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Soon in Wild Terra: Poisoned weapons

Everything described hereafter - still in development or exists only in the plans. Remember that a lot can change and the dates may be delayed. We will do everything to make changes better and timely.

In the next update, bottles with poison will be added to the game, with which you can enhance the weapon. Not all types of weapons can be poisoned, for example, bows, a sling or ephemeral weapons can not be poisoned. A poisoned weapon with a certain chance will impose an effect on a target upon hit (the poison will have a limited number of charges).

The effects of different poisons will also be different. For example, poisons can weaken the characteristics, block the use of abilities, limit the restoration of stamina, etc. The effect of poison will last up to 5 minutes and can also be removed by antidote or death. Before the appearance of Alchemy in the game, there will be a few types of poisons, and you can find them in treasures and new godsends.

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3 days of free Premium to everyone!



We apologize for the failure of the servers on May 15-16.

Servers stability has been restored a few hours ago and, as compensation, we will give 3 days of premium to all players who enter the game before May 19th. Please note that the premium scroll will be given once and only on one server.

Changed rewards in the chests!



Changed rewards in Bronze, Iron and Steel chests.
Chests and keys can be collected from corpses, treasures, godsends, or purchased in the in-game store.

In the game there are three types of chests, each of which can be opened only with the appropriate key. The cost of the chests is different, however, the value of the reward in terms of gold remains the same. The reward and the chances of obtaining it in the chests are different and are proportional to it’s value.

The rare reward in the chests will change after a certain period of time (several weeks). Have time to receive unique rewards of this rotation!

Bronze chest:

Guaranteed reward: Premium Scrolls, Potions.
Additional reward: Scrolls of Warp, Scrolls of characteristics, High-level food, Vanguard Cyan Cloak.

The most valuable rare reward (it’s can only be obtained from this chest! Can not be obtained in any other way):
White horse armored with leather armor (speed 100)

Iron chest:

Guaranteed reward: Premium Scrolls, Potions.
Additional reward: Scrolls of Warp, Scrolls of characteristics, High-level food, Vanguard Orange Cloak.

The most valuable rare reward (it’s can only be obtained from this chest! Can not be obtained in any other way):
Black viscount's horse (speed 100)

Steel chest:

Guaranteed reward: Premium Scrolls, Potions.
Additional reward: Scrolls of Warp, Scrolls of characteristics, High-level food, Vanguard Red Cloak.

The most valuable rare reward (it’s can only be obtained from this chest! Can not be obtained in any other way):
White knight's horse with blue blanket (speed 100)

Update 10.9. Ritual weapons, unique pets, repair scrolls, and more



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New in 10.9
New rewards added to the Ritual:
- Ritual axe. Does not break at 0 durability. With a unique random melee weapon bonus.
- Ritual sword. Does not break at 0 durability. With a unique random melee weapon bonus.
- Captivated Draemetr. Unique pet.
- Tamed Barghest. Unique pet.
- Light iron arrows. Flight speed is much higher than normal.

Implemented a system of random bonuses for melee weapons:
- Restore the durability of a weapon when killing a target.
- Restore stamina when dealing damage.
- Restoring health at critical damage.
All bonuses depend on quality, so this can be improved by improving the quality of the weapon.
At the moment, these bonuses can be obtained and tested only on the Ritual Axe and on the Ritual Sword, but we plan to expand this system of bonuses in the future, giving bonuses also for crafted items.

Implemented scrolls for the repair of equipped items. This scroll can repair rare things that can not be created by yourself, as well as quickly repair damaged equipment in the case when there is no time to search for the necessary resources.
Partial repair scrolls can be obtained with some chance in Ritual, loot from a Draemetr, and also in the Treasure. Full repair scrolls are available in the game store.

We remind you that this week you can perform a chain of quests of Battle and get the Warrior Chest and the unique title Warrior.
In the Warrior's Chest you will find one of the Ephemeral weapons whose quality can reach 160%!
There is also a chance to get unique Ephemeral spears, which are so light that their number in a cell can reach 200, and the flight speed is much faster than normal.
Ephemeral weapons can not be repaired and improved, it has relatively low durability, but its quality and damage more than compensate for its shortcomings.
Also in the chest you will find 3 types of high-quality projectiles for slings, spears, or arrows, and you can also find food for battle, scrolls of warp for weapons and armor, armor decoration scrolls, Battle concentration potion, etc.
Warrior's Chest can be obtained as a reward for completing the Ritual, and is also available in the game store.

Now 50 solutions for Leatherworking are placed in one cell.
The respawn time of Draemetr is returned to normal.
Fixed a bug due to which new types of shields did not block the arrows from monsters and guards of treasure.
Fixed a bug due to which the negative effects of monsters were activated when triggered a shield block.
Fixed a bug due to which the chain of Battle quests could be issued again.