1. Cats are Liquid - A Light in the Shadows
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Cats are Liquid - A Light in the Shadows News

Last Quarter Studios Discord!

Hey! Listen!

There's a Last Quarter Studios Discord now!

discord.gg/Qa5sCd9

Discord is going to be a way better way to communicate plans regrading the next Cats are Liquid, progress updates and such. There’s channels for fan-art, story related discussions, announcements, all that cool stuff.

And (obviously) there’s also fancy custom emoji!

I’ll be (semi) active on there most of my waking hours, keeping the window open under/next to Unity and Visual Studio, and popping in to answer questions or to just chat.

There’s also a cool mod on there called Ninetales. He should be active around the time when I’m sleeping, so there’s always someone there to keep an eye on things.

There's about 50 members there already, and it's growing at a rather steady pace.

Go join before it’s too late! And by before it’s too late I mean before the invite link that I set to never expire, expires.

[Patch] 1.6.7 Changelog

Improvements
  • Fancy new news system. Shows up when you start the new version of the game. After you dismiss the now-new news, it'll only show up if there's any future-new news. (For example: new news about the new Cats are Liquid.) That way it won't annoy you with past-new news.
Fixes
  • A couple bug fixes.

[Patch] 1.6.6 Changelog

Improvements
  • Removed some excess squares from the Companion level pack levels.
  • Tweaked text in Companion level pack.
Fixes
  • Complimentary small bug fixes.

[Patch] 1.6.5 Changelog

Fixes
  • Fixed occasional weird cloud save issues on Linux.

[Patch] 1.6.4 Changelog

Improvements
  • The jump-on-this-thing indicator in the enemy tutorial now moves up and down.
  • Gave the world descriptions some more space.
  • Z-block non-lethal state is now more clear.
  • Other small changes.
Fixes
  • Fixed multiple small issues / annoyances with level geometry.
  • Fixed small grammatical errors in the text.
  • Fixed player being able to force the Companion through a roof. (Thanks, Electric Awesomeness)
  • Fixed player's bombs exploding when hitting spikes.
  • Fixed occasional inconsistent behavior with the flippers.
  • Fixed pressing A while paused sometimes activating the jump.
  • Fixed some magnets not having the correct color on level start.
  • Fixed Companion grayscale effect not activating in neon levels.
  • Fixed players sometimes being able to jump on lava.