1. Street Legal Racing: Redline v2.3.1
  2. News

Street Legal Racing: Redline v2.3.1 News

Build 931

The new, more stable build 931 is here.

- Steam trading cards support

- Returned Steam achievements support

- Reduced memory leaks, improved stability

- Fixed bugs in assembly scripts of all PFAA Naxas models

- PFAA Naxas steering wheel has incorrect diameter

- Fixed driver position for all PFAA Naxas models

- Added missing water object to all PFAA Naxas models

- Tire wear multiplier has been decreased

- Shimutshibu Sunset E96S right mirror appears in incorrect section of parts catalog

- Fixed crash in Hot Action Cop gamemode caused by a corrupted Furrano police car

- Fixed choppy decal update on mouse hover in paint booth

- Race Of Champions wins count doesn't reset after loading another career

- New high-resolution texture of Betsy (night drag race lady) by Anathlyst

- Removed 8-hour time skip button and changed behaviour of a normal 1-hour time skip button, single press: skip one hour; press and hold: keep skipping time in a fast forward mode

- Added vehicle lift in the garage for easier suspension disassembly

NOTE: workshop tools have stopped working due to changes in SteamAPI. We're working on the new versions of these tools, they'll become available as soon as possible.

Build 930

The new build 930 is here.

- More smooth and realistic acceleration of all cars

- Fixed critical bug that was resulting in an unrealistic internal damage

- Vehicle in the garage could return into default position when pressing "Test engine and steering" button

- Bots in night drag races now stop their cars if player finishes first, so they shouldn't rush into the back on finish line

- More traffic/pedestrians in rush hours and on business days

- Car could get stuck while attempting to drive in the garage

- Red Flames garage now got the second car standing nearby

- Duhen SunStrip 2.2DVC was equipped with an incorrect exhaust pipe

- Fixed critical script errors in the code of all stock cars

- All models of Einvagen Codrac, Einvagen Teg, Duhen Axis, PFAA Naxas, Shimutshibu ST9, MCA Stallion and Hauler's Furrano have incorrect wheels

- Fixed incorrect wheel positions for all Einvagen Codrac, Duhen Axis, MCA Kurumma, Duhen Ninja, PFAA Naxas, Einvagen Remo, Einvagen Teg, Shimutshibu ST9, MCA Stallion, Shimutshibu Sunset, Baiern Yotta and Hauler's Furrano models

- Fix errors in wheel kit scripts that may lead to random crashes in the game

- Fixed chassis tilt for all Hauler's Badge models

- Partial refactoring of Chassis.class, better implementation of detecting police siren on the car, removed useless imports

- Einvagen Remo could come equipped with an incompletely assembled engine

- Einvagen Teg has too many slots for N2O canisters

- Added more slots for N2O canisters on Ishima Zed

We had to replace a lot of files once again, so if the game will crash after this update, delete all files in your game folder, reinstall it in Steam and start new career.

Build 930

The new build 930 is here.

- More smooth and realistic acceleration of all cars

- Fixed critical bug that was resulting in an unrealistic internal damage

- Vehicle in the garage could return into default position when pressing "Test engine and steering" button

- Bots in night drag races now stop their cars if player finishes first, so they shouldn't rush into the back on finish line

- More traffic/pedestrians in rush hours and on business days

- Car could get stuck while attempting to drive in the garage

- Red Flames garage now got the second car standing nearby

- Duhen SunStrip 2.2DVC was equipped with an incorrect exhaust pipe

- Fixed critical script errors in the code of all stock cars

- All models of Einvagen Codrac, Einvagen Teg, Duhen Axis, PFAA Naxas, Shimutshibu ST9, MCA Stallion and Hauler's Furrano have incorrect wheels

- Fixed incorrect wheel positions for all Einvagen Codrac, Duhen Axis, MCA Kurumma, Duhen Ninja, PFAA Naxas, Einvagen Remo, Einvagen Teg, Shimutshibu ST9, MCA Stallion, Shimutshibu Sunset, Baiern Yotta and Hauler's Furrano models

- Fix errors in wheel kit scripts that may lead to random crashes in the game

- Fixed chassis tilt for all Hauler's Badge models

- Partial refactoring of Chassis.class, better implementation of detecting police siren on the car, removed useless imports

- Einvagen Remo could come equipped with an incompletely assembled engine

- Einvagen Teg has too many slots for N2O canisters

- Added more slots for N2O canisters on Ishima Zed

We had to replace a lot of files once again, so if the game will crash after this update, delete all files in your game folder, reinstall it in Steam and start new career.

Build 929

This build changes the look of Valo City.

- Fixed incorrect boost calculation for V6 and V10 turbochargers

- MCA Kurumma Z35C and MCA Stallion 3.5 Turbo have incorrect left exhaust header on their stock engines

- Duhen SunStrip 1.8DVC could appear with an incompletely built engine

- V6 bi-turbocharger was overpriced

- Increased the size of invisible collider on ROC track

- ROC prize dialog could display incorrect information about prize vehicle

- Fixed bug when moved parts were reverting their positions after repair

- Completely new, high-detailed traffic and police cars (many thanks to mihon for them!)

- New light stamps, trash bins, traffic light meshes (by mihon)

- Light posts cast shadows and can be demolished now (once again, thanks to mihon!)

- New high-resolution road, pavement and grass textures

- Car could begin randomly moving sideways in the garage

- Tail lights don't cast light rays in daytime anymore

We have modified a lot of files, so if your game crashes after this update, please, uninstall the game, delete all game files, install it again and start new career. Framerate may drop down, because the details of traffic, light posts, trees and some other objects was increased, we will strive to improve performance in future builds. Thank you for your great patience!

Build 929

This build changes the look of Valo City.

- Fixed incorrect boost calculation for V6 and V10 turbochargers

- MCA Kurumma Z35C and MCA Stallion 3.5 Turbo have incorrect left exhaust header on their stock engines

- Duhen SunStrip 1.8DVC could appear with an incompletely built engine

- V6 bi-turbocharger was overpriced

- Increased the size of invisible collider on ROC track

- ROC prize dialog could display incorrect information about prize vehicle

- Fixed bug when moved parts were reverting their positions after repair

- Completely new, high-detailed traffic and police cars (many thanks to mihon for them!)

- New light stamps, trash bins, traffic light meshes (by mihon)

- Light posts cast shadows and can be demolished now (once again, thanks to mihon!)

- New high-resolution road, pavement and grass textures

- Car could begin randomly moving sideways in the garage

- Tail lights don't cast light rays in daytime anymore

We have modified a lot of files, so if your game crashes after this update, please, uninstall the game, delete all game files, install it again and start new career. Framerate may drop down, because the details of traffic, light posts, trees and some other objects was increased, we will strive to improve performance in future builds. Thank you for your great patience!