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RPG in a Box News

Showcase Submissions (June 2024)



Hey everyone, I'm excited to announce that I'm starting up the monthly community showcase again! 🥳 At the end of each month, I'll select screenshots from the submissions and combine them into a video to show what the community is creating with RPG in a Box! Read below for information about how to have your game(s) considered for the showcase.

Instructions:
  • Reply to the forum thread linked below and attach the image to your post using the "Upload" button on the bottom toolbar.
  • Images must have a 16:9 aspect ratio and should be at least 1280x720 in size, preferably 1920x1080. The easiest way to take a screenshot is to press F12 while in your game. The screenshot will be saved in your system's "Pictures" folder under a subfolder for the game, e.g. "C:\Users\Justin\Pictures\My Game".
  • Include the name you'd like to be credited as, along with the title of the game (these are optional if you'd prefer to just have the screenshot itself included with no credit text).
  • Games can be at any stage (anything from ones you've worked on or released in the past, to ones being actively worked on).
  • You can submit multiple images per game or for more than one game. Also, please note that there's no guarantee every image submitted will make it into the showcase, but I hope to continue this each month going forward.
  • Submissions are due by June 27th at 23:59 EST, at which point the thread will be locked. I plan to share the showcase video on the last Saturday of each month, so this will give me a full day to put everything together.

Thank you so much in advance! Let's show the world what RPG in a Box can do! 💖

Submit your screenshots here:
https://rpginabox.com/forum/d/521-community-showcase-submissions-june-2024

FREE Asset Pack with 22 Characters!



It's Sarah's birthday today! 🥳 To celebrate, she's releasing all 22 of her animated character models for RPG in a Box for FREE! Help us keep this going by becoming an NPC patron or above and get access to more than 400 (yes, 400!) additional assets right now!

Download the characters via the link below, and while you're there please consider supporting the continued development of RPG in a Box and get even more assets, plus access to a private channel and a special role on the Discord! You'll also get early access to future assets as they're released.

https://www.patreon.com/posts/happy-birthday-105534495

Thank you so much for your continued support! ❤️

Rage Craft

Hey everyone, go check out Toiu's latest game that he made with RPG in a Box, this time a platformer! 😄

[previewyoutube][/previewyoutube]

Horror in a Box

Hey everyone! As RPG in a Box's community has continued to grow, I now often see atmospheric/survival horror games being created with it. I think RPG in a Box is very well-suited for these types of games, so, after a lot of thought and consideration, I've decided to rebrand the tool to Horror in a Box! As I move towards v2.0, I'll be gradually phasing out any RPG-specific mechanics and focusing on features that are more useful for horror games. Keep an eye out for more information coming soon! 😄

RPG in a Box v1.1 has arrived!

RPG in a Box v1.1 has arrived! It's by far the largest update to ever come to the tool, with over 250 improvements that include new features, changes, bug fixes, and documentation additions! 🥳

This update's "Leap Day" release represents the huge leap forward being taken with the extensive improvements and new additions. I'm so excited both for the possibilities that it brings and the stage that it sets for future growth!



A quick glimpse at some of the major new features in v1.1:
  • Combat/skill system updates (more skill options, custom combat scripting, and much more)
  • Free movement updates (zones, climbing, moving platforms, and other gameplay options)
  • Thingy system (item pickups, doors, conveyors, turrets, with more thingies to come)
  • Experimental support for Blockbench model importing
  • Experimental support for fully sprite-based models
  • Lots of new scripting functions for triggering events in your game

Stay tuned as I cover these in more detail over the coming weeks, as well as what's next for RPG in a Box! As hinted at in Stumpy's Epic Adventure, this means FINALLY starting the migration to Godot 4! Thank you so much for your continued support as I take RPG in a Box "Beyond 1.0" and pursue the vision I have for it. Your support really means a lot. It's been so cool seeing all of the awesome and wonderful games you're making with RPG in a Box! 💖

You can find the full release notes for v1.1 on the official forum here:
https://rpginabox.com/forum/d/254-release-notes-for-v11