Updated Testing to 3.6
Okay, I have updated the testing version of Star Explorers. I want to make a small clarification. If you have been using the "testing" version, you should switch over to the "beta" version. That is still currently on version 3.5. Originally, I made the testing version for my own use, so I could test it before updating the beta.
Recently, I got lazy, and just updated the testing version, ignoring the beta version.
Testing is supposed to be for me to make sure everything is working before I update the beta. It's just an extra level of protection for players. But if you feel like you are on the cutting edge of Star Exploring ... feel free to continue to use the testing version.
Anyway, as I mentioned, I refactored the code and fixed a bunch of potential missing pointer problems.
Also, I believe I was able to isolate the crash some players experienced while using the star chart in full screen mode. I was able to get the game to crash, just to see if I could reproduce the problem. I made some adjustments, and now it does not crash in the Star Chart in full screen mode.
The game will still crash if you load a saved game, after going back to the main menu while in-game. The saved game will load fine, but then it will crash when you try to land on a planet.
The good news is that I was able to reproduce this problem too, so that is always the first step in fixing a bug. I expect to be able to address this in the next update.
Recently, I got lazy, and just updated the testing version, ignoring the beta version.
Testing is supposed to be for me to make sure everything is working before I update the beta. It's just an extra level of protection for players. But if you feel like you are on the cutting edge of Star Exploring ... feel free to continue to use the testing version.
Anyway, as I mentioned, I refactored the code and fixed a bunch of potential missing pointer problems.
Also, I believe I was able to isolate the crash some players experienced while using the star chart in full screen mode. I was able to get the game to crash, just to see if I could reproduce the problem. I made some adjustments, and now it does not crash in the Star Chart in full screen mode.
The game will still crash if you load a saved game, after going back to the main menu while in-game. The saved game will load fine, but then it will crash when you try to land on a planet.
The good news is that I was able to reproduce this problem too, so that is always the first step in fixing a bug. I expect to be able to address this in the next update.