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RPG in a Box News

Release Notes for v0.5.4.3 (Demo)

  • Updated drag-and-drop logic in Script Editor to automatically connect newly added nodes to the nearest unused output
  • Added an editor setting to disable the new auto-connect functionality for the Script Editor
  • Added ability to replace colors in the Image Editor using Shift + Left Mouse Button
  • Removed obsolete connection color settings from the Dialogue Editor section of the Editor Settings dialog
  • Fixed issue where changing the visual script connection colors from the Editor Settings would not properly update any currently opened scripts
  • Fixed a few issues with the "Go To" node's Section option not working properly in the Dialogue Editor
  • Fixed issue with imported Qubicle models being offset incorrectly in certain cases

Release Notes for v0.5.4.1-v0.5.4.2 (Demo)

Release Notes for v0.5.4.2
  • Fixed issue with importing Qubicle models into the Voxel Editor not working properly


Release Notes for v0.5.4.1
  • Updated minimap logic to display NPCs as red dots if their "When Player Interacts" behavior is set to "Start Battle"
  • Updated "Enemy Turn" text to include current/total enemies during tactical turn-based battles
  • Updated resource renaming logic for maps, models, scripts, and dialogues to ensure that the resource is closed before attempting to rename it
  • Fixed issue where an error relating to dialogue font would display on game startup in some cases
  • Fixed issue with "Show Group" scripting function not working properly if the group was pre-hidden in the Map Editor (group will need to be shown and then hidden again in the Map Editor)
  • Fixed issue with manually inserted line breaks within dialogue not being properly displayed in-game
  • Fixed issue where double quotes and manually inserted line breaks in the "Display Message" visual script node were not being properly escaped
  • Fixed issue where saving an entity's quick script as a script resource in the Map Editor would not properly update the entity's script marker icon or the Entity Overview panel
  • Fixed issue with some of the built-in game UI translations not working properly

Release Notes for v0.5.4 (Demo)

  • Added "Custom Properties" section to Entity Properties panel in the Map Editor for defining initial property values
  • Added "64-Bit" checkbox to the Export Game dialog for selecting 64-bit vs. 32-bit
  • Added 32-bit game export binaries for Windows and Linux platforms

Release Notes for v0.5.3.4-v0.5.3.7 (Demo)

Release Notes for v0.5.3.7
  • Fixed issue where stackable item counts in the player's inventory would display localization text in cases where the count matched a translation ID


Release Notes for v0.5.3.6
  • Added "Random (Forced)" movement direction to NPC behavior settings (random direction to move will only be selected from open paths)
  • Added logic to fix objects and characters with duplicate internal node names when maps are opened in the Map Editor (was causing interaction/selection issues in some cases)
  • Fixed issue where an NPCs movement would lose its randomness in certain cases when using a movement direction of "Random"


Release Notes for v0.5.3.5
  • Fixed issue where scripts would get stuck after using the "Set Global Property" function


Release Notes for v0.5.3.4
  • Fixed issue where sound effects were not playing when assigned to a model's animation
  • Fixed issue where referencing properties set by "Set Entity Property" or "Set Global Property" immediately after would sometimes not have the correct value

Release Notes for v0.5.3.1-v0.5.3.3 (Demo)

Release Notes for v0.5.3.3
  • Fixed issue where tile size warning icons were not being cleared after closing all opened maps
  • Fixed issue with "random" expression not evaluating properly when used in scripts


Release Notes for v0.5.3.2
  • Added warning icon that is displayed for any tiles that cannot be placed into the currently opened map due to a difference in size
  • Fixed issue with player choice text within dialogues not being properly translated when using localization


Release Notes for v0.5.3.1
  • Fixed issue with exporting translations to a CSV file when string values contained commas or line breaks