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Wild Terra Online News

We need your help to make Wild Terra 2 better! Discord roles and voting



By purchasing a Wild Terra 2 pack, in addition to access to testing, coolest mounts and other rewards, you get access to closed channels and voting on Discord, which directly affects the development of the game. In our cozy chat, you can chat with developers and other players who supported the project, propose a new idea and discuss existing ones. Access to closed chats is also available to invited friends (when buying a Conqueror or Hero pack, you get TWO Steam keys).

Right now, in channel #news-and-polls there is a new vote: https://discord.gg/eSDTANT

[h3]We got a lot of ideas to improve the game. Vote on Discord for the options that you most want to see in the near future:[/h3]0. Exotic recipes giving a large amount of experience and high-quality results, but requiring rare ingredients from dangerous places and dungeons.
1. Level up of pets with characteristics update and bonus effects for a pet owner.
2. Passive combat and peaceful abilities that unlock at certain skill levels.
3. Additional bonuses that depend on the skill level.
4. Display of fuel and recipes in production structures.
5. Updated fishing interface, new types of fish and places for fishing.
6. Updated chat: channel tabs, hiding chat on the screen, etc.
7. Sorting items in inventory and containers.
8. Favorite recipes in a separate tab, and navigation on materials in recipes.
9. Highlighting new abilities, new items in inventory, new unlocked recipes in the craft book.
10. Comparison of an item with an equipped item.

To get premium access on Discord, write to @guniball or @Strateg in private messages and send the email indicated at purchase.

[h3]Support the project and gain access to testing[/h3]

Wild Terra 2. The 2nd phase of Alpha has begun! Dungeon, optimization and more



Access is open to all owners of Conqueror, Hero and Creator packs, as well as their invited friends. Testing will last until March 17th (inclusive). The third stage: March 27-31. Next phases will be announced later.

x3 rates for exp and gathering! There is an opportunity to skip the starting tutorial quests, and on coasts, there are ships for traveling between Starting Island and Continent. Do not forget to activate your additional rewards from the pack in the game (the key is in the first email after purchase).

Waiting for your feedback and error messages. Also, in the coming days, we will launch a poll on what to concentrate our efforts on and what important features to add.

Enjoy the game! Thank you so much for supporting us by purchasing a pack.

[h3]Pledge and access[/h3]

Wild Terra 2. Reports from the devfield



We continue to work on a large dungeon, which in structure will a labyrinth with many corridors and the main hall.
Now you can go to a dungeon alone. A dungeon always has a master, and he can invite a group of players to his dungeon if he is its leader.
A set of iron armor has been added to recipes.
Added 2 new Shoulders and 2 Helmets to loot.
Ships are temporarily installed on the shores for quick movement in both directions between the island and the continent.
We continue to optimize the server and client.

Fixed error with auto-activating chat at the move. Need test.
The recipe now shows the amount of experience for successful crafting and the remain for the next level.
Fixed a bug due to which it was possible to build while riding.
Fixed a bug due to which the character after disconnecting could appear in an empty dungeon.

Dates of upcoming tests:
from March 13 to March 17 the second stage of Alpha.
from March 27 to March 31 the third stage of Alpha.
Dates for the next steps will be announced later.

Access is available to owners of Conqueror, Hero, Creator packs, as well as their invited friends. Detailed information about packs and additional rewards can be found here.

Settler pack owners will have access in June 2020.
Early Steam Access is scheduled for late 2020.


[h2]Get access and support us[/h2]
[h3]Chat with us on Discord [/h3]

Spring Event "Lady Day"


Congratulations with the coming of spring, and all women with the International Women's Day! Let every moment of your life bring a sea of happiness, warmth, smiles and a wonderful mood!

Spring Event "Lady Day"
At the time of the event, the total number of the spawn of all flowers was increased by 2 times. There was also added the opportunity to take any flower in your hand.
- In the game store added "Chest with gifts for a Lady" In it you can find all new items from this event.
- "Chest with gifts for a Lady" added to the loot of Draemetr, Ritual circle, and the Royal treasure.
- Added a new unique effect "Gift Finder" - Increases the chance to get rare items when opening chests and different gifts.

- In the "Craft" window, a new tab "Lady's Day" has appeared. There you can cook delicious cookies with the shape of a heart and sew a beautiful “Virgin's Cloak” or “Lady’s Cloak” (only female characters can wear it) for your lady of the heart.
- When creating the “Virgin's Cloak” or “Lady’s Cloak”, you can get the unique title.

- Added a new mount "White Horse for a Lady" (you can only find it in a "Chest with gifts for a Lady").
- Added 2 new female avatars (you can find it only in a "Chest with gifts for a Lady").
- Added 4 new types of paintings (you can find it only in a "Chest with gifts for a Lady").
- Added 3 new types of flowers. It will be possible to collect them only during the event.
- Added 3 new types of stone flower beds with flowers.
- Added 3 new types of brick flower beds with flowers.

The event will last until March 12th (inclusive)!

Bugfix:
- Fixed a bug due to which in some cases the quality of an item was incorrectly calculated when crafting.
- Fixed the fractional quality of items when it's were received from chests and gifts.
- Fixed calculation of the chance to slow down for a regular bolas.
- Fixed a bug where when decorating armor, the bonus from the "master mark" disappeared.
- Fixed errors in the description of some items and quests.

WT2 Reports from the devfield. 3 new monsters, optimization and improved battle



New monsters have been added: large and small Stone Golems, as well as the boss - three huge Stone Guards with different types of attacks.
We are working on a new dungeon for solo players, where new monsters will be involved.

Reworked attack detection system. A number of related bugs fixed:
- The damage was not inflicted on the enemy if there were other objects nearby.
- Mobs could inflict damage to the player behind their backs.
- Arrows did not fly above corpses.
Now, with a single attack, priority is given to the chosen target, if there can be pets or other targets at the point of impact.

Active work is underway to optimize the server and client, which should significantly improve performance already at the next test. Almost all elements of the game are analyzed and optimized: graphics, sounds, memory consumption, network interactions and synchronization.

Added tips about health, stamina, and types of food with detailed info.
Increased stamina recovery speed.
The spawn density of animals and resources now depends and decreases by buildings density.
Added new trees and bushes for swamps.
Improved lighting and weather effects.


Dates of upcoming tests:
from March 13 to March 17 the second stage of Alpha.
from March 27 to March 31 the third stage of Alpha.
Dates for the next steps will be announced later.

Access is available to owners of Conqueror, Hero, Creator packs, as well as their invited friends. Detailed information about packs and additional rewards can be found here.

Settler pack owners will have access in June 2020.
Early Steam Access is scheduled for late 2020.


[h2]Get access and support us[/h2]
[h3]Chat with us on Discord [/h3]