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Wild Terra Online News

Christmas event will last until January 12!

We return the winter and the opportunity to get prizes for the Christmas event, but we had to lose server progress for several hours.
We apologize for the inconvenience. In compensation, you can receive a gift. Just relaunch the game and log in to the server where you want to receive the gift.

Do not forget to pick up all the gifts from Christmas socks until January 12!

The Christmas event ends. Exchange gifts before January 17

- The christmas event has come to an end. Snow and ice melted, and winter animals took off their holiday dresses.
- The exchange of "Stolen Christmas Gifts" at the auction will last until January 17.
- There was an opportunity to exchange "Winter mounts" for Christmas box.
- Fixed a bug with the positioning of "Decorative fir trees" on tile.

UPD. We apologize for the error with the timing of the event. Today later we will announce a solution to the problem and will plan compensations for everyone.

Happy New Year and Merry Christmas! Wild Terra 2 - Update 2.0.97



Happy New Year and Merry Christmas! Especially for everyone who participates in early testing of Wild Terra 2, we have prepared special gifts!

Until the end of the current testing phase, defeating the Orc Shaman, receiving awards from the Grave of the Executioner or the Chest in the church you will get the opportunity to try out all kinds of existing mounts, including those described below. You can also get Red Hat, Snow Staff, and Fireworks that you can launch into the sky!

[h2]Update 2.0.97[/h2]
  • The executioner's grave has been added to the cemetery. To calm the soul of the executioner and open his grave, you will need to kill other players around. Defeat other players and you will get a unique Mask and executioner's Axe!
  • Added objects that reveal the history of the world and various events: Executioner's gravestone, Cultists' holy book, Hunter's diary. Finding them, you can better understand what is happening in the game. The texts are still in preparation.
  • Added mounts: Dragon of the Hero, Demonic dog of the Conqueror, Bloody bear, Zombie boar, wild boar, deer.
  • Players can now express their emotions with body language and gestures. Added 14 different animations.
  • Implemented adaptation of the screen interface for low screen resolutions.
  • Added the effect of darkening and enlightening the screen to improve the display of transitions for entrances to dungeons, etc.


Thank you for your mount ideas for Hero and Conqueror. We especially liked the idea of giving the Hero a princess. Unfortunately, the riding princess can be misunderstood in modern realities, so we decided to stay on the Dragon. Heroes and dragons are made for each other. And only real Heroes can ride it!



We decided to give the Сonquerors something aggressive, to match the rank. In the first Wild Terra, a common favorite was a barghest with a huge mouth, so we decided to stay on something similar, only better! So, meet - a huge demonic Cerberus. In comparison with a barghest, there are 2 spare heads, 3 times more teeth, and a unique hot magma!



These mounts can in no way be obtained after the release, this is our thanks for initial contributors. All items and mounts that the pack owner receives will be available on all his characters, but they cannot be transferred to another account. It is worth noting that on one account you can activate the keys Hero, Conqueror and Settler at the same time if you want to collect unique bonuses from several packs.

Support the development and get access to testing right now: https://www.wildterra2.com/

Dev Diaries #5. New skill — Bard. Toss a coin



We continue to talk about the development process of Wild Terra 2, about our ideas and the latest updates. This time, we will share our thoughts on a new skill - Bard.

Support the development and get access to testing right now: https://www.wildterra2.com/

[h2]Skill Bard[/h2]
We plan to expand the number of skills in Wild Terra 2, adding new roles and mechanics. One of these support skills will be Bard. In battle, they will be able to apply positive effects on allies (for example, Inspiration), and negative effects on opponents (reducing the chance of a critical attack, increasing the cost of stamina for abilities, forcing each of the opponents to throw one coin on the ground). There will also be positive effects for peaceful tasks - a temporary bonus to a successful chance of completing an action, increasing speed.

It is also planned to introduce joint performances of Bards, for example, to summon a special boss or activate an enhanced effect.

[h2]Have an idea?[/h2]
You can share your ideas on our Discord channel: https://discord.gg/QBb5qJ6

The new gameplay video of Wild Terra 2: New Lands

[previewyoutube][/previewyoutube]

The second stage of pre-alpha testing will last until January 3. Support the project and gain access: https://www.wildterra2.com/