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Christmas Event in Wild Terra!



[h2]Event "Christmas and New Year"[/h2]
Winter has come in the Wild Terra world. Snow fell, ponds were covered with ice and became passable. White mounts (Deer, Boar, Horse, Wolf, and Bear) put on their Christmas outfits. Collect snow, make snowballs, arrange snow battles.
But something is wrong here ... The inhabitants of the Corrupted Lands decided to wreck Christmas! A group of Woodwoses under the leadership of Grandfather Alfar in every possible way tries to interfere with the holiday, they cut down trees, steal Christmas decorations and Christmas presents. The holiday is at stake! Evil must be stopped!
Unfortunately, the monsters are protected by the strongest shamanic magic and only a snow fight is able to stop them ... The victory over the Christmas Woodwoses will give you various materials and decorations for the holiday, and if you take away "Stolen Christmas Gifts" from them, you can return them through auction and get valuable Christmas items!

- Was added a lot of Christmas tasks (30 quests). Follow them to get Christmas surprise and other Christmas items.
- Decorate your dominium with Christmas decorations, and don't forget to set up a Christmas tree to receive gifts. First, you need to cut a good fir tree. But it’s not so simple, so prepare your very best ax and be patient. You can also try growing your fir tree forest to increase the chance of catching a good Christmas tree. After installing the Christmas tree, you can decorate it with toys and receive gifts for it (you can decorate a tree every 18 hours).
- To receive a Christmas gift from Santa Claus, you need to install a Christmas sock in your dominium and put snowflakes in it. The more snowflakes you put, the better the gift will be. Collect as many snowflakes as possible, and only then open the sock to see what lies there.
- At the auction in the section "Events", there was an exchange of "Stolen Christmas Gifts" for event items.
- Added a new Christmas decor: flower beds with fir trees, paintings, several types of snowmen.
- Added blue Christmas cloak.
- Added 2 new sets of Christmas costumes (blue and green).
- Added 4 New Year portraits for the character.
- Added 5 new types of Christmas sweets (2 of them with new effects).
- During the celebration of Christmas, you can exchange some rare mounts for Christmas surprises. Important! Be careful before the exchange, and read the information in the exchange confirmation window. If you mistakenly “release” an animal, instead of an exchange, then we won’t be able to make compensation or restore items.
The Christmas and New Year event will last until January 10, 2020!


[h2]New features and other changes:[/h2]
- Increased the number of cells in the Stable by 5 places. Now a maximum of 40. This is the last increase in the size of the stable. In the future, we plan to add new buildings for storing mounts and pets (stalls, cages, corrals).
- Now you can release unnecessary mounts and pets, this can be done through the menu of interaction with objects. Important! Be careful and read all warnings before performing any action. If you mistakenly "release" your pet, then we will not restore it.
- Added "Dining table". Give your friends a hearty holiday dinner!
- Added a new type of decor "Pictures". You can install them through the menu of interaction with the item in the inventory. We plan to expand the list of decor, as well as to enable carpenters and blacksmiths to create individual pieces of furniture and sell it like ordinary items through an auction.
- Made minor improvements to the game interface.
- Some items and buildings now have a more detailed description.
- Fixed a bug with the appearance of a horizontal scrollbar in the auction interface.

Dev Diaries #4. Seasons, weather, day-night cycle. Impact on the gameplay





We added new effects for maximum atmosphere immersion: now, with the advent of winter, the game world will be covered by snow, and during the rain, the surfaces will become wet and raindrops will begin to fall from the roofs of houses. But we want to talk about the influence of weather, seasons and time of day on the gameplay Wild Terra 2: New Lands.

In Wild Terra 2: New Lands, weather and changing the time of day is not just a graphic effect, this will have a direct impact on the game. We will be guided by real-world experience and logic in order to add both major and minor changes. Below we will talk about some of our ideas. Please note that we are talking about ideas that are not a priority and may appear in the game much later. And yet, you can offer your ideas in our Discord: https://discord.gg/QBb5qJ6

[h2]Night[/h2]
Should I wait until morning, soaking hides for crafted leather and melting all rusted tools, or take a chance and go hunting? Surely you will ask yourself this question repeatedly. At night, your visibility will noticeably worsen, resources will be harder to find, and predator activity will only increase. Why get out of a warm couch? The answer is simple. Some locations and creatures will “come to life” only at night, and also, in the dark, the best conditions for robbery and theft.

[h2]Thunderstorm and fires[/h2]
During a thunderstorm, it is best to stay away from a lonely tree and not use metal weapons. There will also be forest fires in the game.

[h2]Fishing[/h2]
Be prepared for the fact that the rainy windy conditions will hardly be able to catch anything. But on an early sunny morning, your chances will increase many times over.

[h2]Harvest[/h2]
In the old days, people knew well that before the cold weather came, one had to start planning the spring. Until the ground is frozen, you can plant crops such as carrots and onions in order to harvest in the spring. But it is also better to take care of the food in winter in advance and store as much food as possible after the harvest season (do not forget to check stocks sometimes, rodents can be found in warehouses). However, in the hot summer, relaxation is also not possible, crops often need watering. And after rain, the growth of mushrooms and wild crops will accelerate.

[h3]Support the development and get access already in the Christmas holidays![/h3]
https://www.wildterra2.com/

December 14 scheduled maintenance on Asian servers

Asian servers may be unavailable for several hours.

Winter Sale! 20% discount on Gold



We are also working on a Christmas event, which is scheduled to start at the end of next week.

Dev. Diaries # 3. Preparing for the test

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This week was quite eventful. Thanks for your support and feedback. We were actively preparing for testing, here's what we managed to do:
  • We have brought even more life into the game world by adding about 150 new sounds: effects of the player’s actions, sounds of animals, ambients, game events, and many others. We continue to fill the game with sounds, if you find that something is missing, write to us.
  • Book of skills. It displays only the basic skills that we want to add in the near future. Most of them are already available. Later, the number of skills will increase. You can suggest your ideas in our Discord: https://discord.gg/QBb5qJ6
  • Melee attacks are now more diverse. For each type of weapon, we added new animations, different range, and attack speed.
  • Groups and pointers to group members appeared in the game.
  • Portraits of characters. Now the avatar changes only when choosing a gender, but in the future, we will make a large selection of portraits.
  • Variety of loot from monsters and godsends in the Graveyard, adding there a lot of new items.
  • When mining, crafting and building, now there is no need to choose the right tool, if there is one in the inventory, it will automatically equip.
  • Almost all additional windows and menus are designed in the interface.


Right now you can support the project and get access at December 6: www.wildterra2.com