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Star Explorers News

Testing Branch Updated to 5.0 Pre-Release Version 0.4.5a

[h3]A few issues have been addressed:[/h3]
  • Incorrect information appeared in the tutorial tab/panel
  • Biped aliens on planets should now retain correct trade information
  • If data was already lost it will not be recovered, but new planets should not have this issue
  • Glitch in the star chart caused chart to appear briefly before switching to mission panel

Testing Branch Updated to 5.0 Pre-Release Version 0.4.4

Something was creating strange, defective blueprints. I have implemented a workaround, where they should be identified and removed without being seen by the player. I still need to identify the root cause that allowed them to appear in the first place...

Star Explorers Testing Branch Updated to Pre-Release Version 0.4.3

[h3]New Stuff[/h3]
  • Inventory now has an outline that highlights the selected item.




[h3]Fixes[/h3]
  • A rare bug that created defective blueprints has been addressed
  • Crafting weapons will no longer generate extra ammo - to balance the crafting mechanic
  • Crafting spacial items should also only generate one item now
  • Player took damage after leaving alien city - this should no longer happen

Testing Branch Updated to 5.0 Pre-Release Version 0.4.2a

A bug that allowed mining stations to appear on incorrect planets has been identified and squished.

Bob and Sparkles - Twitch Stream

This is the first time I've tried to share something like this so I hope I'm doing it right...

https://www.twitch.tv/bob_and_sparkles