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Unforeseen Incidents News

"Unforeseen Incidents" Behind the scenes - LudoNarraCon 2023

[h3]Event Information[/h3]
We're part of the LudoNarraCon Event from May 4 - May 11. We'll run multiple events and announce them here. Apologies if you see several announcements.

[h3]Dev insights & gameplay[/h3]
Volker Ritzhaupt (Application Systems Heidelberg) meets with the Backwoods Entertainment team:
Marcus Bäumer (Story & Programming)
Tristan Berger (Music & Sound)
Matthias Nikutta (Artwork)

They talk about the development of the game and what the inspiration for the game was. Some challenges are mentioned as well as how the game evolved from being a vague idea into something that ended up winning the German Computer Games Award 2019 for Best Youth Game.

[h3]About Unforeseen Incidents[/h3]

Watch the broadcast on the store page

"Unforeseen Incidents" Behind the scenes - LudoNarraCon 2023

[h3]Event Information[/h3]
We're part of the LudoNarraCon Event from May 4 - May 11. We'll run multiple events and announce them here. Apologies if you see several announcements.

[h3]Dev insights & gameplay[/h3]
Volker Ritzhaupt (Application Systems Heidelberg) meets with the Backwoods Entertainment team:
Marcus Bäumer (Story & Programming)
Tristan Berger (Music & Sound)
Matthias Nikutta (Artwork)

They talk about the development of the game and what the inspiration for the game was. Some challenges are mentioned as well as how the game evolved from being a vague idea into something that ended up winning the German Computer Games Award 2019 for Best Youth Game.

[h3]About Unforeseen Incidents[/h3]

Watch the broadcast on the store page

"Unforeseen Incidents" Behind the scenes - LudoNarraCon 2023

[h3]Event Information[/h3]
We're part of the LudoNarraCon Event from May 4 - May 11. We'll run multiple events and announce them here. Apologies if you see several announcements.

[h3]Dev insights & gameplay[/h3]
Volker Ritzhaupt (Application Systems Heidelberg) meets with the Backwoods Entertainment team:
Marcus Bäumer (Story & Programming)
Tristan Berger (Music & Sound)
Matthias Nikutta (Artwork)

They talk about the development of the game and what the inspiration for the game was. Some challenges are mentioned as well as how the game evolved from being a vague idea into something that ended up winning the German Computer Games Award 2019 for Best Youth Game.

[h3]About Unforeseen Incidents[/h3]

Watch the broadcast on the store page

Fixing many issues...

This update should fix most of the issues that have been reported for the last build - it won't be able to fix damaged save-games though... Several issues are specific to users that are playing in German and on Windows-PCs. This and several additional issues have been addressed in the new builds and should not occur when starting a new game. Skipping of cutscenes has been reworked completely for this build and quickly pressing on dialogue-options should not confuse the game any more. Several issues that occurred in specific levels have also been taken care of. Sorry once again for the issues you faced in the current builds!

"Unforeseen Incidents" Behind the scenes - AdventureX 2022

[h3]Event Information[/h3]
We're part of the AdventureX 2022 Event from November 3 - November 9. We'll run multiple events and announce them here. Apologies if you see several announcements.

[h3]Dev insights & gameplay[/h3]
Volker Ritzhaupt (Application Systems Heidelberg) meets with the Backwoods Entertainment team:
Marcus Bäumer (Story & Programming)
Tristan Berger (Music & Sound)
Matthias Nikutta (Artwork)

They talk about the development of the game and what the inspiration for the game was. Some challenges are mentioned as well as how the game evolved from being a vague idea into something that ended up winning the German Computer Games Award 2019 for Best Youth Game.

[h3]About Unforeseen Incidents[/h3]

Watch the broadcast on the store page