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Wild Terra Online News

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Already in the in-game store.

Soon in Wild Terra: Mail, friends list, injures, new quests and more

Everything described hereafter - still in development or exists only in the plans. Remember that a lot can change and the dates may be delayed. We will do everything to make changes better and timely.

We are working on a major update that will bring a number of new mechanics and content to the game.
- New daily quests.
- Two new chains of weekly quests (farmer, hunter) and correction of the current ones.
- Friend list.
- Avatars. Will be displayed in the guild list, friend list and group window.
- In-game mail. Players will be able to write letters to each other and send items.
- New injury system. There will be several negative effects associated with injuries and fractures. For example: a blunt weapon will have a chance to inflict a "fracture", swords and axes will have a chance to make a "laceration", etc.
- A slight reinforcement of sling and throwing spears to make them more attractive for use with a shield.
- Flags and emblems.

Hotfixes

- Fixed a bug with recovery from the "Rest" effect.
- Fixed a bug with a Ritual when a Draemeter did not appear.
- Fixed a bug with Thozorium arrows in the Ritual rewards.

Important! If you have thozorium arrows with the "true" quantity, you need to move this item inside the inventory and the quantity will change to 50.

We are preparing a major update, wait for details about our plans.

Changes and fixes 10.10.528

- Now guards return to their place if players try to lead them far. These changes relate to guards of: Mines with iron ore, Crystal of Warp, All kinds of treasures, Ritual.
Important! This is an experimental mechanic that requires tests, in the future, it may need to be refined or redone.

Changes and fixes:
- Stables. Increased number of cells by 5.
- Treasure maps. Crafting no longer requires intelligence.
- Thozorium arrows. Reduced the ignorance of absorption from 50% to 30%.
- Cursed dagger. Reduced chance to curse the target from 20% to 10%.
- Fixed a bug when the effect of poison was applied by common arrows.
- Fixed a bug with repeating quests from the chain of weekly quests when leaving the game.

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