[h3]Meteors have been Updated[/h3]
- Meteors will no longer be aimed quite so directly at the player. They will still spawn based on player position, but, depending on difficulty level, will have a much wider range in which they will appear
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[h3]Tornadoes Have gotten a major update[/h3]
- They will no longer do damage at Normal or lesser difficulty. I may change this back, because the other factors will make the damage less challenging, but lets see what happens.
- Also, damage area has been reduced significantly. I fixed an issue with the player's distance being calculated wrong, so the damage range should make more sense now.
- A visible area of debris around the base of the tornado will now indicate where the player takes damage. This will also help players avoid the tornado, as players should feel the pull of the tornado well before actually taking damage.

The arrows point at the edges of the debris field in this image. Players will not take damage until they enter this field. Note: There are different sized tornadoes, and this field's range will be dependent on the size of the tornado. Tornado in image is relatively small.