City may be corrupt, but we still take each citizen’s right to vote very seriously 🗳️

That’s why we’re asking YOU to cast your vote for The Precinct for…

🚨 Best Soundtrack 🚨[/h3]



The Best Soundtrack category is for games that deserve to be recognised for their outstanding musical score. In short, they’ve got the OST with the MOST!

So why do we feel The Precinct is a perfect fit for this category?

Our soundtrack forms a core part of the game’s identity. We worked with two brilliant composers, Gavin Harrison and Sleepless Nights, to ensure that every track on our OST is evocative of the synthwave vibes that characterised film and TV during the 1980s. From future synth vocal anthems through to brooding dark synth tones, our soundtrack represents a sweeping exploration of the synthwave genre that defines the atmosphere and ambience of the game’s setting.

We hope you’ll agree that we’re a harmonious fit for Best Soundtrack category and you’ll help us get The Precinct into the Steam Awards 2025 by nominating us!

https://store.steampowered.com/app/490110/The_Precinct/

[h3]Want to let us know what you think of our soundtrack?

Then join our Discord and follow us on social media by clicking the buttons below![/h3]





Hotfix for Minor Bugs

[h3]Pesky bugs menacing the citizens of Averno?

Averno City Pest Control is on the case![/h3]

We've just released a hotfix for the following issues in build number 1.9.20361:
  • Fixed a few community-reported stability issues
  • Fixed the animation for holding the flashlight and the extinguisher


https://store.steampowered.com/app/490110/The_Precinct/

Thank you so much to everyone who has helped us by providing their feedback and bug reports!

If you do encounter any other bugs or would like to give feedback on your experience of The Precinct so far, we’d love to hear from you either in our Steam Forum or on Discord.





Latest Patch Notes

[h3]A few bugs won't stop us from keeping the streets clean![/h3]

The latest patch will mean that The Precinct is now updated to Build 1.9.20284

https://store.steampowered.com/app/490110/The_Precinct/

Quality of life improvements:
  • Added Sergeant rank chevrons to Kelly's left sleeve on the in-game model and both character sprites
  • Improved behaviour for the AI-controlled tow trucks
  • Police cars can be requested for towing
  • Adjusted reverse deadzone
  • Added some missing SFX for dropping cars from the crane
  • Improvements to crane pickup and dropping sound, to give them more impact
  • Red-blue lightbar combinations will always have red on the driver's side
  • Updated localisation based on community feedback
  • Reduced volume on Astro, Buzzard, Quinzo and Kamara engines
  • The ambulance light is now red instead of blue
  • AI-controlled tow trucks now turn their siren lights on while towing vehicles
  • Carjackers will not attempt to steal cars in tow
  • Illegally parked vehicles won’t respawn immediately if a car is towed
  • The AI-controlled tow truck will no longer attempt to tow a car if the player decides to tow it himself
  • Moved one of the cars that was inaccessible for towing


Bug fixes
  • Fixed Erratic Driving crime not appearing on the map
  • Fixed the NPC awareness when using the helicopter
  • Fixed carjackers getting stuck in a repeating animation when trying to break a window using a knife
  • Fixed Kelly incorrectly trying to put suspects in the boot of Station Wagons
  • Fixed the siren volume going lower unintentionally
  • Fix for some objective items not respawning correctly
  • Fixed civilian cars crashing into crushed cubes
  • Fixed a potential issue of characters disappearing when spamming tow/untow next to a ladder
  • Fixed NPCs sometimes sliding when using tow action
  • Fixed the issue where the escorting police officer was not holding the suspect when cuffed
  • Fixed blurry textures in the junk yard
  • Fixed the tow truck crashing into other vehicles when called in
  • Fixed car alarms sometimes not turning off after breaking in
  • Further improvements to stability
  • Fixed physics issue when towing multiple cars from the garage
  • Fix issues with the requested tow truck not navigating correctly through alleyways
  • Fix for getting experience for the actions of other police officers
  • Fix for Kelly sometimes not being interactable in missions that require talking to him
We've also resolved a security issue recently discovered that affects all games using the Unity engine.

Thank you so much to everyone who has helped us by providing their feedback and bug reports!

If you do encounter any other bugs or would like to give feedback on your experience of The Precinct so far, we’d love to hear from you either in our Steam Forum or on Discord.